Commit Graph

252 Commits

Author SHA1 Message Date
WUOTE
8b2fe81f42 Add support for Build Feb 12 2024 19:07:19 (beta branch) 2024-02-17 02:08:30 +06:00
David Vogel
0758ec7a62
Merge pull request #25 from WUOTE/master
Add compatibility for beta build (Feb 9 2024)
2024-02-11 19:04:02 +01:00
WUOTE
a9141679f4 Add compatibility for beta build (Feb 9 2024) 2024-02-12 00:01:30 +06:00
690a2c55ab Add support for newest main builds of Noita
`Build Jan 18 2024 12:57:44` and `Build Jan 18 2024 13:01:21`.
2024-02-10 12:50:15 +01:00
751877b472 Fix typo in stitcher flag
`wepb-level` --> `webp-level`
2024-02-08 21:07:42 +01:00
b4dca53fc8 Update capture process
- When being in `CaptureDelay` mode, just shake viewport a little bit
- When DoesWorldExistAt still does return false after 600 frames, move viewport to somewhere else, and try again.
2024-02-08 16:27:57 +01:00
9cfb01187c Fix invalid memory access in capture.dll 2024-02-08 16:12:55 +01:00
dddaad938f Fix release archive using wrong path delimiter
This caused the files in the .zip file to appear flattened when opened with 7zip.
2024-02-08 11:48:32 +01:00
41271d5321 Update README.md 2024-02-08 01:22:17 +01:00
b1a10870c1 Several changes
- Add compatibility for newest Noita beta
- Modify STREAMING_CHUNK_TARGET, GRID_MAX_UPDATES_PER_FRAME and GRID_MIN_UPDATES_PER_FRAME magic numbers for a more robust capturing process
- Add LimitGroup to util.go
- Add webp-level command line flag to define the webp compression level
- Rework progress bar to make it work in DZI export mode
- Refactor image exporter functions
- Use LimitGroup to make DZI export multithreaded
- Add BlendMethodFast which doesn't mix tile pixels
- Up Go version to 1.22
- Use Dadido3/go-libwebp for WebP encoding
2024-02-08 00:50:11 +01:00
47d570014d Make addon compatible with newest Noita beta 2024-02-05 22:31:56 +01:00
421f897be7 Let camera shake when it's waiting for a capture
For some reason this improves chunk loading.
2024-02-05 22:31:30 +01:00
9c728e0ae2 Update .gitignore 2024-02-05 22:30:22 +01:00
d9d8c9cd78 Format Capture.pb 2024-02-05 19:10:32 +01:00
15e2b88ed5 Update the Capture.dll
- Increase hardcoded number of workers to 8.
- Export images temporarily, and then move them once they are fully exported. This prevents corrupt images.
2024-02-05 19:00:39 +01:00
9e51538f3f Add setting to delay screen captures
This is useful to let the world populate and let the physics simulation settle down.
2024-02-05 18:10:10 +01:00
24a1615706 Prevent duplicate modification entries in message 2024-02-05 16:14:48 +01:00
45df692b96 Save top left coordinates when exporting DZI 2024-02-05 00:10:10 +01:00
93a1283188 Add more PostFX stuff to disable
- Disable additive_overlay_color
- Disable color_grading

This prevents any color shift that may happen on freezing/snowing weather.
Which only happens in December, January or February.
2024-02-05 00:03:55 +01:00
ace1ab145a More QOL updates
- Give user the option to reapply resolution settings on detected mismatch
- Tell user to apply some modifications manually, if the mod can't do it automatically
- Always set mTrailerMode when DEBUG_PAUSE_GRID_UPDATE is set to prevent chunks from not rendering
2024-01-30 15:01:20 +01:00
4f3f5c594d Some QOL improvements
- Always try to disable `application_rendered_cursor`
- Only disable fullscreen when custom resolution is enabled in mod settings
- Update Message:ShowWrongResolution message
- Update README.md
2024-01-29 16:27:06 +01:00
f22ef05411 Prevent transparent background 2024-01-15 21:31:45 +01:00
d82fda528a Merge remote-tracking branch 'origin/opengl-capture' 2024-01-15 21:29:23 +01:00
860b724bd0 Change DZI to encode tiles to WebP 2024-01-15 21:27:44 +01:00
8057b14d8e Update build.release.yml 2024-01-15 21:20:44 +01:00
0e431c64d3 Update build.release.yml 2024-01-15 21:16:53 +01:00
f2b1aba994 Enable CGO which is needed for cross compilation 2024-01-15 20:30:28 +01:00
1a735c06bd Update Readme.md 2024-01-15 20:30:12 +01:00
69f5d1ccb3 Add WebP encoder 2024-01-15 20:06:49 +01:00
44605b9633 Move coroutine wakeup back into OnWorldPreUpdate 2024-01-05 18:43:10 +01:00
d5cd88a30e Capture directly from OpenGL framebuffer
- Update capture.dll to read via glReadPixels
- Move coroutine wake up into OnWorldPostUpdate
- Update resolution checks for new capturing method
- Remove fullscreen mode check
- Increase screen capture delay
2024-01-04 19:36:36 +01:00
4de83e3dcd Fix typos 2023-12-31 18:22:32 +01:00
d774cf373d Add parameters for DZI output 2023-12-31 17:44:07 +01:00
9da52a3f70 Add compatibility with new beta versions
- `Build Dec 30 2023 19:37:04`
- `Build Dec 30 2023 19:40:49`
2023-12-30 23:21:26 +01:00
e83aa6803a Add support for new Noita versions
- Add support for Build Dec 29 2023 23:36:18
- Add support for Build Dec 29 2023 23:40:18
2023-12-30 14:05:16 +01:00
f7426f3ed5 Don't modify GRID_MAX and MIN magic numbers 2023-12-30 13:58:39 +01:00
478e1284fb Add code that stops grid updates in regular build
This is not exposed to the end user yet, as it is buggy.
2023-12-30 13:34:13 +01:00
8bb8adf1ba Scan world line by line instead of using hilbert curve
This should prevent some glitches due to the way Noita generates the world.
2023-12-28 17:47:36 +01:00
355521b144 Change dziOverlap to 2
With 0, OpenSeadragon has problems drawing the images correctly.
And with 1, we introduce rounding errors when creating the smaller zoom levels.
2023-12-23 12:44:29 +01:00
b76124b2e4 Fix error when there already is an DZI directory 2023-12-23 10:41:05 +01:00
f0ee3e2399 Remove DZI overlap, as it seems unnecessary 2023-12-23 10:40:30 +01:00
b9fc890581 Update stitcher README.md and flag usage string
#7
2023-12-23 01:41:59 +01:00
a96431361f Prevent stdout spam when exporting DZI files 2023-12-23 01:23:53 +01:00
88507af167 Increase default CacheRowHeight 2023-12-23 01:17:40 +01:00
7a6915480b Add first sketch of Deep Zoom Image exporter 2023-12-23 01:17:20 +01:00
915da73845 Add SubStitchedImage 2023-12-23 01:16:25 +01:00
6d028d4064 Fix stitched image cache generation 2023-12-23 01:15:36 +01:00
a0d5c13557 Let StitchedImage invalidate cache based on time 2023-12-23 01:15:05 +01:00
3016919348 Add Bounds method to ImageTiles 2023-12-23 01:11:58 +01:00
cbdd925c30 Correct image.Rectangle downscaling 2023-12-23 01:09:50 +01:00