noita-mapcap/files
David Vogel c0fd7aab56 Fix capture grid calculation
The capture grid calculation takes now the rendering rectangle into consideration.
With this fix the capture grid will include all cells that overlap with the given capture rectangle.
2024-02-21 17:55:24 +01:00
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libraries Capture directly from OpenGL framebuffer 2024-01-04 19:36:36 +01:00
magic-numbers Change free camera speed 2022-08-08 02:52:49 +02:00
overrides/perks Fix perk.lua override 2022-07-29 11:51:20 +02:00
ui-gfx Prepare for 2.0 release 2022-07-30 19:10:48 +02:00
capture.lua Fix capture grid calculation 2024-02-21 17:55:24 +01:00
check.lua Some QOL improvements 2024-01-29 16:27:06 +01:00
config.lua Add new capture area preset 2024-02-20 18:02:21 +01:00
message.lua Prevent duplicate modification entries in message 2024-02-05 16:14:48 +01:00
modification.lua Add support for Noita build Build Feb 14 2024 07:46:57 2024-02-20 17:43:25 +01:00
ui.lua Fix typos 2022-08-27 14:32:01 +02:00
use this for mod-specific files to avoid name conflicts between mods Initial commit 2019-10-18 16:14:06 +02:00