noita-mapcap/files
David Vogel 8f3ecefa8b Reduce more animations for a cleaner image
- Add override misc\custom_cards\energy_shield.xml
- Add override misc\custom_cards\action.xml
- Add override entities\base_custom_card.xml
- Add override to data/scripts/perks/perk.lua that disables SpriteOffsetAnimatorComponent
- Add WrapID functions to Noita API
- Remove unecessary entity modifications in capture.lua
2022-07-18 22:53:34 +02:00
..
overrides/perks Reduce more animations for a cleaner image 2022-07-18 22:53:34 +02:00
capture.lua Reduce more animations for a cleaner image 2022-07-18 22:53:34 +02:00
compatibility.lua Several fixes and improvements 2022-07-18 22:07:53 +02:00
external.lua Update copyright year 2020-05-30 18:16:50 +02:00
hilbert.lua Update copyright year 2020-05-30 18:16:50 +02:00
init.lua Update copyright year 2020-05-30 18:16:50 +02:00
json-serialize.lua Move Noita specific stuff out of JSON library 2022-07-18 11:47:59 +02:00
luacomponent.xml Update for newest noita 2019-10-22 22:48:43 +02:00
magic_numbers.xml Fix chunk/pixel alignment 2020-10-17 17:27:26 +02:00
noita-api.lua Reduce more animations for a cleaner image 2022-07-18 22:53:34 +02:00
ui.lua Add different capture areas 2020-10-20 15:29:28 +02:00
use this for mod-specific files to avoid name conflicts between mods Initial commit 2019-10-18 16:14:06 +02:00
util.lua Several fixes and improvements 2022-07-18 22:07:53 +02:00