noita-mapcap/files
David Vogel 833ab41eeb Serialize entities to JSON
- Add JSON library that can marshal Noita entities and components
- Add Noita API wrapper that exposes entities and components as objects
- Change how the entities file is written, to support lightweight and crash proof appending of JSON data

#9
2022-07-18 01:32:44 +02:00
..
capture.lua Serialize entities to JSON 2022-07-18 01:32:44 +02:00
compatibility.lua Update copyright year 2020-05-30 18:16:50 +02:00
external.lua Update copyright year 2020-05-30 18:16:50 +02:00
hilbert.lua Update copyright year 2020-05-30 18:16:50 +02:00
init.lua Update copyright year 2020-05-30 18:16:50 +02:00
json-serialize.lua Serialize entities to JSON 2022-07-18 01:32:44 +02:00
luacomponent.xml Update for newest noita 2019-10-22 22:48:43 +02:00
magic_numbers.xml Fix chunk/pixel alignment 2020-10-17 17:27:26 +02:00
noita-api.lua Serialize entities to JSON 2022-07-18 01:32:44 +02:00
ui.lua Add different capture areas 2020-10-20 15:29:28 +02:00
use this for mod-specific files to avoid name conflicts between mods Initial commit 2019-10-18 16:14:06 +02:00
util.lua Update copyright year 2020-05-30 18:16:50 +02:00