noita-mapcap/bin/stitch/blend-methods.go

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// Copyright (c) 2022 David Vogel
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
package main
import (
"image"
"image/color"
"sort"
)
// BlendMethodMedian takes the given tiles and median blends them into destImage.
type BlendMethodMedian struct {
LimitToNew int // If larger than 0, limits median blending to the `LimitToNew` newest tiles by file modification time.
}
func (b BlendMethodMedian) Draw(tiles []*ImageTile, destImage *image.RGBA) {
bounds := destImage.Bounds()
if b.LimitToNew > 0 {
// Sort tiles by date.
sort.Slice(tiles, func(i, j int) bool { return tiles[i].modTime.After(tiles[j].modTime) })
}
// List of images corresponding with every tile.
// Can contain empty/nil entries for images that failed to load.
images := []*image.RGBA{}
for _, tile := range tiles {
images = append(images, tile.GetImage())
}
// Create arrays to be reused every pixel.
rListEmpty, gListEmpty, bListEmpty := make([]int, 0, len(tiles)), make([]int, 0, len(tiles)), make([]int, 0, len(tiles))
for iy := bounds.Min.Y; iy < bounds.Max.Y; iy++ {
for ix := bounds.Min.X; ix < bounds.Max.X; ix++ {
rList, gList, bList := rListEmpty, gListEmpty, bListEmpty
point := image.Point{ix, iy}
count := 0
// Iterate through all images and create a list of colors.
for _, img := range images {
if img != nil {
if point.In(img.Bounds()) {
col := img.RGBAAt(point.X, point.Y)
rList, gList, bList = append(rList, int(col.R)), append(gList, int(col.G)), append(bList, int(col.B))
count++
// Limit number of tiles to median blend.
// Will be ignored if LimitToNew is 0.
if count == b.LimitToNew {
break
}
}
}
}
// If there were no images to get data from, ignore the pixel.
if count == 0 {
continue
}
// Sort colors. Not needed if there is only one color.
if count > 1 {
sort.Ints(rList)
sort.Ints(gList)
sort.Ints(bList)
}
// Take the middle element of each color.
var r, g, b uint8
switch count % 2 {
case 0: // Even.
r = uint8((rList[count/2-1] + rList[count/2]) / 2)
g = uint8((gList[count/2-1] + gList[count/2]) / 2)
b = uint8((bList[count/2-1] + bList[count/2]) / 2)
default: // Odd.
r = uint8(rList[(count-1)/2])
g = uint8(gList[(count-1)/2])
b = uint8(bList[(count-1)/2])
}
destImage.SetRGBA(ix, iy, color.RGBA{r, g, b, 255})
}
}
}