// Copyright (c) 2022 David Vogel // // This software is released under the MIT License. // https://opensource.org/licenses/MIT package main import ( "image" "image/color" "sort" ) // BlendMethodMedian takes the given tiles and median blends them into destImage. type BlendMethodMedian struct { LimitToNew int // If larger than 0, limits median blending to the `LimitToNew` newest tiles by file modification time. } func (b BlendMethodMedian) Draw(tiles []*ImageTile, destImage *image.RGBA) { bounds := destImage.Bounds() if b.LimitToNew > 0 { // Sort tiles by date. sort.Slice(tiles, func(i, j int) bool { return tiles[i].modTime.After(tiles[j].modTime) }) } // List of images corresponding with every tile. // Can contain empty/nil entries for images that failed to load. images := []*image.RGBA{} for _, tile := range tiles { images = append(images, tile.GetImage()) } // Create arrays to be reused every pixel. rListEmpty, gListEmpty, bListEmpty := make([]int, 0, len(tiles)), make([]int, 0, len(tiles)), make([]int, 0, len(tiles)) for iy := bounds.Min.Y; iy < bounds.Max.Y; iy++ { for ix := bounds.Min.X; ix < bounds.Max.X; ix++ { rList, gList, bList := rListEmpty, gListEmpty, bListEmpty point := image.Point{ix, iy} count := 0 // Iterate through all images and create a list of colors. for _, img := range images { if img != nil { if point.In(img.Bounds()) { col := img.RGBAAt(point.X, point.Y) rList, gList, bList = append(rList, int(col.R)), append(gList, int(col.G)), append(bList, int(col.B)) count++ // Limit number of tiles to median blend. // Will be ignored if LimitToNew is 0. if count == b.LimitToNew { break } } } } // If there were no images to get data from, ignore the pixel. if count == 0 { continue } // Sort colors. Not needed if there is only one color. if count > 1 { sort.Ints(rList) sort.Ints(gList) sort.Ints(bList) } // Take the middle element of each color. var r, g, b uint8 switch count % 2 { case 0: // Even. r = uint8((rList[count/2-1] + rList[count/2]) / 2) g = uint8((gList[count/2-1] + gList[count/2]) / 2) b = uint8((bList[count/2-1] + bList[count/2]) / 2) default: // Odd. r = uint8(rList[(count-1)/2]) g = uint8(gList[(count-1)/2]) b = uint8(bList[(count-1)/2]) } destImage.SetRGBA(ix, iy, color.RGBA{r, g, b, 255}) } } }