noita-mapcap/AREAS.md
David Vogel 6a9c32cd99 Add different capture areas
- "Full" map capture is now "extended" map capture
- Made coordinates align with in-game chunks
- Add images for different capture modes
- Update README.md
- Add AREAS.md
2020-10-20 15:29:28 +02:00

1.5 KiB

Capture areas

A list of available capture areas. Coordinates are in in-game "virtual" pixels. Right and Bottom coordinates are not included in the rectangle.

The dimensions of the capture rectangle are exactly:

Width = Right - Left
Height = Bottom - Top

Depending on the virtual resolution you use, the resulting capture may be a bit larger. If you need the output to have exact dimensions, supply your needed coordinates to the stitcher tool.

Coordinate system:

Coordinate system

Base layout

This area features only the "base layout". Everything around this area uses a similar layout, but with different materials and a different seed.

Left = -17920
Top = -7168
Right = 17920
Bottom = 17408

The end result will have a size of 35840 x 24576 pixels ~= 880 megapixels.

Base layout

Main world

This area features only the "base layout" plus the area above (sky) and below (hell). It totals to a height of exactly 3 times the base layout's height.

Left = -17920
Top = -31744
Right = 17920
Bottom = 41984

The end result will have a size of 35840 x 73728 pixels ~= 2642 megapixels.

Base layout

Extended

This area consists of Main world plus fractions of the left and right parallel worlds.

Left = -25600
Top = -31744
Right = 25600
Bottom = 41984

The end result will have a size of 51200 x 73728 pixels ~= 3775 megapixels.

Base layout