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.. | ||
blend-methods.go | ||
entities.go | ||
entity.go | ||
image-tile.go | ||
image-tiles.go | ||
main.go | ||
player-path.go | ||
profiling.go | ||
README.md | ||
stitched-image-cache.go | ||
stitched-image.go | ||
util.go | ||
version.go |
Stitch
A program to stitch (overlapping) image tiles of pixel-art to one big image.
The program will use median filtering for overlapping images. That means that all moving object will completely disappear, and only the static pixels will be outputted. But this has the disadvantage of being slower, and objects that move only a little bit may become blurred.
You can also use this program to remove moving objects from a series of photographs taken with a tripod. But as this tool is designed for pixel art, it only accepts png as input.
Source images
The source images need to contain their coordinates in the filename, as this program doesn't align the images:
%d,%d.png
example list of files:
0,0.png
512,0.png
-512,0.png
512,-512.png
Usage
- Either run the program and follow the interactive prompt.
- Or run the program with parameters:
divide int
A downscaling factor. 2 will produce an image with half the side lengths. Defaults to 1.blend-tile-limit int
Limits median blending to the n newest tiles by file modification time. If set to 0, all available tiles will be median blended. If set to 1, only the newest tile will be used for any resulting pixel. Use 1 to prevent ghosting and blurry objects.input string
The source path of the image tiles to be stitched. Defaults to "./..//..//output")entities string
The path to theentities.json
file. This contains Noita specific entity data. Defaults to "./../../output/entities.json".player-path string
The path to the player-path.json file. This contains the tracked path of the player. Defaults to "./../../output/player-path.json".output string
The path and filename of the resulting stitched image. Defaults to "output.png".xmax int
Right bound of the output rectangle. This coordinate is not included in the output.xmin int
Left bound of the output rectangle. This coordinate is included in the output.ymax int
Lower bound of the output rectangle. This coordinate is not included in the output.ymin int
Upper bound of the output rectangle. This coordinate is included in the output.
To output the 100x100 area that is centered at the origin use:
./stitch -divide 1 -xmin -50 -xmax 50 -ymin -50 -ymax 50
To start the program interactively:
./stitch
Example output:
Enter downscaling factor:1
Enter input path:..\..\output
2019/11/04 23:53:20 Starting to read tile information at "..\..\output"
2019/11/04 23:53:32 Got 20933 tiles
2019/11/04 23:53:32 Total size of the possible output space is (-25620,-36540)-(25620,36540)
Enter output rectangle (xMin,yMin;xMax,yMax):-25620,-36540;25620,36540
Enter output filename and path:output.png
2019/11/04 23:53:35 Creating output file "output.png"
105 / 571 [--------------->____________________________________________________________________] 18.39% 1 p/s ETA 14m0s