noita-mapcap/files
David Vogel 98dfb5fbb0 Cleanup, Refactoring and Fixes
- Remove unused util functions
- Put util stuff into its own namespace
- Move all initialization stuff into root init.lua
- Move progressBarString function into ui.lua
- Fix ffi.load error message
- Fix DebugAPI.BiomeMapGetFilename
- Move JSON lib into Noita API wrapper
- Move Vec2 lib into Noita API wrapper
- Move compatibility stuff into Noita API wrapper
- Emulate package tables if in restricted API mode
- Emulate require if in restricted API mode
- Use require instead of dofile_once everywhere
- Fix WrapID method to accept nil
- Add EmmyLua annotations for the default Noita API
- Add README.md to Noita API wrapper
2022-07-23 17:36:21 +02:00
..
libraries Cleanup, Refactoring and Fixes 2022-07-23 17:36:21 +02:00
overrides/perks Cleanup, Refactoring and Fixes 2022-07-23 17:36:21 +02:00
capture.lua Cleanup, Refactoring and Fixes 2022-07-23 17:36:21 +02:00
external.lua Cleanup, Refactoring and Fixes 2022-07-23 17:36:21 +02:00
magic_numbers.xml Fix chunk/pixel alignment 2020-10-17 17:27:26 +02:00
ui.lua Cleanup, Refactoring and Fixes 2022-07-23 17:36:21 +02:00
use this for mod-specific files to avoid name conflicts between mods Initial commit 2019-10-18 16:14:06 +02:00
utils.lua Cleanup, Refactoring and Fixes 2022-07-23 17:36:21 +02:00