A tool to capture a Noita world as a huge image
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David Vogel 8cf46232de Several updates
- Add full map capture mode
- Show error on screen if screencapturing failed
- Add additional frame delay for jumps larger than the grid size
- Show progress for map capture mode
- Tweak streaming chunk target
- Update README.md
2019-11-02 21:37:10 +01:00
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README.md Several updates 2019-11-02 21:37:10 +01:00

Noita MapCapture addon Build Status

Addon that captures the map and saves it as image.

missing image

A resulting image with close to 3 gigapixels can be seen here (Warning: Spoilers).

System requirements

  • Windows Vista, ..., 10 (64 bit version)
  • A few GB of free drive space
  • 16-32 GB of RAM (But works with less as long as the software doesn't run out of virtual memory)
  • A processor
  • Optionally a monitor, keyboard and mouse to interact with the mod/software
  • A sound card to listen to music while it's grabbing screenshots

Usage

  1. Have Noita installed.
  2. Download the latest release of the mod from this link (The Windows.x86.7z, not the source)
  3. Unpack it into your mods folder, so that you get the following file structure .../Noita/mods/noita-mapcap/mod.xml.
  4. Set your resolution to 1280x720, and use the Windowed mode. (Not Fullscreen (Windowed)!) If you have to use a different resolution, see advanced usage.
  5. Enable the mod and restart Noita.
  6. In the game you should see text on screen.
    • Either press >> Start capturing map around view << to capture in a spiral around your current view.
    • Or press >> Start capturing full map << to capture the whole map.
  7. The screen will jump around, and the game will take screenshots automatically.
    • Screenshots are saved in .../Noita/mods/noita-mapcap/output/.
    • Don't cover the game window.
    • Don't move the game window outside of screen space.
    • If you need to pause, use the ESC menu.
  8. When you think you are done, close noita.
  9. Start .../Noita/mods/noita-mapcap/bin/stitch/stitch.exe.
    • Use the default values to create a complete stitch.
    • It will take the screenshots from the output folder.
  10. The result will be saved as .../Noita/mods/noita-mapcap/bin/stitch/output.png if not defined otherwise.

Advanced usage

If you use noita_dev.exe, you can enable the debug mode by pressing F5. Once in debug mode, you can use F8 to toggle shaders (Includes fog of war), and you can use F12 to disable the UI. There are some more options in the F7 and Shift + F7 menu.

You can capture in a different resolution if you want or need to. If you do so, you have to adjust some values inside of the mod.

The following two formulae have to be true:

CAPTURE_PIXEL_SIZE = SCREEN_RESOLUTION_* / VIRTUAL_RESOLUTION_*

  • Where CAPTURE_PIXEL_SIZE can be found inside .../Noita/mods/noita-mapcap/files/capture.lua
  • VIRTUAL_RESOLUTION_* can be found inside .../Noita/mods/noita-mapcap/files/magic_numbers.xml
  • and SCREEN_RESOLUTION_* is the screen resolution you have set up in noita.

You can also change how much the tiles overlap by adjusting the CAPTURE_GRID_SIZE in .../Noita/mods/noita-mapcap/files/capture.lua. If you increase the grid size, you can capture more area per time. But on the other hand the stitcher may not be able to remove artifacts if the tiles don't overlap enough.

The rectangle for the full map capture mode is defined in .../Noita/mods/noita-mapcap/files/capture.lua.

License

MIT