noita-mapcap/init.lua
David Vogel b923ee6f51 Update capture script
- Make it possible to free roam before capturing
- Show coordinates (Also while capturing)
- Disable grid updates and some other magic number adjustments
2019-10-25 17:29:52 +02:00

14 lines
569 B
Lua

dofile("mods/noita-mapcap/files/init.lua")
function OnPlayerSpawned(player_entity)
--EntityLoad("mods/noita-mapcap/files/luacomponent.xml") -- ffi isn't accessible from inside lua components, scrap that idea
modGUI = GuiCreate()
GameSetCameraFree(true)
end
function OnWorldPostUpdate() -- this is called every time the game has finished updating the world
wake_up_waiting_threads(1) -- Coroutines aren't run every frame in this sandbox, do it manually here.
end
ModMagicNumbersFileAdd("mods/noita-mapcap/files/magic_numbers.xml") -- override some game constants