mirror of
https://github.com/Dadido3/noita-mapcap.git
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- Add ability to capture while normally playing - Calculate capture area based on coordinate transformations - Improve and simplify captureScreenshot function - Move dynamic library wrappers into libraries folder - Update capture.dll to support cropping and resizing - Recompile capture.dll with newer PureBasic compiler that uses C backend - Increase capture.dll worker threads to 6 - Increase capture.dll queue size by one - Add Round and Rounded methods to Vec2 - Split magic number XML files for easier debugging - Fix some EmmyLua annotations - And and fix some comments |
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|---|---|---|
| .. | ||
| libraries | ||
| magic-numbers | ||
| overrides/perks | ||
| capture.lua | ||
| ui.lua | ||
| use this for mod-specific files to avoid name conflicts between mods | ||