Commit Graph

22 Commits

Author SHA1 Message Date
04eeca26e2 Rename parallel world capture areas 2024-03-26 12:11:32 +01:00
ae6bcd9743 Add -1 and +1 parallel world capture area 2024-03-26 12:07:50 +01:00
20d7c330a6 Add new capture area preset
"3 Worlds" does contain the base layout of a "New Game", but 9 times (3x3).
2024-02-20 18:02:21 +01:00
9e51538f3f Add setting to delay screen captures
This is useful to let the world populate and let the physics simulation settle down.
2024-02-05 18:10:10 +01:00
d69177cd3b Hide "Disable mod detection" in dev build 2023-04-17 11:19:16 +02:00
959b198e46 Fix typos 2022-08-27 14:32:01 +02:00
18682ed441 Fully implement "disable-mod-detection" setting
- Catch exceptions in OnPausedChanged
- Unhide "disable-mod-detection" setting
- Add error message for unsupported modifications
- Change memory modification lookup to contain functions
- Don't (re)enable mod detection automatically
- Add memory.lua library that allows to change the protection of memory regions.
2022-08-27 14:07:37 +02:00
baea6292f1 Test to disable mod detection 2022-08-08 02:54:48 +02:00
014cba54af Add mod setting to hide UI 2022-07-29 17:37:58 +02:00
7ea4f058c8 Add mod setting for custom/fixed seed 2022-07-29 16:57:28 +02:00
b19c70c9d0 Disable screenshake by default 2022-07-29 15:29:15 +02:00
b4a0b26dfd Add option to disable most post FX
- Add file patching logic
2022-07-29 11:29:14 +02:00
58803cad1d Add memory manipulation to set specific options
#14
2022-07-29 00:26:57 +02:00
63dd11fd2d Add more checks & Other fixes
- Rename Check:Resolutions to Check:Regular
- Add check for virtual offset
- Add check if specific mod settings are changed
- Revert scope of resolution mod settings to "runtime"
- Add restart request message
- Set virtual and internal resolutions to default if no custom resolution is defined
2022-07-28 22:34:56 +02:00
98f663f200 Add more game modification options 2022-07-28 19:42:43 +02:00
321208ba8a Query live capture settings while capturing
- Change default capture interval to 30 frames
- Add todo comments
2022-07-28 14:01:44 +02:00
6becf72420 Start entity capturing based on mod settings
- Rename disable-entity-components mod setting to modify-entities
- Add IsPlayer and IsInvisible methods to entity API
- Don't modify the player entity
2022-07-28 12:38:26 +02:00
fac941a156 Add some default values to settings descriptions 2022-07-28 11:58:11 +02:00
3208eed610 Allow negative numbers for vectors in settings 2022-07-28 10:21:39 +02:00
31fc11ef1b Improve user experience
- Modernise UI, and simplify its logic
- Add UI graphics
- Add modification.lua which contains everything to modify Noita settings
- Add message.lua which handles messages for users
- Add check.lua which checks things, triggers messages and suggest user actions
- Remove ACTIONS category from settings
- Add more live capturing parameters to settings
- Restrict vector input fields in settings
- Rename pixel-size setting to pixel-scale
- Let GetRect return two vectors instead of RECT object
- Add VirtualOffsetPixelPerfect and FullscreenMode field to Coords
- Fix captureScreenshot when the outputPixelScale is 0
- Show runtime errors in UI via message.lua
- Other small fixes
2022-07-28 01:48:49 +02:00
bde0b2bbd8 Improve settings menu
- Simplify hiding logic
- Add callback that rounds values
- Improve settings hierarchy
- Fix modSettings:Get
2022-07-26 16:26:04 +02:00
4ee6c80bc6 Add first sketch of the settings menu 2022-07-26 12:58:10 +02:00