Commit Graph

12 Commits

Author SHA1 Message Date
6703074900 Make compatible with nightmare mode
- Remove perks as they are not needed, and not all are available in nightmare mode
2019-11-28 21:05:50 +01:00
6065c26266 Prevent monitor standby & Update README.md 2019-11-03 23:13:55 +01:00
12ea3f83ae Optimizations
- Update README.md
- GameSetCameraPos(x, y) several time while waiting to get all chunks loaded
- Fix tile output coordinates (Top left corner coordinates instead of center)
- Hide some ui parts by default
2019-11-03 00:58:03 +01:00
8cf46232de Several updates
- Add full map capture mode
- Show error on screen if screencapturing failed
- Add additional frame delay for jumps larger than the grid size
- Show progress for map capture mode
- Tweak streaming chunk target
- Update README.md
2019-11-02 21:37:10 +01:00
c87a4d05d0 Several updates
- Change virtual resolution to 1280x720
- Change virtual to screen pixel ratio to 1:1
- Increase grid size to 420
- Make the mod capture only the window (and only the client area)
- Increase STREAMING_CHUNK_TARGET, so that chunks don't unload after some frames
- Add ingame warnings for wrong settings, and information how to fix these
- Update README.md
2019-11-01 02:40:21 +01:00
b923ee6f51 Update capture script
- Make it possible to free roam before capturing
- Show coordinates (Also while capturing)
- Disable grid updates and some other magic number adjustments
2019-10-25 17:29:52 +02:00
1a4700eba3 Make it possible to resume the capture process 2019-10-23 20:03:03 +02:00
117054bdf5 Reduce UI clutter
- Don't create perk icons
- Reduce health
- Adjust capture grid size
2019-10-23 03:25:38 +02:00
607b16e5d2 Update for newest noita
- Disable sandbox limitations
- Refactor some code, clean it up
- Make coroutines work inside the mod
2019-10-22 22:48:43 +02:00
dbcab2ffc6 Start work on tile stitcher 2019-10-21 02:07:39 +02:00
99ad91e67c Several changes
- Don't change effects, as it's not needed anymore
- Add capture library to be loaded by lua (go and PureBasic)
- Modify pixel size, to nicely fit into FullHD
- Move camera instead of player
- Add capturing routine
- Round position to fit into grid, and also render the world pixel perfect
- Add util/helper functions
2019-10-20 16:28:17 +02:00
9b52f9e410 Implement spiral movement
Also:
- Disable polymorphing, teleportation
- Decrease camera smoothing
- Disable infuence of the mouse on the camera
- Disable parallax effect
- Add some useful effects to player
- Increase player HP
2019-10-18 22:35:51 +02:00