mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-18 17:17:31 +00:00
Add support for more Noita builds
All checks were successful
Build and test / Build and test (push) Successful in 2m47s
All checks were successful
Build and test / Build and test (push) Successful in 2m47s
- Build Aug 12 2024 21:10:13 - Build Aug 12 2024 21:48:01
This commit is contained in:
parent
09d8bcfe09
commit
f7ac3c4009
@ -248,6 +248,16 @@ function Modification.SetMemoryOptions(memory)
|
|||||||
mPlayerNeverDies = function(value) ffi.cast("char*", 0x0131D8DC+6)[0] = value end,
|
mPlayerNeverDies = function(value) ffi.cast("char*", 0x0131D8DC+6)[0] = value end,
|
||||||
mFreezeAI = function(value) ffi.cast("char*", 0x0131D8DC+7)[0] = value end,
|
mFreezeAI = function(value) ffi.cast("char*", 0x0131D8DC+7)[0] = value end,
|
||||||
},
|
},
|
||||||
|
{_Offset = 0x0118FD3C, _BuildString = "Build Aug 12 2024 21:10:13", -- Steam dev build.
|
||||||
|
mPostFxDisabled = function(value) ffi.cast("char*", 0x01327D3C+0)[0] = value end,
|
||||||
|
mGuiDisabled = function(value) ffi.cast("char*", 0x01327D3C+1)[0] = value end,
|
||||||
|
mGuiHalfSize = function(value) ffi.cast("char*", 0x01327D3C+2)[0] = value end,
|
||||||
|
mFogOfWarOpenEverywhere = function(value) ffi.cast("char*", 0x01327D3C+3)[0] = value end,
|
||||||
|
mTrailerMode = function(value) ffi.cast("char*", 0x01327D3C+4)[0] = value end,
|
||||||
|
mDayTimeRotationPause = function(value) ffi.cast("char*", 0x01327D3C+5)[0] = value end,
|
||||||
|
mPlayerNeverDies = function(value) ffi.cast("char*", 0x01327D3C+6)[0] = value end,
|
||||||
|
mFreezeAI = function(value) ffi.cast("char*", 0x01327D3C+7)[0] = value end,
|
||||||
|
},
|
||||||
{_Offset = 0x0118FD3C, _BuildString = "Build Aug 12 2024 21:43:22", -- Steam dev build.
|
{_Offset = 0x0118FD3C, _BuildString = "Build Aug 12 2024 21:43:22", -- Steam dev build.
|
||||||
mPostFxDisabled = function(value) ffi.cast("char*", 0x01327D3C+0)[0] = value end,
|
mPostFxDisabled = function(value) ffi.cast("char*", 0x01327D3C+0)[0] = value end,
|
||||||
mGuiDisabled = function(value) ffi.cast("char*", 0x01327D3C+1)[0] = value end,
|
mGuiDisabled = function(value) ffi.cast("char*", 0x01327D3C+1)[0] = value end,
|
||||||
@ -388,6 +398,13 @@ function Modification.SetMemoryOptions(memory)
|
|||||||
ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled.
|
ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled.
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
{_Offset = 0x01007CA4, _BuildString = "Build Aug 12 2024 21:48:01", -- Steam build.
|
||||||
|
enableModDetection = function(value)
|
||||||
|
local ptr = ffi.cast("char*", 0x006B3925+6)
|
||||||
|
Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE)
|
||||||
|
ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled.
|
||||||
|
end,
|
||||||
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user