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	Add support for Noita build Build Feb 14 2024 07:46:57
				
					
				
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				| @ -313,6 +313,13 @@ function Modification.SetMemoryOptions(memory) | ||||
| 						ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. | ||||
| 					end, | ||||
| 				}, | ||||
| 				{_Offset = 0x00E23E80, _BuildString = "Build Feb 14 2024 07:46:57", -- Steam build. | ||||
| 					enableModDetection = function(value) | ||||
| 						local ptr = ffi.cast("char*", 0x006427A7+6) | ||||
| 						Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE) | ||||
| 						ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. | ||||
| 					end, | ||||
| 				}, | ||||
| 			}, | ||||
| 		}, | ||||
| 	} | ||||
|  | ||||
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