From 05e6b18745c7ea1ae66f961edd5ea16eeae87a04 Mon Sep 17 00:00:00 2001 From: David Vogel Date: Tue, 20 Feb 2024 17:43:25 +0100 Subject: [PATCH] Add support for Noita build `Build Feb 14 2024 07:46:57` --- files/modification.lua | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/files/modification.lua b/files/modification.lua index 858a33e..ccafe79 100644 --- a/files/modification.lua +++ b/files/modification.lua @@ -313,6 +313,13 @@ function Modification.SetMemoryOptions(memory) ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. end, }, + {_Offset = 0x00E23E80, _BuildString = "Build Feb 14 2024 07:46:57", -- Steam build. + enableModDetection = function(value) + local ptr = ffi.cast("char*", 0x006427A7+6) + Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE) + ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. + end, + }, }, }, }