PrintMessage(HUD_PRINTTALK,"<c=0,255,255>This map has been played "..timesPlayed.." times with humans winning "..(mapParams.TimesWon).." times.("..(math.Round((mapParams.TimesWon/timesPlayed)*100)).."%)</c>")
PrintMessage(HUD_PRINTTALK,"<c=0,255,255>Zombies were playing this map for "..math.Round(zombiePercentCalcMap*100).."% of the time.</c>")
PrintMessage(HUD_PRINTTALK,"<c=0,255,255>frequency multiplier for this map is "..freqMult..". play maps infrequently for a higher value!</c>")
PrintMessage(HUD_PRINTTALK,"<c=0,255,255>Special boost for this map is "..(mapParams.Boost)..". tell an admin if you think it should be changed!</c>")
PrintMessage(HUD_PRINTTALK,"<c=204,204,0>Map jackpot is now "..(mapParams.Jackpot)..".</c>")
PrintMessage(HUD_PRINTTALK,"This map has been played "..timesPlayed.." times with humans winning "..(mapParams.TimesWon).." times.("..(math.Round((mapParams.TimesWon/timesPlayed)*100)).."%)")
PrintMessage(HUD_PRINTTALK,"Zombies were playing this map for "..math.Round(zombiePercentCalcMap*100).."% of the time.")
PrintMessage(HUD_PRINTTALK,"frequency multiplier for this map is "..freqMult..". Play maps infrequently for a higher value!")
PrintMessage(HUD_PRINTTALK,"Special boost for this map is "..(mapParams.Boost)..". Tell an admin if you think it should be changed!")
PrintMessage(HUD_PRINTTALK,"Map jackpot is now "..(mapParams.Jackpot)..".")
end
-- TODO: When round is lost, take away points from human players that were there at the beginning of the game (All Human players that were there at the end of round 1, when late joiners join as zombies)