Add input field and a lot of other fixes

- Add input field and general data binding
- Rename SymbolSlot to IconSlot
- Remove d3c-color-accent
- Update icons page
- Add input example page
- Update button to support highlighting
- Update navigation entry to support highlighting
- Add d3c-button-only-icon to button and let sidebar use that
- Use d3c-button-transparent in sidebar
- Add focus indicator to buttons
- Rename CSS color variables and change definition of some
- Let pagination use input:Button
- Add some padding to the inline code component
master
David Vogel 1 year ago
parent 518c47ab47
commit 114a7d893c

@ -33,7 +33,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE5471DFB1D33CEFF^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD127668253935064^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowDown)
if vgcomp == nil {
@ -49,7 +49,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE2CA7EB8943B2BA6^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD7160FA17677DE22^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowLeft)
if vgcomp == nil {
@ -65,7 +65,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x40BE89CAEACEE368^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x6489ED5A39075612^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowRight)
if vgcomp == nil {
@ -81,7 +81,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x965CF7A3BB977CC1^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xF0F2C858EDA7EE54^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowUp)
if vgcomp == nil {
@ -97,7 +97,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x9FFEEE92B723BC3E^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x6FF05036F20FBFAC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBackToWindow)
if vgcomp == nil {
@ -113,7 +113,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD6723520BE5D815B^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x8009C146E97EA073^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCancel)
if vgcomp == nil {
@ -129,7 +129,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x8807CED01024B6AF^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x19B97250293408EC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronDown)
if vgcomp == nil {
@ -145,7 +145,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x77AC2192BF615C20^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x95A4C2A17DC46B67^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft)
if vgcomp == nil {
@ -161,7 +161,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x9897F727DACE2A54^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xB5F0D3F69842F40C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight)
if vgcomp == nil {
@ -177,7 +177,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x91AC76FB04916F7A^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x847221CEBD0BFFEA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronUp)
if vgcomp == nil {
@ -193,7 +193,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE302A10CF7983447^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xAD8C7FE9BC3DFB2D^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCircleMinus)
if vgcomp == nil {
@ -209,7 +209,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x17D02C49AD84D812^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xA4F965CF7375A1DC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCirclePlus)
if vgcomp == nil {
@ -225,7 +225,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xFC98F262C0622577^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9C84E4A4534A51E6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCopy)
if vgcomp == nil {
@ -241,7 +241,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE1AC36A77171623F^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x80BAF8266AA6841C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCustomize)
if vgcomp == nil {
@ -257,7 +257,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD58F468D97CDCD93^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x27BB95B3A2027E7^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCut)
if vgcomp == nil {
@ -273,7 +273,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x32461493096869E9^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xCF592DCCA3A753AC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDelete)
if vgcomp == nil {
@ -289,7 +289,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x38F6C51360CD9C26^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x18354AE971D89DDB^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDeliver)
if vgcomp == nil {
@ -305,7 +305,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xC7C747ABF2795F74^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x2578B8D637BCBC0C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument)
if vgcomp == nil {
@ -321,7 +321,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x1ACBD248D8C86394^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3C3B4D080704BA71^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentBulletList)
if vgcomp == nil {
@ -337,7 +337,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x725EDF1CD5D461A4^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xCD0C6050BC866D12^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentCheckboxes)
if vgcomp == nil {
@ -353,7 +353,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xCE12E8A275E08E67^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xBE244D716AD388F1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentRichText)
if vgcomp == nil {
@ -369,7 +369,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA2CE4339D9409ED9^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x5C413A1CA0DB8632^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentText)
if vgcomp == nil {
@ -385,7 +385,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x18C9154EE5E7EEAB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xAFD76618555D61DE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDownload)
if vgcomp == nil {
@ -401,7 +401,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD0F773E31982ABA8^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xFF33CBBFAAC3C4CF^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEdit)
if vgcomp == nil {
@ -417,7 +417,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xFA9855312C596C53^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xEA846A84F49B2EF0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LErrorCircle)
if vgcomp == nil {
@ -433,7 +433,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xFA1ADD15BDD0372^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE5BD6882673288FA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFilter)
if vgcomp == nil {
@ -449,7 +449,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA5F9264A98BD9401^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x6E442496B75ECBF1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFullScreen)
if vgcomp == nil {
@ -465,7 +465,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x5B1E788E8DCC9772^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x12AC70B1F928B5F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobalNav)
if vgcomp == nil {
@ -481,7 +481,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xABAB117BBFF8FE24^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x2A79E6295CCEF06C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -497,7 +497,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xB426A450DDA7ED1B^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC29CA6D9D27FEE7C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHome)
if vgcomp == nil {
@ -513,7 +513,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE13A4272CC35BDB8^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x788541E9BA042A76^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHourglass)
if vgcomp == nil {
@ -529,7 +529,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x516763DE5C0483E5^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x912A4C412E84275^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle)
if vgcomp == nil {
@ -545,7 +545,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x1B97CEAC1A48DC05^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xF7F2CFB0E2FA0DEF^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockClosed)
if vgcomp == nil {
@ -561,7 +561,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xCA9045A996B64F34^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD2C5D3B0BD6D0C61^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockDisabled)
if vgcomp == nil {
@ -577,7 +577,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x98F0DCAADBC9D5B1^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xB2C9D67854A4B4B4^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockOpened)
if vgcomp == nil {
@ -593,7 +593,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x10CFF88806589F19^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x503F0C91A894923A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMail)
if vgcomp == nil {
@ -609,7 +609,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x11EC189FED9DF560^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xA51D194E43688DD2^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMailOpened)
if vgcomp == nil {
@ -625,7 +625,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x986D8DB963DC6EDB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC20528D1AE6E006E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMinus)
if vgcomp == nil {
@ -641,7 +641,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD62BCD539C367643^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x1D78F7FAD9B1118C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMore)
if vgcomp == nil {
@ -657,7 +657,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xBF9FD8737245D75B^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC98E1A29E9AFDBA1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPaste)
if vgcomp == nil {
@ -673,7 +673,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xF3F844C0741A1C20^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x447069B1DD6EAB0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPause)
if vgcomp == nil {
@ -689,7 +689,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x97ABCEE39A13D408^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x37DC733418E92087^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPlus)
if vgcomp == nil {
@ -705,7 +705,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xCFCD9B8A8CE7A5C7^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xDDD36504C690210B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPowerButton)
if vgcomp == nil {
@ -721,7 +721,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xEF62C3FDB169FB12^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xA6B7D16C4174E062^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LRedo)
if vgcomp == nil {
@ -737,7 +737,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x1CCB5309AAC6211A^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x46A9008D96ECA8BE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LReload)
if vgcomp == nil {
@ -753,7 +753,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE33A4F59BE1B2D40^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9896A53868EBE8CF^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSave)
if vgcomp == nil {
@ -769,7 +769,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xBD2EB6287BA121D7^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x1E4C48092B9DE1D2^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSearch)
if vgcomp == nil {
@ -785,7 +785,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x4671645D6CC329BB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xB2D8C66F225C6C68^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSettings)
if vgcomp == nil {
@ -801,7 +801,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x3E27018A4DB9E9FD^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3347A62C559B9DEF^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSort)
if vgcomp == nil {
@ -817,7 +817,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xB796C9C08A4B3CE1^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x517636AAFB4C04BE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStar)
if vgcomp == nil {
@ -833,7 +833,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xAA8BD30F9D8209FB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xBFE2B7F671298CEE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStart)
if vgcomp == nil {
@ -849,7 +849,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA8C003BB87AD70BB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE7DEC9413899344A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStop)
if vgcomp == nil {
@ -865,7 +865,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7C99FF33D8D207C9^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x78383F31F8AE75BE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStopWatch)
if vgcomp == nil {
@ -881,7 +881,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x4D47E32D05F769E5^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x4B18191889FF561A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUndo)
if vgcomp == nil {
@ -897,7 +897,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD69A41173527D708^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xA8E97AF7799A3D44^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUpload)
if vgcomp == nil {
@ -913,7 +913,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7BAB7BE1C6F18603^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE528FB13D15C50D8^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarehouse)
if vgcomp == nil {
@ -929,7 +929,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xCEDFC620FBEF2D31^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC18BB72B3687973D^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarning)
if vgcomp == nil {
@ -945,7 +945,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6B39D6BB84E062D9^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE869DD134023A163^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoom)
if vgcomp == nil {
@ -961,7 +961,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x51D68E80509B5331^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x7755789083395B82^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomIn)
if vgcomp == nil {
@ -977,7 +977,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE16D4ABB8D34D946^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xBED257CE8D935ADF^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomOut)
if vgcomp == nil {

@ -5,7 +5,7 @@ import "github.com/vugu/vugu"
type Button struct {
AttrMap vugu.AttrMap
SymbolSlot vugu.Builder `vugu:"data"` // Slot for the symbol.
IconSlot vugu.Builder `vugu:"data"` // Slot for the symbol.
DefaultSlot vugu.Builder `vugu:"data"`
Click ClickHandler // External handler that is called upon an event.

@ -1,10 +1,12 @@
<button vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-1633424238"}' @click="c.HandleClick(event)">
<vg-comp expr="c.SymbolSlot"></vg-comp><vg-comp expr="c.DefaultSlot"></vg-comp>
<div class="d3c-1633424238-highlighter"></div><vg-comp expr="c.IconSlot"></vg-comp><vg-comp expr="c.DefaultSlot"></vg-comp>
</button>
<style>
.d3c-1633424238 {
position: relative;
display: flex;
justify-content: center;
align-items: center;
gap: 0.5em;
text-decoration: none;
@ -23,25 +25,42 @@
user-select: none;
}
.d3c-1633424238.d3c-button-vertical {
.d3c-button-vertical .d3c-1633424238, .d3c-button-vertical.d3c-1633424238 {
flex-direction: column;
}
.d3c-1633424238.d3c-button-transparent, .d3c-1633357633-sidebar .d3c-1633424238, .d3c-1633357633-menu .d3c-1633424238 {
.d3c-button-transparent .d3c-1633424238, .d3c-button-transparent.d3c-1633424238 {
border: none;
background-color: transparent;
}
.d3c-1633424238-highlighter {
position: absolute;
border-radius: 2px;
height: 4px;
left: 0.5em;
right: 0.5em;
bottom: 0;
}
.d3c-button-highlight .d3c-1633424238-highlighter, .d3c-button-highlight.d3c-1633424238-highlighter {
background-color: var(--d3c-color-accent-highlighted) !important;
}
.d3c-button-only-icon .d3c-1633424238 > *:nth-child(n+3), .d3c-button-only-icon.d3c-1633424238 > *:nth-child(n+3) {
display: none;
}
.d3c-1633424238:hover {
background-color: var(--d3c-color-hovered);
}
.d3c-1633424238:active {
background-color: var(--d3c-color-clicked);
background-color: var(--d3c-color-activated);
}
.d3c-1633424238-selected {
background-color: var(--d3c-color-selected) !important;
.d3c-1633424238:focus-visible {
outline: 1px solid var(--d3c-color-accent-focused);
}
</style>

@ -32,8 +32,11 @@ func (c *Button) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1633424238-highlighter"}}}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML(""))
{
var vgcomp vugu.Builder = c.SymbolSlot
var vgcomp vugu.Builder = c.IconSlot
if vgcomp != nil {
vgin.BuildEnv.WireComponent(vgcomp)
vgout.Components = append(vgout.Components, vgcomp)
@ -55,7 +58,7 @@ func (c *Button) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1633424238 {\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tgap: 0.5em;\n\t\ttext-decoration: none;\n\t\tpadding: 0.3em 0.5em;\n\t\tmargin: 0.5em 0;\n\t\tborder-radius: 4px;\n\t\tborder: 1px solid var(--d3c-color-border);\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t\twhite-space: nowrap;\n\t\toverflow: hidden;\n\t\ttext-overflow: ellipsis;\n\t\tfont-size: 1em;\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t\tmin-height: 2em;\n\t\tuser-select: none;\n\t}\n\n\t.d3c-1633424238.d3c-button-vertical {\n\t\tflex-direction: column;\n\t}\n\n\t.d3c-1633424238.d3c-button-transparent, .d3c-1633357633-sidebar .d3c-1633424238, .d3c-1633357633-menu .d3c-1633424238 {\n\t\tborder: none;\n\t\tbackground-color: transparent;\n\t}\n\n\t.d3c-1633424238:hover {\n\t\tbackground-color: var(--d3c-color-hovered);\n\t}\n\n\t.d3c-1633424238:active {\n\t\tbackground-color: var(--d3c-color-clicked);\n\t}\n\n\t.d3c-1633424238-selected {\n\t\tbackground-color: var(--d3c-color-selected) !important;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1633424238 {\n\t\tposition: relative;\n\t\tdisplay: flex;\n\t\tjustify-content: center;\n\t\talign-items: center;\n\t\tgap: 0.5em;\n\t\ttext-decoration: none;\n\t\tpadding: 0.3em 0.5em;\n\t\tmargin: 0.5em 0;\n\t\tborder-radius: 4px;\n\t\tborder: 1px solid var(--d3c-color-border);\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t\twhite-space: nowrap;\n\t\toverflow: hidden;\n\t\ttext-overflow: ellipsis;\n\t\tfont-size: 1em;\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t\tmin-height: 2em;\n\t\tuser-select: none;\n\t}\n\n\t.d3c-button-vertical .d3c-1633424238, .d3c-button-vertical.d3c-1633424238 {\n\t\tflex-direction: column;\n\t}\n\n\t.d3c-button-transparent .d3c-1633424238, .d3c-button-transparent.d3c-1633424238 {\n\t\tborder: none;\n\t\tbackground-color: transparent;\n\t}\n\n\t.d3c-1633424238-highlighter {\n\t\tposition: absolute;\n\t\tborder-radius: 2px;\n\t\theight: 4px;\n\t\tleft: 0.5em;\n\t\tright: 0.5em;\n\t\tbottom: 0;\n\t}\n\n\t.d3c-button-highlight .d3c-1633424238-highlighter, .d3c-button-highlight.d3c-1633424238-highlighter {\n\t\tbackground-color: var(--d3c-color-accent-highlighted) !important;\n\t}\n\n\t.d3c-button-only-icon .d3c-1633424238 > *:nth-child(n+3), .d3c-button-only-icon.d3c-1633424238 > *:nth-child(n+3) {\n\t\tdisplay: none;\n\t}\n\n\t.d3c-1633424238:hover {\n\t\tbackground-color: var(--d3c-color-hovered);\n\t}\n\n\t.d3c-1633424238:active {\n\t\tbackground-color: var(--d3c-color-activated);\n\t}\n\n\t.d3c-1633424238:focus-visible {\n\t\toutline: 1px solid var(--d3c-color-accent-focused);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout

@ -0,0 +1,182 @@
package input
import (
"fmt"
"strconv"
"github.com/vugu/vugu"
)
// Field is a Any text or number based input component.
// The HTML input type is determined by the bound data type.
type Field struct {
AttrMap vugu.AttrMap
Bind FieldBinder
DefaultSlot vugu.Builder
err error // Current error caused by any invalid input.
}
func (c *Field) content() string {
if c.Bind != nil {
return c.Bind.String()
}
return ""
}
func (c *Field) inputType() string {
if c.Bind != nil {
return c.Bind.HTMLInputType()
}
return ""
}
func (c *Field) handleChange(event vugu.DOMEvent) {
val := event.PropString("target", "value")
if c.Bind != nil {
c.err = c.Bind.SetString(val)
}
}
type FieldBinder interface {
String() string // String returns the bound variable formatted in the users/current locale.
SetString(string) error // SetString parses the string value in the users/current locale and sets the value of the bound variable.
HTMLInputType() string // HTMLInputType returns the to be used type parameter for the HTML input element.
}
// FieldBindAny implements the FieldBinder interface for all basic types.
type FieldBindAny struct{ Value any }
func (f FieldBindAny) String() string {
switch v := f.Value.(type) {
case *string:
return *v
case *int:
return strconv.FormatInt(int64(*v), 10)
case *int8:
return strconv.FormatInt(int64(*v), 10)
case *int16:
return strconv.FormatInt(int64(*v), 10)
case *int32:
return strconv.FormatInt(int64(*v), 10)
case *int64:
return strconv.FormatInt(int64(*v), 10)
case *uint:
return strconv.FormatUint(uint64(*v), 10)
case *uint8:
return strconv.FormatUint(uint64(*v), 10)
case *uint16:
return strconv.FormatUint(uint64(*v), 10)
case *uint32:
return strconv.FormatUint(uint64(*v), 10)
case *uint64:
return strconv.FormatUint(uint64(*v), 10)
case *float32:
return strconv.FormatFloat(float64(*v), 'f', -1, 32) // TODO: Format number in current user's locale
case *float64:
return strconv.FormatFloat(float64(*v), 'f', -1, 64)
}
return ""
}
func (f FieldBindAny) SetString(value string) error {
switch v := f.Value.(type) {
case *string:
*v = value
case *int:
val, err := strconv.ParseInt(value, 10, 0)
if err != nil {
return err
}
*v = int(val)
case *int8:
val, err := strconv.ParseInt(value, 10, 8)
if err != nil {
return err
}
*v = int8(val)
case *int16:
val, err := strconv.ParseInt(value, 10, 16)
if err != nil {
return err
}
*v = int16(val)
case *int32:
val, err := strconv.ParseInt(value, 10, 32)
if err != nil {
return err
}
*v = int32(val)
case *int64:
val, err := strconv.ParseInt(value, 10, 64)
if err != nil {
return err
}
*v = int64(val)
case *uint:
val, err := strconv.ParseUint(value, 10, 0)
if err != nil {
return err
}
*v = uint(val)
case *uint8:
val, err := strconv.ParseUint(value, 10, 8)
if err != nil {
return err
}
*v = uint8(val)
case *uint16:
val, err := strconv.ParseUint(value, 10, 16)
if err != nil {
return err
}
*v = uint16(val)
case *uint32:
val, err := strconv.ParseUint(value, 10, 32)
if err != nil {
return err
}
*v = uint32(val)
case *uint64:
val, err := strconv.ParseUint(value, 10, 64)
if err != nil {
return err
}
*v = uint64(val)
case *float32:
val, err := strconv.ParseFloat(value, 32)
if err != nil {
return err
}
*v = float32(val)
case *float64:
val, err := strconv.ParseFloat(value, 64)
if err != nil {
return err
}
*v = float64(val)
default:
return fmt.Errorf("bound type %T is not supported", f.Value)
}
return nil
}
func (f FieldBindAny) HTMLInputType() string {
switch f.Value.(type) {
case *string:
return "text"
case *int, *int8, *int16, *int32, *int64, *uint, *uint8, *uint16, *uint32, *uint64:
return "number"
case *float32, *float64:
return "number"
}
return "text"
}

@ -0,0 +1,51 @@
<div class="d3c-1684925699 d3c-button-transparent">
<input vg-attr='c.AttrMap' :type="c.inputType()" :value="c.content()" @input="c.handleChange(event)">
<vg-comp expr="c.DefaultSlot"></vg-comp>
<div class="d3c-1684925699-error d3c-color-critical" vg-if="c.err != nil"></div>
</div>
<style>
.d3c-1684925699 {
position: relative;
display: inline-flex;
overflow: hidden;
margin: 0.5em 0;
padding-left: 0.25em;
border-radius: 4px;
height: 2em;
border: 1px solid var(--d3c-color-border);
background-color: var(--d3c-color-background);
color: var(--d3c-color-text);
/*gap: 0.5em;*/
}
.d3c-1684925699-error {
position: absolute;
height: 2px;
bottom: 0;
left: 0;
right: 0;
background-color: var(--d3c-color-background);
}
.d3c-1684925699 > input {
border: none !important;
outline: none;
flex-grow: 1;
}
.d3c-1684925699 > * {
margin: 0;
}
.d3c-1684925699:has(> input:focus) {
outline: 1px solid var(--d3c-color-accent-focused);
}
</style>
<script type="application/x-go">
import (
//"git.d3nexus.de/Dadido3/D3vugu-components/icons"
//"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
</script>

@ -0,0 +1,70 @@
package input
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
//"git.d3nexus.de/Dadido3/D3vugu-components/icons"
//"git.d3nexus.de/Dadido3/D3vugu-components/utils"
func (c *Field) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1684925699 d3c-button-transparent"}}}
vgout.Out = append(vgout.Out, vgn) // root for output
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "input", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.AddAttrInterface("type", c.inputType())
vgn.AddAttrInterface("value", c.content())
vgn.AddAttrList(c.AttrMap)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "input",
Func: func(event vugu.DOMEvent) { c.handleChange(event) },
// TODO: implement capture, etc. mostly need to decide syntax
})
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
var vgcomp vugu.Builder = c.DefaultSlot
if vgcomp != nil {
vgin.BuildEnv.WireComponent(vgcomp)
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
if c.err != nil {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1684925699-error d3c-color-critical"}}}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1684925699 {\n\t\tposition: relative;\n\t\tdisplay: inline-flex;\n\t\toverflow: hidden;\n\t\tmargin: 0.5em 0;\n\t\tpadding-left: 0.25em;\n\t\tborder-radius: 4px;\n\t\theight: 2em;\n\t\tborder: 1px solid var(--d3c-color-border);\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t\t/*gap: 0.5em;*/\n\t}\n\n\t.d3c-1684925699-error {\n\t\tposition: absolute;\n\t\theight: 2px;\n\t\tbottom: 0;\n\t\tleft: 0;\n\t\tright: 0;\n\t\tbackground-color: var(--d3c-color-background);\n\t}\n\n\t.d3c-1684925699 > input {\n\t\tborder: none !important;\n\t\toutline: none;\n\t\tflex-grow: 1;\n\t}\n\n\t.d3c-1684925699 > * {\n\t\tmargin: 0;\n\t}\n\n\t.d3c-1684925699:has(> input:focus) {\n\t\toutline: 1px solid var(--d3c-color-accent-focused);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

@ -1,5 +1,5 @@
<div vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-1683824360"}'>
<input:Button @Click="c.handleClick(event)"><vg-slot name="SymbolSlot"><icons:LFullScreen></icons:LFullScreen></vg-slot>
<input:Button @Click="c.handleClick(event)"><vg-slot name="IconSlot"><icons:LFullScreen></icons:LFullScreen></vg-slot>
</input:Button>
</div>

@ -40,7 +40,7 @@ func (c *ButtonFullscreen) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Click = input.ClickFunc(func(event input.ClickEvent) { c.handleClick(event) })
vgcomp.SymbolSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)

@ -1,6 +1,9 @@
package navigation
import "github.com/vugu/vugu"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/input"
"github.com/vugu/vugu"
)
type Pagination struct {
AttrMap vugu.AttrMap
@ -18,15 +21,15 @@ type paginationButtonInfo struct {
Class string
}
func (c *Pagination) handleClickPrev(event vugu.DOMEvent) {
func (c *Pagination) handleClickPrev(event input.ClickEvent) {
c.handleClickPage(event, c.Page-1)
}
func (c *Pagination) handleClickNext(event vugu.DOMEvent) {
func (c *Pagination) handleClickNext(event input.ClickEvent) {
c.handleClickPage(event, c.Page+1)
}
func (c *Pagination) handleClickPage(event vugu.DOMEvent, page int) {
func (c *Pagination) handleClickPage(event input.ClickEvent, page int) {
if page <= 0 || page > c.Pages {
return
}
@ -80,7 +83,7 @@ func (c *Pagination) Compute(ctx vugu.ComputeCtx) {
if pageCounter < page.Page && page.Page <= c.Pages {
pageCounter = page.Page
if page.Page == c.Page {
page.Class = "d3c-color-accent"
page.Class = "d3c-button-highlight"
}
buttonsFiltered = append(buttonsFiltered, page)
}

@ -1,7 +1,7 @@
<div vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-1684167638"}'>
<button @click="c.handleClickPrev(event)"><icons:LChevronLeft></icons:LChevronLeft></button>
<button @click="c.handleClickNext(event)"><icons:LChevronRight></icons:LChevronRight></button>
<button vg-for='_, button := range c.buttons' :class="button.Class" vg-content="button.Page" @click="c.handleClickPage(event, button.Page)"></button>
<input:Button @Click="c.handleClickPrev(event)"><vg-slot name="IconSlot"><icons:LChevronLeft></icons:LChevronLeft></vg-slot></input:Button>
<input:Button @Click="c.handleClickNext(event)"><vg-slot name="IconSlot"><icons:LChevronRight></icons:LChevronRight></vg-slot></input:Button>
<input:Button vg-for='_, button := range c.buttons' :class="button.Class" @Click="c.handleClickPage(event, button.Page)"><div vg-content="button.Page"></div></input:Button>
</div>
<style>
@ -13,34 +13,19 @@
/*border-radius: 4px;
border: 1px solid var(--d3c-color-border);*/
/*width: min-content;*/
overflow: hidden;
/*overflow: hidden;*/
}
.d3c-1684167638 button {
padding: 0;
white-space: nowrap;
font-size: 1em;
font-family: "Segoe UI", sans-serif;
border-radius: 4px;
border: 1px solid var(--d3c-color-border);
background-color: var(--d3c-color-background);
color: var(--d3c-color-text);
user-select: none;
.d3c-1684167638 > * {
margin: 0;
min-width: 2em;
height: 2em;
}
.d3c-1684167638 button:hover {
background-color: var(--d3c-color-hovered);
}
.d3c-1684167638 button:active {
background-color: var(--d3c-color-clicked);
text-align: center;
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/input"
"git.d3nexus.de/Dadido3/D3vugu-components/icons"
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)

@ -9,6 +9,7 @@ import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/input"
"git.d3nexus.de/Dadido3/D3vugu-components/icons"
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
@ -28,81 +29,127 @@ func (c *Pagination) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "button", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "click",
Func: func(event vugu.DOMEvent) { c.handleClickPrev(event) },
// TODO: implement capture, etc. mostly need to decide syntax
})
{
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xF62B4822E48B6AD9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LChevronLeft)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
vgcompKey := vugu.MakeCompKey(0xB2BFBB36709B2BA1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
// create new one if needed
vgcomp = new(input.Button)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Click = input.ClickFunc(func(event input.ClickEvent) { c.handleClickPrev(event) })
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xF62B4822E48B6AD9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LChevronLeft)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "button", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "click",
Func: func(event vugu.DOMEvent) { c.handleClickNext(event) },
// TODO: implement capture, etc. mostly need to decide syntax
})
{
vgparent := vgn
_ = vgparent
vgcompKey := vugu.MakeCompKey(0xC2894F797FB46C44^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
// create new one if needed
vgcomp = new(input.Button)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Click = input.ClickFunc(func(event input.ClickEvent) { c.handleClickNext(event) })
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x22B6AD2D204E908^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LChevronRight)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
for vgiterkeyt, button := range c.buttons {
var vgiterkey interface{} = vgiterkeyt
_ = vgiterkey
button := button
_ = button
{
vgcompKey := vugu.MakeCompKey(0x22B6AD2D204E908^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x5B0CC0F7D386D19C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight)
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LChevronRight)
vgcomp = new(input.Button)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.AttrMap = make(map[string]interface{}, 8)
vgcomp.AttrMap["class"] = button.Class
vgcomp.Click = input.ClickFunc(func(event input.ClickEvent) { c.handleClickPage(event, button.Page) })
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(button.Page)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
for vgiterkeyt, button := range c.buttons {
var vgiterkey interface{} = vgiterkeyt
_ = vgiterkey
button := button
_ = button
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "button", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.AddAttrInterface("class", button.Class)
vgn.SetInnerHTML(button.Page)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "click",
Func: func(event vugu.DOMEvent) { c.handleClickPage(event, button.Page) },
// TODO: implement capture, etc. mostly need to decide syntax
})
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode<