noita-mapcap/files/magic_numbers.xml
David Vogel 12ea3f83ae Optimizations
- Update README.md
- GameSetCameraPos(x, y) several time while waiting to get all chunks loaded
- Fix tile output coordinates (Top left corner coordinates instead of center)
- Hide some ui parts by default
2019-11-03 00:58:03 +01:00

20 lines
589 B
XML

<MagicNumbers VIRTUAL_RESOLUTION_X="1280"
VIRTUAL_RESOLUTION_Y="720"
STREAMING_CHUNK_TARGET="16"
DRAW_PARALLAX_BACKGROUND="0"
DEBUG_FREE_CAMERA_SPEED="10"
DEBUG_NO_LOGO_SPLASHES="1"
DEBUG_PAUSE_GRID_UPDATE="1"
DEBUG_PAUSE_BOX2D="1"
DEBUG_DISABLE_POSTFX_DITHERING="1"
DEBUG_NO_PAUSE_ON_WINDOW_FOCUS_LOST="1"
UI_IMPORTANT_MESSAGE_POS_Y="2000"
UI_STAT_BAR_ICON_OFFSET_Y="2000"
UI_STAT_BAR_TEXT_OFFSET_X="2000"
UI_STAT_BAR_TEXT_OFFSET_Y="2000"
UI_QUICKBAR_OFFSET_X="2000"
UI_QUICKBAR_OFFSET_Y="2000"
UI_BARS_POS_X="2000"
UI_BARS_POS_Y="2000">
</MagicNumbers>