mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-18 17:17:31 +00:00
David Vogel
3a73e13fb7
- Replace MedianBlendedImage with StitchedImage, a general implementation of a stitcher - Don't use hilbert curve when regenerating cache image - Cut workload rectangles to be always inside the cache image boundaries - Rename stitch.go to main.go - Add interface for overlays - Change how overlays are handled and drawn - Reduce error returns to simplify a lot of code - Add several blend functions - Remove offset field from image tile
160 lines
4.0 KiB
Go
160 lines
4.0 KiB
Go
// Copyright (c) 2019-2022 David Vogel
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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package main
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import (
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"fmt"
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"image"
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_ "image/png"
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"log"
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"os"
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"path/filepath"
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"regexp"
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"strconv"
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"sync"
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"time"
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"github.com/nfnt/resize"
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)
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var ImageTileFileRegex = regexp.MustCompile(`^(-?\d+),(-?\d+).png$`)
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type ImageTile struct {
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fileName string
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modTime time.Time
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scaleDivider int // Downscales the coordinates and images on the fly.
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image image.Image // Either a rectangle or an RGBA image. The bounds of this image are determined by the filename.
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imageMutex *sync.RWMutex //
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imageUsedFlag bool // Flag signalling, that the image was used recently.
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pixelErrorSum uint64 // Sum of the difference between the (sub)pixels of all overlapping images. 0 Means that all overlapping images are identical.
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}
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// NewImageTile returns an image tile object that represents the image at the given path.
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// This will not load the image into RAM.
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func NewImageTile(path string, scaleDivider int) (ImageTile, error) {
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if scaleDivider < 1 {
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return ImageTile{}, fmt.Errorf("invalid scale of %v", scaleDivider)
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}
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baseName := filepath.Base(path)
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result := ImageTileFileRegex.FindStringSubmatch(baseName)
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var x, y int
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if parsed, err := strconv.ParseInt(result[1], 10, 0); err == nil {
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x = int(parsed)
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} else {
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return ImageTile{}, fmt.Errorf("error parsing %q to integer: %w", result[1], err)
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}
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if parsed, err := strconv.ParseInt(result[2], 10, 0); err == nil {
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y = int(parsed)
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} else {
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return ImageTile{}, fmt.Errorf("error parsing %q to integer: %w", result[2], err)
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}
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width, height, err := getImageFileDimension(path)
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if err != nil {
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return ImageTile{}, err
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}
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var modTime time.Time
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fileInfo, err := os.Lstat(path)
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if err == nil {
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modTime = fileInfo.ModTime()
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}
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return ImageTile{
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fileName: path,
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modTime: modTime,
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scaleDivider: scaleDivider,
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image: image.Rect(x/scaleDivider, y/scaleDivider, (x+width)/scaleDivider, (y+height)/scaleDivider),
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imageMutex: &sync.RWMutex{},
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}, nil
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}
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// GetImage returns an image.Image that contains the tile pixel data.
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// This will not return errors in case something went wrong, but will just return nil.
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// All errors are written to stdout.
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func (it *ImageTile) GetImage() *image.RGBA {
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it.imageMutex.RLock()
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it.imageUsedFlag = true // Race condition may happen on this flag, but doesn't matter here.
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// Check if the image is already loaded.
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if img, ok := it.image.(*image.RGBA); ok {
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it.imageMutex.RUnlock()
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return img
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}
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it.imageMutex.RUnlock()
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// It's possible that the image got changed in between here.
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it.imageMutex.Lock()
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defer it.imageMutex.Unlock()
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// Check again if the image is already loaded.
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if img, ok := it.image.(*image.RGBA); ok {
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return img
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}
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// Store rectangle of the old image.
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oldRect := it.image.Bounds()
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file, err := os.Open(it.fileName)
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if err != nil {
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log.Printf("Couldn't load file %q: %v.", it.fileName, err)
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return nil
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}
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defer file.Close()
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img, _, err := image.Decode(file)
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if err != nil {
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log.Printf("Couldn't decode image %q: %v.", it.fileName, err)
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return nil
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}
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if it.scaleDivider > 1 {
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img = resize.Resize(uint(oldRect.Dx()), uint(oldRect.Dy()), img, resize.NearestNeighbor)
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}
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imgRGBA, ok := img.(*image.RGBA)
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if !ok {
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log.Printf("Expected an RGBA image for %q, got %T instead.", it.fileName, img)
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return nil
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}
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imgRGBA.Rect = imgRGBA.Rect.Add(oldRect.Min)
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it.image = imgRGBA
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// Free the image after some time.
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go func() {
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for it.imageUsedFlag {
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it.imageUsedFlag = false
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time.Sleep(1000 * time.Millisecond)
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}
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it.imageMutex.Lock()
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defer it.imageMutex.Unlock()
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it.image = it.image.Bounds()
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}()
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return imgRGBA
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}
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// The scaled image boundaries.
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// This matches exactly to what GetImage() returns.
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func (it *ImageTile) Bounds() image.Rectangle {
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it.imageMutex.RLock()
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defer it.imageMutex.RUnlock()
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return it.image.Bounds()
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}
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func (it *ImageTile) String() string {
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return fmt.Sprintf("{ImageTile: %q}", it.fileName)
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}
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