noita-mapcap/bin/stitch/image-tile.go
David Vogel 3a73e13fb7 Refactor and improve stitcher
- Replace MedianBlendedImage with StitchedImage, a general implementation of a stitcher
- Don't use hilbert curve when regenerating cache image
- Cut workload rectangles to be always inside the cache image boundaries
- Rename stitch.go to main.go
- Add interface for overlays
- Change how overlays are handled and drawn
- Reduce error returns to simplify a lot of code
- Add several blend functions
- Remove offset field from image tile
2022-08-11 11:10:07 +02:00

160 lines
4.0 KiB
Go

// Copyright (c) 2019-2022 David Vogel
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
package main
import (
"fmt"
"image"
_ "image/png"
"log"
"os"
"path/filepath"
"regexp"
"strconv"
"sync"
"time"
"github.com/nfnt/resize"
)
var ImageTileFileRegex = regexp.MustCompile(`^(-?\d+),(-?\d+).png$`)
type ImageTile struct {
fileName string
modTime time.Time
scaleDivider int // Downscales the coordinates and images on the fly.
image image.Image // Either a rectangle or an RGBA image. The bounds of this image are determined by the filename.
imageMutex *sync.RWMutex //
imageUsedFlag bool // Flag signalling, that the image was used recently.
pixelErrorSum uint64 // Sum of the difference between the (sub)pixels of all overlapping images. 0 Means that all overlapping images are identical.
}
// NewImageTile returns an image tile object that represents the image at the given path.
// This will not load the image into RAM.
func NewImageTile(path string, scaleDivider int) (ImageTile, error) {
if scaleDivider < 1 {
return ImageTile{}, fmt.Errorf("invalid scale of %v", scaleDivider)
}
baseName := filepath.Base(path)
result := ImageTileFileRegex.FindStringSubmatch(baseName)
var x, y int
if parsed, err := strconv.ParseInt(result[1], 10, 0); err == nil {
x = int(parsed)
} else {
return ImageTile{}, fmt.Errorf("error parsing %q to integer: %w", result[1], err)
}
if parsed, err := strconv.ParseInt(result[2], 10, 0); err == nil {
y = int(parsed)
} else {
return ImageTile{}, fmt.Errorf("error parsing %q to integer: %w", result[2], err)
}
width, height, err := getImageFileDimension(path)
if err != nil {
return ImageTile{}, err
}
var modTime time.Time
fileInfo, err := os.Lstat(path)
if err == nil {
modTime = fileInfo.ModTime()
}
return ImageTile{
fileName: path,
modTime: modTime,
scaleDivider: scaleDivider,
image: image.Rect(x/scaleDivider, y/scaleDivider, (x+width)/scaleDivider, (y+height)/scaleDivider),
imageMutex: &sync.RWMutex{},
}, nil
}
// GetImage returns an image.Image that contains the tile pixel data.
// This will not return errors in case something went wrong, but will just return nil.
// All errors are written to stdout.
func (it *ImageTile) GetImage() *image.RGBA {
it.imageMutex.RLock()
it.imageUsedFlag = true // Race condition may happen on this flag, but doesn't matter here.
// Check if the image is already loaded.
if img, ok := it.image.(*image.RGBA); ok {
it.imageMutex.RUnlock()
return img
}
it.imageMutex.RUnlock()
// It's possible that the image got changed in between here.
it.imageMutex.Lock()
defer it.imageMutex.Unlock()
// Check again if the image is already loaded.
if img, ok := it.image.(*image.RGBA); ok {
return img
}
// Store rectangle of the old image.
oldRect := it.image.Bounds()
file, err := os.Open(it.fileName)
if err != nil {
log.Printf("Couldn't load file %q: %v.", it.fileName, err)
return nil
}
defer file.Close()
img, _, err := image.Decode(file)
if err != nil {
log.Printf("Couldn't decode image %q: %v.", it.fileName, err)
return nil
}
if it.scaleDivider > 1 {
img = resize.Resize(uint(oldRect.Dx()), uint(oldRect.Dy()), img, resize.NearestNeighbor)
}
imgRGBA, ok := img.(*image.RGBA)
if !ok {
log.Printf("Expected an RGBA image for %q, got %T instead.", it.fileName, img)
return nil
}
imgRGBA.Rect = imgRGBA.Rect.Add(oldRect.Min)
it.image = imgRGBA
// Free the image after some time.
go func() {
for it.imageUsedFlag {
it.imageUsedFlag = false
time.Sleep(1000 * time.Millisecond)
}
it.imageMutex.Lock()
defer it.imageMutex.Unlock()
it.image = it.image.Bounds()
}()
return imgRGBA
}
// The scaled image boundaries.
// This matches exactly to what GetImage() returns.
func (it *ImageTile) Bounds() image.Rectangle {
it.imageMutex.RLock()
defer it.imageMutex.RUnlock()
return it.image.Bounds()
}
func (it *ImageTile) String() string {
return fmt.Sprintf("{ImageTile: %q}", it.fileName)
}