noita-mapcap/files/magic-numbers/no-ui.xml
David Vogel 0126e706cb Update capturing stuff
- Add ability to capture while normally playing
- Calculate capture area based on coordinate transformations
- Improve and simplify captureScreenshot function
- Move dynamic library wrappers into libraries folder
- Update capture.dll to support cropping and resizing
- Recompile capture.dll with newer PureBasic compiler that uses C backend
- Increase capture.dll worker threads to 6
- Increase capture.dll queue size by one
- Add Round and Rounded methods to Vec2
- Split magic number XML files for easier debugging
- Fix some EmmyLua annotations
- And and fix some comments
2022-07-24 22:05:34 +02:00

17 lines
470 B
XML

<MagicNumbers
DRAW_PARALLAX_BACKGROUND="0"
DEBUG_NO_LOGO_SPLASHES="1"
DEBUG_PAUSE_GRID_UPDATE="1"
DEBUG_PAUSE_BOX2D="1"
DEBUG_DISABLE_POSTFX_DITHERING="1"
DEBUG_NO_PAUSE_ON_WINDOW_FOCUS_LOST="1"
UI_IMPORTANT_MESSAGE_POS_Y="2000"
UI_STAT_BAR_ICON_OFFSET_Y="2000"
UI_STAT_BAR_TEXT_OFFSET_X="2000"
UI_STAT_BAR_TEXT_OFFSET_Y="2000"
UI_QUICKBAR_OFFSET_X="2000"
UI_QUICKBAR_OFFSET_Y="2000"
UI_BARS_POS_X="2000"
UI_BARS_POS_Y="2000"
></MagicNumbers>