mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-22 21:17:33 +00:00
David Vogel
99ad91e67c
- Don't change effects, as it's not needed anymore - Add capture library to be loaded by lua (go and PureBasic) - Modify pixel size, to nicely fit into FullHD - Move camera instead of player - Add capturing routine - Round position to fit into grid, and also render the world pixel perfect - Add util/helper functions
17 lines
348 B
Plaintext
17 lines
348 B
Plaintext
<Entity >
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<FogOfWarRadiusComponent _enabled="0"
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radius="200">
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</FogOfWarRadiusComponent>
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<SpriteComponent _enabled="0"
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alpha="0.8"
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image_file="data/particles/torch_fog_of_war_hole.xml"
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smooth_filtering="1"
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fog_of_war_hole="1"
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has_special_scale="1"
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special_scale_x="4"
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special_scale_y="4">
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</SpriteComponent>
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</Entity> |