noita-mapcap/files/magic-numbers
David Vogel 0126e706cb Update capturing stuff
- Add ability to capture while normally playing
- Calculate capture area based on coordinate transformations
- Improve and simplify captureScreenshot function
- Move dynamic library wrappers into libraries folder
- Update capture.dll to support cropping and resizing
- Recompile capture.dll with newer PureBasic compiler that uses C backend
- Increase capture.dll worker threads to 6
- Increase capture.dll queue size by one
- Add Round and Rounded methods to Vec2
- Split magic number XML files for easier debugging
- Fix some EmmyLua annotations
- And and fix some comments
2022-07-24 22:05:34 +02:00
..
64.xml Update capturing stuff 2022-07-24 22:05:34 +02:00
512.xml Update capturing stuff 2022-07-24 22:05:34 +02:00
1024.xml Update capturing stuff 2022-07-24 22:05:34 +02:00
fast-cam.xml Update capturing stuff 2022-07-24 22:05:34 +02:00
no-ui.xml Update capturing stuff 2022-07-24 22:05:34 +02:00
offset.xml Update capturing stuff 2022-07-24 22:05:34 +02:00