mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2025-07-06 05:50:01 +00:00
- Use QuickSelect algorithm for median filtering - Use lists of uint8 instead of int for median filtering - Fix GridifyRectangle - Remove HilbertifyRectangle - Add profiling.go - Remove Profile.bat - Add median blend tile-limit flag - Print stitch duration - Reduce StitchedImage cache image height - Reduce StitchedImageCacheGridSize - Improve StitchedImage caching - Improve ImageTile caching - Separate entity and entities - Update stitcher README.md - Add comments
48 lines
1016 B
Go
48 lines
1016 B
Go
// Copyright (c) 2019-2022 David Vogel
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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package main
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import (
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"fmt"
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"path/filepath"
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)
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type ImageTiles []ImageTile
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// LoadImageTiles "loads" all images in the directory at the given path.
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func LoadImageTiles(path string, scaleDivider int) (ImageTiles, error) {
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if scaleDivider < 1 {
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return nil, fmt.Errorf("invalid scale of %v", scaleDivider)
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}
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var imageTiles ImageTiles
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files, err := filepath.Glob(filepath.Join(path, "*.png"))
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if err != nil {
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return nil, err
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}
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for _, file := range files {
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imageTile, err := NewImageTile(file, scaleDivider)
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if err != nil {
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return nil, err
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}
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imageTiles = append(imageTiles, imageTile)
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}
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return imageTiles, nil
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}
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// InvalidateAboveY invalidates all cached images that have no pixel at the given y coordinate or below.
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func (it ImageTiles) InvalidateAboveY(y int) {
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for _, tile := range it {
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if tile.Bounds().Max.Y <= y {
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tile.Invalidate()
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}
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}
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}
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