mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-22 21:17:33 +00:00
David Vogel
0126e706cb
- Add ability to capture while normally playing - Calculate capture area based on coordinate transformations - Improve and simplify captureScreenshot function - Move dynamic library wrappers into libraries folder - Update capture.dll to support cropping and resizing - Recompile capture.dll with newer PureBasic compiler that uses C backend - Increase capture.dll worker threads to 6 - Increase capture.dll queue size by one - Add Round and Rounded methods to Vec2 - Split magic number XML files for easier debugging - Fix some EmmyLua annotations - And and fix some comments
20 lines
435 B
Lua
20 lines
435 B
Lua
-- Copyright (c) 2019-2022 David Vogel
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--
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-- This software is released under the MIT License.
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-- https://opensource.org/licenses/MIT
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local ffi = require("ffi")
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local MonitorStandby = {}
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ffi.cdef([[
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int SetThreadExecutionState(int esFlags);
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]])
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-- Reset computer and monitor standby timer
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function MonitorStandby.ResetTimer()
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ffi.C.SetThreadExecutionState(3) -- ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED
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end
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return MonitorStandby
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