noita-mapcap/files/magic_numbers.xml
David Vogel 478a6262e8 Fix chunk/pixel alignment
- Adjust coordinates, so that chunks are always in the center of the window
- Modify VIRTUAL_RESOLUTION_OFFSET_X/Y to match window output with expected coordinates
- Fix black line at the bottom of window
- Remove tile bleed/inset while stitching, as it is not needed anymore
2020-10-17 17:27:26 +02:00

21 lines
628 B
XML

<MagicNumbers VIRTUAL_RESOLUTION_X="1280"
VIRTUAL_RESOLUTION_Y="720"
VIRTUAL_RESOLUTION_OFFSET_X="-2"
VIRTUAL_RESOLUTION_OFFSET_Y="0"
DRAW_PARALLAX_BACKGROUND="0"
DEBUG_FREE_CAMERA_SPEED="10"
DEBUG_NO_LOGO_SPLASHES="1"
DEBUG_PAUSE_GRID_UPDATE="1"
DEBUG_PAUSE_BOX2D="1"
DEBUG_DISABLE_POSTFX_DITHERING="1"
DEBUG_NO_PAUSE_ON_WINDOW_FOCUS_LOST="1"
UI_IMPORTANT_MESSAGE_POS_Y="2000"
UI_STAT_BAR_ICON_OFFSET_Y="2000"
UI_STAT_BAR_TEXT_OFFSET_X="2000"
UI_STAT_BAR_TEXT_OFFSET_Y="2000"
UI_QUICKBAR_OFFSET_X="2000"
UI_QUICKBAR_OFFSET_Y="2000"
UI_BARS_POS_X="2000"
UI_BARS_POS_Y="2000">
</MagicNumbers>