mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-18 17:17:31 +00:00
David Vogel
99ad91e67c
- Don't change effects, as it's not needed anymore - Add capture library to be loaded by lua (go and PureBasic) - Modify pixel size, to nicely fit into FullHD - Move camera instead of player - Add capturing routine - Round position to fit into grid, and also render the world pixel perfect - Add util/helper functions
79 lines
1.7 KiB
C
79 lines
1.7 KiB
C
/* Code generated by cmd/cgo; DO NOT EDIT. */
|
|
|
|
/* package github.com/Dadido3/noita-mapcap/bin/capture */
|
|
|
|
|
|
#line 1 "cgo-builtin-export-prolog"
|
|
|
|
#include <stddef.h> /* for ptrdiff_t below */
|
|
|
|
#ifndef GO_CGO_EXPORT_PROLOGUE_H
|
|
#define GO_CGO_EXPORT_PROLOGUE_H
|
|
|
|
#ifndef GO_CGO_GOSTRING_TYPEDEF
|
|
typedef struct { const char *p; ptrdiff_t n; } _GoString_;
|
|
#endif
|
|
|
|
#endif
|
|
|
|
/* Start of preamble from import "C" comments. */
|
|
|
|
|
|
|
|
|
|
/* End of preamble from import "C" comments. */
|
|
|
|
|
|
/* Start of boilerplate cgo prologue. */
|
|
#line 1 "cgo-gcc-export-header-prolog"
|
|
|
|
#ifndef GO_CGO_PROLOGUE_H
|
|
#define GO_CGO_PROLOGUE_H
|
|
|
|
typedef signed char GoInt8;
|
|
typedef unsigned char GoUint8;
|
|
typedef short GoInt16;
|
|
typedef unsigned short GoUint16;
|
|
typedef int GoInt32;
|
|
typedef unsigned int GoUint32;
|
|
typedef long long GoInt64;
|
|
typedef unsigned long long GoUint64;
|
|
typedef GoInt32 GoInt;
|
|
typedef GoUint32 GoUint;
|
|
typedef __SIZE_TYPE__ GoUintptr;
|
|
typedef float GoFloat32;
|
|
typedef double GoFloat64;
|
|
typedef float _Complex GoComplex64;
|
|
typedef double _Complex GoComplex128;
|
|
|
|
/*
|
|
static assertion to make sure the file is being used on architecture
|
|
at least with matching size of GoInt.
|
|
*/
|
|
typedef char _check_for_32_bit_pointer_matching_GoInt[sizeof(void*)==32/8 ? 1:-1];
|
|
|
|
#ifndef GO_CGO_GOSTRING_TYPEDEF
|
|
typedef _GoString_ GoString;
|
|
#endif
|
|
typedef void *GoMap;
|
|
typedef void *GoChan;
|
|
typedef struct { void *t; void *v; } GoInterface;
|
|
typedef struct { void *data; GoInt len; GoInt cap; } GoSlice;
|
|
|
|
#endif
|
|
|
|
/* End of boilerplate cgo prologue. */
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
|
|
//Capture creates a snapshot of the whole main screen, and stores it inside the mod's output folder.
|
|
|
|
extern void Capture(GoInt p0, GoInt p1);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|