mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-18 17:17:31 +00:00
212 lines
6.9 KiB
Lua
212 lines
6.9 KiB
Lua
-- Copyright (c) 2019-2022 David Vogel
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--
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-- This software is released under the MIT License.
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-- https://opensource.org/licenses/MIT
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-----------------------
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-- Load global stuff --
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-----------------------
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-- TODO: Wrap Noita utilities and wrap them into a table: https://stackoverflow.com/questions/9540732/loadfile-without-polluting-global-environment
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require("utilities") -- Loads Noita's utilities from `data/scripts/lib/utilitites.lua`.
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--------------------------
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-- Load library modules --
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--------------------------
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----------
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-- Code --
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----------
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---Splits the given string to fit inside maxLength.
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---@param gui userdata
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---@param text string
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---@param maxLength number -- In UI pixels.
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---@return string[]
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local function splitString(gui, text, maxLength)
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local splitted = {}
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local first, rest = text, ""
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while first:len() > 0 do
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local width, height = GuiGetTextDimensions(gui, first, 1, 2)
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if width <= maxLength then
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table.insert(splitted, first)
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first, rest = rest, ""
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else
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first, rest = first:sub(1, -2), first:sub(-1, -1) .. rest
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end
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end
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return splitted
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end
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---Returns unique IDs for the widgets.
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---`_ResetID` has to be called every time before the UI is rebuilt.
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---@return integer
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function UI:_GenID()
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self.CurrentID = (self.CurrentID or 0) + 1
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return self.CurrentID
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end
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function UI:_ResetID()
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self.CurrentID = nil
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end
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---Stops the UI from drawing for the next few frames.
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---@param frames integer
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function UI:SuspendDrawing(frames)
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self.suspendFrames = math.max(self.suspendFrames or 0, frames)
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end
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function UI:_DrawToolbar()
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local gui = self.gui
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GuiZSet(gui, 0)
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GuiLayoutBeginHorizontal(gui, 2, 2, true, 2, 2)
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local captureMode = tostring(ModSettingGet("noita-mapcap.capture-mode"))
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if Capture.MapCapturingCtx:IsRunning() then
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local clicked, clickedRight = GuiImageButton(gui, self:_GenID(), 0, 0, "", "mods/noita-mapcap/files/ui-gfx/stop-16x16.png")
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GuiTooltip(gui, "Stop capture", "Stop the capturing process.\n \nRight click: Reset any modifications that this mod has done to Noita.")
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if clicked then Capture:StopCapturing() end
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if clickedRight then Message:ShowResetNoitaSettings() end
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else
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local clicked, clickedRight = GuiImageButton(gui, self:_GenID(), 0, 0, "", "mods/noita-mapcap/files/ui-gfx/record-16x16.png")
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GuiTooltip(gui, string.format("Start %s capture", captureMode), "Go into mod settings to configure the capturing process.\n \nRight click: Reset any modifications that this mod has done to Noita.")
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if clicked then Capture:StartCapturing() end
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if clickedRight then Message:ShowResetNoitaSettings() end
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end
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local clicked = GuiImageButton(gui, self:_GenID(), 0, 0, "", "mods/noita-mapcap/files/ui-gfx/open-output-16x16.png")
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GuiTooltip(gui, "Open output directory", "Reveals the output directory in your file browser.")
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if clicked then os.execute("start .\\mods\\noita-mapcap\\output\\") end
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GuiLayoutEnd(gui)
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end
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function UI:_DrawMessages(messages)
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local gui = self.gui
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-- Abort if there is no messages list.
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if not messages then return end
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local screenWidth, screenHeight = GuiGetScreenDimensions(gui)
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GuiZSet(gui, 0)
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-- Unfortunately you can't stack multiple layout containers with the same direction.
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-- So keep track of the y position manually.
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local posY = 60
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for key, message in pairs(messages) do
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GuiZSet(gui, -10)
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GuiBeginAutoBox(gui)
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GuiLayoutBeginHorizontal(gui, 27, posY, true, 5, 0) posY = posY + 20
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if message.Type == "warning" or message.Type == "error" then
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GuiImage(gui, self:_GenID(), 0, 0, "mods/noita-mapcap/files/ui-gfx/warning-16x16.png", 1, 1, 0, 0, 0, "")
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elseif message.Type == "hint" or message.Type == "info" then
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GuiImage(gui, self:_GenID(), 0, 0, "mods/noita-mapcap/files/ui-gfx/hint-16x16.png", 1, 1, 0, 0, 0, "")
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else
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GuiImage(gui, self:_GenID(), 0, 0, "mods/noita-mapcap/files/ui-gfx/hint-16x16.png", 1, 1, 0, 0, 0, "")
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end
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GuiLayoutBeginVertical(gui, 0, 0, false, 0, 0)
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if type(message.Lines) == "table" then
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for _, line in ipairs(message.Lines) do
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for splitLine in tostring(line):gmatch("[^\n]+") do
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for _, splitLine in ipairs(splitString(gui, splitLine, screenWidth - 80)) do
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GuiText(gui, 0, 0, splitLine) posY = posY + 11
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end
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end
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end
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end
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if type(message.Actions) == "table" then
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posY = posY + 11
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for _, action in ipairs(message.Actions) do
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local clicked = GuiButton(gui, self:_GenID(), 0, 11, ">" .. action.Name .. " <") posY = posY + 11
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if action.Hint or action.HintDesc then
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GuiTooltip(gui, action.Hint or "", action.HintDesc or "")
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end
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if clicked then
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local ok, err = pcall(action.Callback)
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if not ok then
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Message:ShowRuntimeError("MessageAction", "Message action error:", err)
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end
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messages[key] = nil
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end
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end
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end
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GuiLayoutEnd(gui)
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if not message.Autoclose then
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local clicked = GuiImageButton(gui, self:_GenID(), 5, 0, "", "mods/noita-mapcap/files/ui-gfx/dismiss-8x8.png")
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--GuiTooltip(gui, "Dismiss message", "")
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if clicked then messages[key] = nil end
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end
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GuiLayoutEnd(gui)
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GuiZSet(gui, -9)
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GuiEndAutoBoxNinePiece(gui, 5, 0, 0, false, 0, "data/ui_gfx/decorations/9piece0_gray.png", "data/ui_gfx/decorations/9piece0_gray.png")
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end
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end
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function UI:_DrawProgress()
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local gui = self.gui
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-- Check if there is progress to show.
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local state = Capture.MapCapturingCtx:GetState()
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if not state then return end
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local factor
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if state.Current and state.Max > 0 then
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factor = state.Current / state.Max
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end
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local width, height = GuiGetScreenDimensions(gui)
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local widthHalf, heightHalf = math.floor(width/2), math.floor(height/2)
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GuiZSet(gui, -20)
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local barWidth = width - 60
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local y = heightHalf
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if factor then
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GuiImageNinePiece(gui, self:_GenID(), 30, y, barWidth, 9, 1, "mods/noita-mapcap/files/ui-gfx/progress-a.png", "mods/noita-mapcap/files/ui-gfx/progress-a.png")
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GuiImageNinePiece(gui, self:_GenID(), 30, y, math.floor(barWidth * factor + 0.5), 9, 1, "mods/noita-mapcap/files/ui-gfx/progress-b.png", "mods/noita-mapcap/files/ui-gfx/progress-b.png")
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GuiOptionsAddForNextWidget(gui, GUI_OPTION.Align_HorizontalCenter)
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GuiText(gui, widthHalf, y, string.format("%d of %d (%.1f%%)", state.Current, state.Max, factor*100)) y = y + 11
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y = y + 15
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end
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if state.WaitFrames then
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GuiOptionsAddForNextWidget(gui, GUI_OPTION.Align_HorizontalCenter)
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GuiText(gui, widthHalf, y, string.format("Waiting for %d frames.", state.WaitFrames)) y = y + 11
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end
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end
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function UI:Draw()
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self.gui = self.gui or GuiCreate()
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local gui = self.gui
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-- Skip drawing if we are asked to do so.
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-- TODO: Find a way to susped UI drawing, but still being able to receive events
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if self.suspendFrames and self.suspendFrames > 0 then self.suspendFrames = self.suspendFrames - 1 return end
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self.suspendFrames = nil
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-- Reset ID generator.
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self:_ResetID()
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GuiStartFrame(gui)
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GuiIdPushString(gui, "noita-mapcap")
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self:_DrawToolbar()
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self:_DrawMessages(Message.List)
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self:_DrawProgress()
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GuiIdPop(gui)
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end
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