Commit Graph

12 Commits

Author SHA1 Message Date
65f7cb4e60 Improve stitching speed and resource usage
- Use QuickSelect algorithm for median filtering
- Use lists of uint8 instead of int for median filtering
- Fix GridifyRectangle
- Remove HilbertifyRectangle
- Add profiling.go
- Remove Profile.bat
- Add median blend tile-limit flag
- Print stitch duration
- Reduce StitchedImage cache image height
- Reduce StitchedImageCacheGridSize
- Improve StitchedImage caching
- Improve ImageTile caching
- Separate entity and entities
- Update stitcher README.md
- Add comments
2022-08-12 01:06:22 +02:00
0044075cbf Draw entities and their component's bounding boxes 2022-08-08 23:05:58 +02:00
1b767f9465 Update promptui to fix console input on windows 2022-07-30 12:23:40 +02:00
af890f4df1 Redo how the distribution artifact is created
- Add version information to the stitching tool
2022-07-16 23:22:18 +02:00
405ea876a4 Update tooling & Fix small things
- Fix some linter warnings
- Update copyright year
- Switch from travis to github actions
- Update libraries
- Switch to go 1.18
2022-07-16 17:29:26 +02:00
66de429ab8 Update to go 1.14 & Upgrade dependencies 2020-05-30 19:42:31 +02:00
52e23df1ee Several stitcher updates
- Use different progress bar
- Add bounds parameter to MedianBlendedImage
- Add progress to MedianBlendedImage
- Replace the `-lowram` flag with `-prerender`
- Update README.md
2019-11-05 02:31:19 +01:00
4c6177676d Add parameters and a prompt to the stitcher 2019-10-25 19:45:23 +02:00
91efa7b4ba Stitching improvements
- Add integer downscale parameter
- Output information about the total bounding box
- Build workload chunks in a hilbert spiral to reduce memory consumption
2019-10-24 21:11:23 +02:00
b11ba98db7 Update stitching program
- Divide workload into chunks
- Add multithreading
- Add console messages
- Add progress bar
- Unload tile images after some time
- Fix median filter
2019-10-24 00:28:22 +02:00
801fb10f81 Basic stitching functionality
- Median filtering
2019-10-23 03:28:37 +02:00
99ad91e67c Several changes
- Don't change effects, as it's not needed anymore
- Add capture library to be loaded by lua (go and PureBasic)
- Modify pixel size, to nicely fit into FullHD
- Move camera instead of player
- Add capturing routine
- Round position to fit into grid, and also render the world pixel perfect
- Add util/helper functions
2019-10-20 16:28:17 +02:00