mirror of
https://github.com/Dadido3/noita-mapcap.git
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Add some default values to settings descriptions
This commit is contained in:
parent
84dba8a9fa
commit
fac941a156
12
settings.lua
12
settings.lua
@ -102,7 +102,7 @@ modSettings = {
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{
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{
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id = "area-top-left",
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id = "area-top-left",
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ui_name = " Top left corner",
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ui_name = " Top left corner",
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ui_description = "The top left corner of the to be captured rectangle.",
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ui_description = "The top left corner of the to be captured rectangle.\n \nDefault: -512,-512", -- TODO: Fix "right click for default" for text inputs
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value_default = "-512,-512",
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value_default = "-512,-512",
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allowed_characters = "-0123456789,",
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allowed_characters = "-0123456789,",
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scope = MOD_SETTING_SCOPE_RUNTIME,
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scope = MOD_SETTING_SCOPE_RUNTIME,
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@ -111,7 +111,7 @@ modSettings = {
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{
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{
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id = "area-bottom-right",
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id = "area-bottom-right",
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ui_name = " Bottom right corner",
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ui_name = " Bottom right corner",
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ui_description = "The bottom right corner of the to be captured rectangle.",
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ui_description = "The bottom right corner of the to be captured rectangle.\n \nDefault: 512,512",
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value_default = "512,512",
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value_default = "512,512",
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allowed_characters = "-0123456789,",
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allowed_characters = "-0123456789,",
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scope = MOD_SETTING_SCOPE_RUNTIME,
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scope = MOD_SETTING_SCOPE_RUNTIME,
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@ -131,7 +131,7 @@ modSettings = {
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{
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{
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id = "grid-size",
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id = "grid-size",
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ui_name = "Grid size",
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ui_name = "Grid size",
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ui_description = "How many world pixels the viewport will move between screenshots.",
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ui_description = "How many world pixels the viewport will move between screenshots.\n \nDefault: 512",
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value_default = "512",
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value_default = "512",
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allowed_characters = "0123456789",
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allowed_characters = "0123456789",
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scope = MOD_SETTING_SCOPE_RUNTIME,
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scope = MOD_SETTING_SCOPE_RUNTIME,
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@ -168,7 +168,7 @@ modSettings = {
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{
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{
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id = "window-resolution",
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id = "window-resolution",
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ui_name = " Window resolution",
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ui_name = " Window resolution",
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ui_description = "Size of the window in screen pixels.",
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ui_description = "Size of the window in screen pixels.\n \nDefault: 1024,1024",
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value_default = "1024,1024",
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value_default = "1024,1024",
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allowed_characters = "0123456789,",
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allowed_characters = "0123456789,",
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scope = MOD_SETTING_SCOPE_RUNTIME_RESTART,
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scope = MOD_SETTING_SCOPE_RUNTIME_RESTART,
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@ -180,7 +180,7 @@ modSettings = {
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{
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{
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id = "internal-resolution",
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id = "internal-resolution",
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ui_name = " Internal resolution",
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ui_name = " Internal resolution",
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ui_description = "Size of the viewport in screen pixels.\nIdeally set to the window resolution.",
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ui_description = "Size of the viewport in screen pixels.\nIdeally set to the window resolution.\n \nDefault: 1024,1024",
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value_default = "1024,1024",
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value_default = "1024,1024",
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allowed_characters = "0123456789,",
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allowed_characters = "0123456789,",
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scope = MOD_SETTING_SCOPE_RUNTIME_RESTART,
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scope = MOD_SETTING_SCOPE_RUNTIME_RESTART,
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@ -192,7 +192,7 @@ modSettings = {
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{
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{
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id = "virtual-resolution",
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id = "virtual-resolution",
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ui_name = " Virtual resolution",
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ui_name = " Virtual resolution",
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ui_description = "Size of the viewport in world pixels.",
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ui_description = "Size of the viewport in world pixels.\nIdeally set to the window resolution.\n \nDefault: 1024,1024",
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value_default = "1024,1024",
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value_default = "1024,1024",
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allowed_characters = "0123456789,",
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allowed_characters = "0123456789,",
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scope = MOD_SETTING_SCOPE_RUNTIME_RESTART,
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scope = MOD_SETTING_SCOPE_RUNTIME_RESTART,
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