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Correct image.Rectangle downscaling
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@ -36,6 +36,7 @@ type ImageTile struct {
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}
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// NewImageTile returns an image tile object that represents the image at the given path.
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// The filename will be used to determine the top left x and y coordinate of the tile.
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// This will not load the image into RAM.
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func NewImageTile(path string, scaleDivider int) (ImageTile, error) {
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if scaleDivider < 1 {
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@ -71,7 +72,7 @@ func NewImageTile(path string, scaleDivider int) (ImageTile, error) {
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fileName: path,
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modTime: modTime,
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scaleDivider: scaleDivider,
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image: image.Rect(x/scaleDivider, y/scaleDivider, (x+width)/scaleDivider, (y+height)/scaleDivider),
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image: image.Rect(DivideFloor(x, scaleDivider), DivideFloor(y, scaleDivider), DivideCeil(x+width, scaleDivider), DivideCeil(y+height, scaleDivider)),
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imageMutex: &sync.RWMutex{},
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invalidationChan: make(chan struct{}, 1),
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timeoutChan: make(chan struct{}, 1),
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