Make more clear that force closing noita can corrupt saves

This commit is contained in:
David Vogel 2022-07-28 13:29:10 +02:00
parent f79d48fdc0
commit c4e59156c8

View File

@ -56,7 +56,7 @@ function Message:ShowResetNoitaSettings()
"Press the following button to reset the settings and close Noita automatically:",
},
Actions = {
{ Name = "Reset and close", Hint = nil, HintDesc = nil, Callback = function() Modification:Reset() end },
{ Name = "Reset and close (May corrupt current save!)", Hint = nil, HintDesc = nil, Callback = function() Modification:Reset() end },
},
}
end
@ -76,11 +76,11 @@ function Message:ShowSetNoitaSettings(callback, desc)
"Press the button at the bottom to set up and close Noita automatically.",
"Alternatively disable `Use custom resolution` in the mod settings.",
" ",
"You can always reset these settings by right clicking the `start capture`",
"You can always reset any custom settings by right clicking the `start capture`",
"button at the top left.",
},
Actions = {
{ Name = "Setup and close", Hint = nil, HintDesc = nil, Callback = callback },
{ Name = "Setup and close (May corrupt current save!)", Hint = nil, HintDesc = nil, Callback = callback },
},
}
end