Add README.md and rename to noita-mapcap

This commit is contained in:
David Vogel 2019-10-18 22:58:20 +02:00
parent 2cff546c9c
commit be48a75c25
5 changed files with 26 additions and 4 deletions

5
.vscode/settings.json vendored Normal file
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{
"cSpell.words": [
"Vogel"
]
}

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README.md Normal file
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# Noita MapCapture addon
Addon that captures the map and saves it as image. Not much to see here yet.
## State
In development
## License
[MIT](LICENSE)

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bin/capture/capture.go Normal file
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// Copyright (c) 2019 David Vogel
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
package main

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@ -14,5 +14,5 @@ function OnPlayerSpawned(player_entity)
end
-- this code runs when all mods' filesystems are registered
ModLuaFileAppend("data/scripts/director_init.lua", "mods/capture-all/files/capture.lua")
ModMagicNumbersFileAdd("mods/capture-all/files/magic_numbers.xml") -- override some game constants
ModLuaFileAppend("data/scripts/director_init.lua", "mods/noita-mapcap/files/capture.lua")
ModMagicNumbersFileAdd("mods/noita-mapcap/files/magic_numbers.xml") -- override some game constants

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<Mod name="Capture All"
description="This mod screen-captures a large part of the map, and stores the screenshot in image tiles.">
<Mod name="MapCapture"
description="This mod screen-captures a large part of the map, and stores the screenshot as image.">
</Mod>