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Use butt cap for player path drawing
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@ -20,7 +20,7 @@ var playerPathDisplayStyle = canvas.Style{
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FillColor: canvas.Transparent,
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FillColor: canvas.Transparent,
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//StrokeColor: color.RGBA{0, 0, 0, 127},
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//StrokeColor: color.RGBA{0, 0, 0, 127},
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StrokeWidth: 3.0,
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StrokeWidth: 3.0,
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StrokeCapper: canvas.RoundCap,
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StrokeCapper: canvas.ButtCap,
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StrokeJoiner: canvas.MiterJoin,
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StrokeJoiner: canvas.MiterJoin,
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DashOffset: 0.0,
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DashOffset: 0.0,
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Dashes: []float64{},
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Dashes: []float64{},
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