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Add -1 and +1 parallel world capture area
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@ -1,4 +1,4 @@
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-- Copyright (c) 2022 David Vogel
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-- Copyright (c) 2022-2024 David Vogel
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--
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--
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-- This software is released under the MIT License.
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-- This software is released under the MIT License.
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-- https://opensource.org/licenses/MIT
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-- https://opensource.org/licenses/MIT
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@ -40,6 +40,18 @@ Config.CaptureArea = {
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BottomRight = Vec2(17920, 41984), -- in world coordinates. This pixel is not included in the rectangle.
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BottomRight = Vec2(17920, 41984), -- in world coordinates. This pixel is not included in the rectangle.
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},
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},
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-- Main -1 parallel world: The main world with 3 parts: sky, normal and hell.
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["1x3 -1"] = {
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TopLeft = Vec2(-17920, -31744) + Vec2(-35840, 0), -- in world coordinates.
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BottomRight = Vec2(17920, 41984) + Vec2(-35840, 0), -- in world coordinates. This pixel is not included in the rectangle.
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},
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-- Main +1 parallel world: The main world with 3 parts: sky, normal and hell.
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["1x3 +1"] = {
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TopLeft = Vec2(-17920, -31744) + Vec2(35840, 0), -- in world coordinates.
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BottomRight = Vec2(17920, 41984) + Vec2(35840, 0), -- in world coordinates. This pixel is not included in the rectangle.
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},
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-- Extended: Main world + a fraction of the parallel worlds to the left and right.
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-- Extended: Main world + a fraction of the parallel worlds to the left and right.
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["1.5x3"] = {
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["1.5x3"] = {
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TopLeft = Vec2(-25600, -31744), -- in world coordinates.
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TopLeft = Vec2(-25600, -31744), -- in world coordinates.
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@ -1,4 +1,4 @@
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-- Copyright (c) 2022-2023 David Vogel
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-- Copyright (c) 2022-2024 David Vogel
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--
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--
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-- This software is released under the MIT License.
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-- This software is released under the MIT License.
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-- https://opensource.org/licenses/MIT
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-- https://opensource.org/licenses/MIT
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@ -95,7 +95,7 @@ modSettings = {
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ui_name = " Rectangle",
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ui_name = " Rectangle",
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ui_description = "The area to be captured.\nSee documentation for more information.",
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ui_description = "The area to be captured.\nSee documentation for more information.",
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value_default = "1x1",
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value_default = "1x1",
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values = { { "1x1", "Base layout" }, { "1x3", "Main World" }, { "1.5x3", "Extended" }, { "3x3", "3 Worlds" }, { "custom", "Custom" } },
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values = { { "1x1", "Base layout" }, { "1x3", "Main World" }, { "1x3 -1", "Main -1 Parallel World" }, { "1x3 +1", "Main +1 Parallel World" }, { "1.5x3", "Extended" }, { "3x3", "3 Worlds" }, { "custom", "Custom" } },
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scope = MOD_SETTING_SCOPE_RUNTIME,
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scope = MOD_SETTING_SCOPE_RUNTIME,
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show_fn = function() return modSettings:GetNextValue("capture-mode") == "area" end,
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show_fn = function() return modSettings:GetNextValue("capture-mode") == "area" end,
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},
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},
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