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Add example code for killing/removing creatures
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@ -432,6 +432,11 @@ local function captureModifyEntities(file, modify, x, y, radius)
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-- Prevent it from being modified again.
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rootEntity:AddTag("MapModified")
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-- Just a test on how to remove/kill creatures and enemies.
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--if (rootEntity:HasTag("enemy") or rootEntity:HasTag("helpless_animal")) and not rootEntity:HasTag("boss") then
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-- rootEntity:Kill()
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--end
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end
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end
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