mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-18 17:17:31 +00:00
Fix release not including submodules
- Github checkout action doesn't load submodules by default, enable that - Update README.md
This commit is contained in:
parent
5884b49518
commit
23ca6ac8c3
2
.github/workflows/build-release.yml
vendored
2
.github/workflows/build-release.yml
vendored
@ -23,6 +23,8 @@ jobs:
|
||||
|
||||
- name: Check out code into the Go module directory
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Build stitch tool
|
||||
run: go build -v -ldflags="-X 'main.versionString=${{ github.event.release.tag_name }}'" .
|
||||
|
2
.github/workflows/build-test.yml
vendored
2
.github/workflows/build-test.yml
vendored
@ -16,6 +16,8 @@ jobs:
|
||||
|
||||
- name: Check out code into the Go module directory
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Build stitch tool
|
||||
run: go build -v .
|
||||
|
@ -24,7 +24,7 @@ A resulting image with nearly 3.8 gigapixels can be [seen here](https://easyzoom
|
||||
|
||||
## Usage
|
||||
|
||||
You can use the mod with either the regular Noita, or the dev build `noita_dev.exe` that is located in the game installation directory.
|
||||
You can use the mod with either the regular Noita version, or the dev build `noita_dev.exe` that is located in the game installation directory.
|
||||
Using `noita_dev.exe` has the advantage that you can freeze pixel and rigid body simulations. Also, it uses a different location for its savegames, which means you don't have to worry about any save you may have left unfinished on the regular build.
|
||||
|
||||
Every setting you want or need to change can be found inside the `mod settings` tab of the game options.
|
||||
@ -129,11 +129,13 @@ After a few minutes the file `output.png` will be created.
|
||||
|
||||
### Example settings
|
||||
|
||||
Use this for capturing a run live. The sliders are at their default values:
|
||||
Use this for capturing while you are playing the game.
|
||||
The sliders are at their default values:
|
||||
|
||||
![Live capture example settings](images/mod-settings-live.png)
|
||||
|
||||
Use this to capture the base layout with minimal trouble. The sliders are at their default values:
|
||||
Use this to capture the [base layout](AREAS.md#base-layout) with the least amount of glitches and artifacts.
|
||||
The sliders are at their default values:
|
||||
|
||||
![Area capture example settings](images/mod-settings-area.png)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user