noita-mapcap/files/check.lua

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-- Copyright (c) 2019-2022 David Vogel
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
-- Check if everything is alright.
-- This does mainly trigger user messages and suggest actions.
-----------------------
-- Load global stuff --
-----------------------
--------------------------
-- Load library modules --
--------------------------
local Coords = require("coordinates")
local ScreenCap = require("screen-capture")
local Vec2 = require("noita-api.vec2")
local Utils= require("noita-api.utils")
----------
-- Code --
----------
---Runs a list of checks at addon startup.
function Check:Startup()
if Utils.FileExists("mods/noita-mapcap/output/nonempty") then
Message:ShowOutputNonEmpty()
end
if not Utils.FileExists("mods/noita-mapcap/bin/capture-b/capture.dll") then
Message:ShowGeneralInstallationProblem("`capture.dll` is missing.", "Make sure you have installed the mod correctly.")
end
if not Utils.FileExists("mods/noita-mapcap/bin/stitch/stitch.exe") then
Message:ShowGeneralInstallationProblem("`stitch.exe` is missing.", "Make sure you have installed the mod correctly.", " ", "You can still use the mod to capture, though.")
end
end
---Runs a list of checks for everything resolution related.
---@param interval integer -- Check interval in frames.
function Check:Resolutions(interval)
interval = interval or 60
self.Counter = (self.Counter or 0) - 1
if self.Counter > 0 then return end
self.Counter = interval
-- Compare Noita config and actual window resolution.
local topLeft, bottomRight = ScreenCap.GetRect() -- Actual window client area.
if topLeft and bottomRight then
local actual = bottomRight - topLeft
if actual ~= Coords.WindowResolution then
Message:ShowWrongResolution(Modification.AutoSet, string.format("Old window resolution is %s. Current resolution is %s.", Coords.WindowResolution, actual))
end
else
Message:ShowRuntimeError("GetRect", "Couldn't determine window resolution.")
end
-- Check if we have the required settings.
local config, magic = Modification.RequiredChanges()
if config["fullscreen"] then
local expected = tonumber(config["fullscreen"])
if expected ~= Coords.FullscreenMode then
Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Expected fullscreen mode %s. But got %s.", expected, Coords.FullscreenMode))
end
end
if config["window_w"] and config["window_h"] then
local expected = Vec2(tonumber(config["window_w"]), tonumber(config["window_h"]))
if expected ~= Coords.WindowResolution then
Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Expected window resolution is %s. But got %s.", expected, Coords.WindowResolution))
end
end
if config["internal_size_w"] and config["internal_size_h"] then
local expected = Vec2(tonumber(config["internal_size_w"]), tonumber(config["internal_size_h"]))
if expected ~= Coords.InternalResolution then
Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Expected internal resolution is %s. But got %s.", expected, Coords.InternalResolution))
end
end
if magic["VIRTUAL_RESOLUTION_X"] and magic["VIRTUAL_RESOLUTION_Y"] then
local expected = Vec2(tonumber(magic["VIRTUAL_RESOLUTION_X"]), tonumber(magic["VIRTUAL_RESOLUTION_Y"]))
if expected ~= Coords.VirtualResolution then
Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Expected virtual resolution is %s. But got %s.", expected, Coords.VirtualResolution))
end
end
-- TODO: Check virtual resolution offset
end