noita-mapcap/data/entities/base_custom_card.xml

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<Entity name="card" tags="card_action">
<ItemComponent
_tags="enabled_in_world"
play_spinning_animation="0"
preferred_inventory="FULL"
></ItemComponent>
<HitboxComponent
_tags="enabled_in_world"
aabb_min_x="-4"
aabb_max_x="4"
aabb_min_y="-3"
aabb_max_y="3"
></HitboxComponent>
<SimplePhysicsComponent
_tags="enabled_in_world"
></SimplePhysicsComponent>
<VelocityComponent
_tags="enabled_in_world"
></VelocityComponent>
<!-- <SpriteComponent
_tags="enabled_in_world,item_unlocked"
image_file="data/ui_gfx/gun_actions/empty.png"
offset_x="8"
offset_y="8"
></SpriteComponent>
<SpriteComponent
_tags="enabled_in_world,item_locked"
image_file="data/ui_gfx/gun_actions/unidentified.png"
offset_x="8"
offset_y="8"
></SpriteComponent> -->
<SpriteComponent
_tags="enabled_in_world,item_identified"
image_file="data/ui_gfx/gun_actions/empty.png"
offset_x="8"
offset_y="17"
z_index="-1.51"
></SpriteComponent>
<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
image_file="data/ui_gfx/gun_actions/unidentified.png"
offset_x="8"
offset_y="17"
z_index="-1.51"
></SpriteComponent>
<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
offset_x="10"
offset_y="19"
z_index="-1.5"
></SpriteComponent>
<ItemActionComponent
_tags="enabled_in_world"
action_id=""
></ItemActionComponent>
</Entity>