mirror of
https://github.com/Dadido3/noita-mapcap.git
synced 2024-11-18 17:17:31 +00:00
330 lines
7.0 KiB
XML
330 lines
7.0 KiB
XML
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<Entity
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tags="mortal,hittable,teleportable_NOT,homing_target,enemy,worm"
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name="$animal_worm_skull"
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>
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<_Transform
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position.x="0"
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position.y="0"
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rotation="0"
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scale.x="1"
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scale.y="1" >
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</_Transform>
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<WormComponent
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acceleration="0.5"
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gravity="0"
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tail_gravity="0"
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part_distance="12"
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ground_check_offset="8"
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hitbox_radius="9"
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bite_damage="1"
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target_kill_radius="10"
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target_kill_ragdoll_force="10"
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ragdoll_filename="data/ragdolls/worm_skull/filenames.txt"
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eat_anim_wait_mult="0.05 "
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jump_cam_shake="2" >
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</WormComponent>
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<WormAIComponent
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speed="0"
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speed_hunt="0"
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direction_adjust_speed="0.005"
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direction_adjust_speed_hunt="0.04"
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hunt_box_radius="256"
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random_target_box_radius="128"
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new_hunt_target_check_every="240"
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new_random_target_check_every="240"
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give_up_area_radius="150"
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give_up_time_frames="250"
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>
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</WormAIComponent>
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<DamageModelComponent
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_enabled="1"
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air_needed="0"
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falling_damages="0"
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fire_damage_amount="0.2"
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fire_probability_of_ignition="0.5"
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hp="25"
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ragdoll_fx_forced="DISINTEGRATED"
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is_on_fire="0"
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mAirAreWeInWater="0"
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mFallCount="0"
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mFallHighestY="3.40282e+038"
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mFallIsOnGround="0"
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mFireProbability="100"
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mIsOnFire="0"
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mLastCheckTime="0"
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mLastCheckX="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_how_much_damage="0.1"
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materials_that_damage="acid"
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ragdoll_filenames_file=""
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ragdoll_offset_y="-6"
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blood_material="plasma_fading"
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blood_spray_material="plasma_fading"
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ragdoll_material="plasma_fading"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_blue_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_blue_$[1-3].xml"
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>
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<damage_multipliers
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drill="0.1"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<PathFindingGridMarkerComponent
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marker_offset_y="0"
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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_enabled="1"
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herd_id="ghost"
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food_chain_rank="20"
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is_predator="1" >
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</GenomeDataComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_head.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-4.0"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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offset_x="22"
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emissive="1"
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additive="1"
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offset_y="16"
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update_transform="0"
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z_index="-3.9"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.8"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.7"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.6"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.5"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.4"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.3"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.2"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.1"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-3.0"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-2.9"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-2.8"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_body.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-2.7"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/worm_skull_tail.xml"
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rect_animation="eat"
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next_rect_animation="eat"
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emissive="1"
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additive="1"
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next_rect_animation=""
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offset_x="22"
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offset_y="16"
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update_transform="0"
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z_index="-2.6"
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>
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</SpriteComponent>
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<CameraBoundComponent
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max_count="10"
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distance="2000">
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</CameraBoundComponent>
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<MusicEnergyAffectorComponent
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energy_target="1">
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</MusicEnergyAffectorComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.snd"
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event_root="animals/ghost" >
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</AudioComponent>
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</Entity>
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