use winner state & possible bug fix

master
David Vogel 6 years ago
parent cfc4ba44f7
commit f06144e6d3

@ -152,7 +152,7 @@ hook.Add("PostEndRound", "pointsave_givedapoints", function(winner)
--print("GAINED: "..gainedPoints)
if gainedPoints < 0 or not ply.PointSaving_StartPoints then gainedPoints = 0 end
-- Calculate points to give for each player (Depending on if the round was lost or won)
if ply:Team() == TEAM_HUMAN then
if ply:Team() == TEAM_HUMAN and winner == TEAM_HUMAN then
points = math.Round(ply:GetPoints())
pointsToGivePly = math.Round(pointsToGive + jackpot)
else
@ -163,6 +163,7 @@ hook.Add("PostEndRound", "pointsave_givedapoints", function(winner)
-- Set points
ply:SetPoints(points + pointsToGivePly)
ply:SetSavedPoints(points + pointsToGivePly)
ply.PointSaving_StartPoints = nil
-- Display message
if pointsToGivePly > 0 then
ply:PrintMessage(HUD_PRINTTALK, "In the end, you gained additional "..(pointsToGivePly).." points!")

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