Save points at round end
This commit is contained in:
parent
37661dfa68
commit
a0222400d1
@ -11,7 +11,7 @@ local settings = {
|
|||||||
|
|
||||||
local function shouldIgnoreMap(mapName)
|
local function shouldIgnoreMap(mapName)
|
||||||
for k, v in ipairs(settings.IgnoredMaps) do
|
for k, v in ipairs(settings.IgnoredMaps) do
|
||||||
if string.match(mapName, "^"..v) then return true end
|
if string.match(string.lower(mapName), "^"..v) then return true end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -19,19 +19,27 @@ local function savePoints(ply)
|
|||||||
if shouldIgnoreMap(game.GetMap()) then return end
|
if shouldIgnoreMap(game.GetMap()) then return end
|
||||||
|
|
||||||
if ply:Team() == TEAM_HUMAN then
|
if ply:Team() == TEAM_HUMAN then
|
||||||
print("### PS Saved: "..ply:GetPoints())
|
--print("### PS Saved: "..ply:GetPoints())
|
||||||
ply:SetSavedPoints(ply:GetPoints())
|
ply:SetSavedPoints(ply:GetPoints())
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
hook.Add("PlayerDeath", "pointsave_death", savePoints)
|
hook.Add("PlayerDeath", "pointsave_death", savePoints)
|
||||||
hook.Add("PlayerDisconnected", "pointsave_disconnect", savePoints)
|
hook.Add("PlayerDisconnected", "pointsave_disconnect", savePoints)
|
||||||
|
|
||||||
|
hook.Add("PostEndRound", "pointsave_postendround", function(winner)
|
||||||
|
if shouldIgnoreMap(game.GetMap()) then return end
|
||||||
|
|
||||||
|
for k, ply in pairs(player.GetAll()) do
|
||||||
|
savePoints(ply)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
local function loadPoints(ply)
|
local function loadPoints(ply)
|
||||||
if shouldIgnoreMap(game.GetMap()) then return end
|
if shouldIgnoreMap(game.GetMap()) then return end
|
||||||
|
|
||||||
timer.Simple(0, function()
|
timer.Simple(0, function()
|
||||||
if IsValid(ply) and ply:Team() == TEAM_HUMAN then
|
if IsValid(ply) and ply:Team() == TEAM_HUMAN then
|
||||||
print("### Loaded: "..ply:GetSavedPoints())
|
--print("### Loaded: "..ply:GetSavedPoints())
|
||||||
ply:SetPoints(ply:GetSavedPoints())
|
ply:SetPoints(ply:GetSavedPoints())
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
@ -40,7 +48,7 @@ end
|
|||||||
hook.Add("PlayerSpawn", "pointsave_spawn", loadPoints)
|
hook.Add("PlayerSpawn", "pointsave_spawn", loadPoints)
|
||||||
hook.Add("PlayerReadyRound", "pointsave_readyround", loadPoints) -- Fix for ZS:R. Problem: It can be called from client!
|
hook.Add("PlayerReadyRound", "pointsave_readyround", loadPoints) -- Fix for ZS:R. Problem: It can be called from client!
|
||||||
|
|
||||||
-- #### Player meta ####
|
-- #### Player meta #### TODO: Put in an extra file
|
||||||
|
|
||||||
local meta = FindMetaTable("Player") -- Get the meta table of player
|
local meta = FindMetaTable("Player") -- Get the meta table of player
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user