master
David Vogel 7 years ago
parent c4be702e3a
commit a8d661eb8c

@ -1,7 +1,8 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "concrete"
"%keywords" "d3 concrete wall"
"$basetexture" "d3/concrete/bunker_concrete/1024_diffuse" "$basetexture" "d3/concrete/bunker_concrete/1024_diffuse"
"$bumpmap" "d3/concrete/bunker_concrete/1024_normal" "$bumpmap" "d3/concrete/bunker_concrete/1024_normal"
"$surfaceprop" "Concrete"
"%keywords" "d3 concrete wall"
} }

@ -1,7 +1,8 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "concrete"
"%keywords" "d3 concrete wall"
"$basetexture" "d3/concrete/bunker_concrete/512_diffuse" "$basetexture" "d3/concrete/bunker_concrete/512_diffuse"
"$bumpmap" "d3/concrete/bunker_concrete/512_normal" "$bumpmap" "d3/concrete/bunker_concrete/512_normal"
"$surfaceprop" "Concrete"
"%keywords" "d3 concrete wall"
} }

@ -1,7 +1,8 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "concrete"
"%keywords" "d3 concrete wall"
"$basetexture" "d3/concrete/plates_wall_s0127/1024_diffuse" "$basetexture" "d3/concrete/plates_wall_s0127/1024_diffuse"
"$bumpmap" "d3/concrete/plates_wall_s0127/1024_normal" "$bumpmap" "d3/concrete/plates_wall_s0127/1024_normal"
"$surfaceprop" "Concrete"
"%keywords" "d3 concrete wall"
} }

@ -1,7 +1,8 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "concrete"
"%keywords" "d3 concrete wall"
"$basetexture" "d3/concrete/plates_wall_s0127/512_diffuse" "$basetexture" "d3/concrete/plates_wall_s0127/512_diffuse"
"$bumpmap" "d3/concrete/plates_wall_s0127/512_normal" "$bumpmap" "d3/concrete/plates_wall_s0127/512_normal"
"$surfaceprop" "Concrete"
"%keywords" "d3 concrete wall"
} }

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@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_dark_s0002/1024_diffuse" "$basetexture" "d3/marble/polished_dark_s0002/1024_diffuse"
"$bumpmap" "d3/marble/polished_dark_s0002/1024_normal" "$bumpmap" "d3/marble/polished_dark_s0002/1024_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$surfaceprop" "Porcelain"
"%keywords" "d3 marble"
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .8 .8 .8]" "$envmaptint" "[.8 .8 .8]"
} }

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_dark_s0002/1024_diffuse"
"$bumpmap" "d3/marble/polished_dark_s0002/1024_normal"
"$translucent" 1
"$additive" 1
}

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_dark_s0002/1024_diffgloss"
"$bumpmap" "d3/marble/polished_dark_s0002/1024_normal"
"$translucent" 1
"$additive" 0
}

@ -0,0 +1,13 @@
"lightmappedreflective"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"%tooltexture" "d3/marble/polished_dark_s0002/1024_normal"
"$normalmap" "d3/marble/polished_dark_s0002/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.7 .7 .7]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"%tooltexture" "d3/marble/polished_dark_s0002/1024_normal"
"$normalmap" "d3/marble/polished_dark_s0002/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 1
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"%tooltexture" "d3/marble/polished_dark_s0002/1024_normal"
"$normalmap" "d3/marble/polished_dark_s0002/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 0
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_dark_s0002/512_diffuse" "$basetexture" "d3/marble/polished_dark_s0002/512_diffuse"
"$bumpmap" "d3/marble/polished_dark_s0002/512_normal" "$bumpmap" "d3/marble/polished_dark_s0002/512_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$surfaceprop" "Porcelain"
"%keywords" "d3 marble"
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .8 .8 .8]" "$envmaptint" "[.8 .8 .8]"
} }

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_white_2_s0004/1024_diffuse" "$basetexture" "d3/marble/polished_white_2_s0004/1024_diffuse"
"$bumpmap" "d3/marble/polished_white_2_s0004/1024_normal" "$bumpmap" "d3/marble/polished_white_2_s0004/1024_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$surfaceprop" "Porcelain"
"%keywords" "d3 marble"
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .8 .8 .8]" "$envmaptint" "[.8 .8 .8]"
} }

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_white_2_s0004/1024_diffuse"
"$bumpmap" "d3/marble/polished_white_2_s0004/1024_normal"
"$translucent" 1
"$additive" 1
}

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_white_2_s0004/1024_diffgloss"
"$bumpmap" "d3/marble/polished_white_2_s0004/1024_normal"
"$translucent" 1
"$additive" 0
}

@ -0,0 +1,13 @@
"lightmappedreflective"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"%tooltexture" "d3/marble/polished_white_2_s0004/1024_normal"
"$normalmap" "d3/marble/polished_white_2_s0004/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.7 .7 .7]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"%tooltexture" "d3/marble/polished_white_2_s0004/1024_normal"
"$normalmap" "d3/marble/polished_white_2_s0004/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 1
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"%tooltexture" "d3/marble/polished_white_2_s0004/1024_normal"
"$normalmap" "d3/marble/polished_white_2_s0004/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 0
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rock"
"%keywords" "d3 marble"
"$basetexture" "d3/marble/polished_white_2_s0004/512_diffuse" "$basetexture" "d3/marble/polished_white_2_s0004/512_diffuse"
"$bumpmap" "d3/marble/polished_white_2_s0004/512_normal" "$bumpmap" "d3/marble/polished_white_2_s0004/512_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$surfaceprop" "Porcelain"
"%keywords" "d3 marble"
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .8 .8 .8]" "$envmaptint" "[.8 .8 .8]"
} }

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rock"
"%keywords" "d3 marble tiles floor"
"$basetexture" "d3/marble/tiles_1_s0001/1024_diffuse" "$basetexture" "d3/marble/tiles_1_s0001/1024_diffuse"
"$bumpmap" "d3/marble/tiles_1_s0001/1024_normal" "$bumpmap" "d3/marble/tiles_1_s0001/1024_normal"
"$surfaceprop" "Tile"
"%keywords" "d3 marble tiles floor" "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .8 .8 .8]" "$envmaptint" "[.8 .8 .8]"
"$normalmapalphaenvmapmask" 1
} }

@ -1,9 +1,11 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$basetexture" "d3/marble/tiles_1_s0001/1024_diffgloss" "$surfaceprop" "rock"
"$bumpmap" "d3/marble/tiles_1_s0001/1024_normal"
"$surfaceprop" "Tile"
"%keywords" "d3 marble tiles floor" "%keywords" "d3 marble tiles floor"
"$basetexture" "d3/marble/tiles_1_s0001/1024_diffuse"
"$bumpmap" "d3/marble/tiles_1_s0001/1024_normal"
"$translucent" 1 "$translucent" 1
"$additive" 0 "$additive" 1
} }

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble tiles floor"
"$basetexture" "d3/marble/tiles_1_s0001/1024_diffgloss"
"$bumpmap" "d3/marble/tiles_1_s0001/1024_normal"
"$translucent" 1
"$additive" 0
}

@ -1,18 +0,0 @@
"LightmappedReflective"
{
"%tooltexture" "d3/marble/tiles_1_s0001/1024_normal"
"$basetexture_" "d3/other/1024_white"
"$normalmap" "d3/marble/tiles_1_s0001/1024_normal"
"$surfaceprop" "Tile"
"%keywords" "d3 marble tiles floor"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" "1"
"$reflecttint" "[.9 .9 .9]"
"$fresnelpower" "0"
"$minreflectivity" "1.0"
"$maxreflectivity" "1.0"
"$bumpframe" "0"
}

@ -0,0 +1,13 @@
"lightmappedreflective"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble tiles floor"
"%tooltexture" "d3/marble/tiles_1_s0001/1024_normal"
"$normalmap" "d3/marble/tiles_1_s0001/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.7 .7 .7]"
}

@ -1,28 +1,29 @@
"Water" "water"
{ {
"%compilewater" 1 "$surfaceprop" "rock"
"%compilepassbullets" 1 "%keywords" "d3 marble tiles floor"
"%tooltexture" "d3/marble/tiles_1_s0001/1024_normal" "%tooltexture" "d3/marble/tiles_1_s0001/1024_normal"
"$normalmap" "d3/marble/tiles_1_s0001/1024_normal" "$normalmap" "d3/marble/tiles_1_s0001/1024_normal"
"$surfaceprop" "Tile" "$bumpframe" 0
"%keywords" "d3 marble tiles floor"
"$refracttexture" "_rt_WaterRefraction" "$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0 "$refractamount" 0
"$refracttint" "[1 1 1]" "$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection" "$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1 "$reflectamount" 1
"$reflecttint" "[1 1 1]" "$reflecttint" "[.9 .9 .9]"
"$fresnelpower" 0 // Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0 "$minreflectivity" 1.0
"$maxreflectivity" 1.0 "$maxreflectivity" 1.0
"$nofresnel" 1
"$bumpframe" 0 "%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 1 "$reflectentities" 1
"$fogenable" 0 "$fogenable" 0
"$fogcolor" "[0 0 0]" "$fogcolor" "[0 0 0]"
} }

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "rock"
"%keywords" "d3 marble tiles floor"
"%tooltexture" "d3/marble/tiles_1_s0001/1024_normal"
"$normalmap" "d3/marble/tiles_1_s0001/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 0
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rock"
"%keywords" "d3 marble tiles floor"
"$basetexture" "d3/marble/tiles_1_s0001/512_diffuse" "$basetexture" "d3/marble/tiles_1_s0001/512_diffuse"
"$bumpmap" "d3/marble/tiles_1_s0001/512_normal" "$bumpmap" "d3/marble/tiles_1_s0001/512_normal"
"$surfaceprop" "Tile"
"%keywords" "d3 marble tiles floor" "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .8 .8 .8]" "$envmaptint" "[.8 .8 .8]"
"$normalmapalphaenvmapmask" 1
} }

@ -1,6 +1,8 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$basetexture" "d3/other/logos/strict_inc" "$surfaceprop" "computer"
"$surfaceprop" "Computer"
"%keywords" "d3 logo" "%keywords" "d3 logo"
"$basetexture" "d3/other/logos/strict_inc"
"$selfillum" 0
} }

@ -1,7 +1,8 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$basetexture" "d3/other/logos/strict_inc" "$surfaceprop" "computer"
"$surfaceprop" "Computer"
"%keywords" "d3 logo" "%keywords" "d3 logo"
$selfillum 1
"$basetexture" "d3/other/logos/strict_inc"
"$selfillum" 1
} }

@ -1,11 +1,13 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rubber"
"%keywords" "d3 rubber floor"
"$basetexture" "d3/rubber/rubber_floor_s0088/512_diffuse" "$basetexture" "d3/rubber/rubber_floor_s0088/512_diffuse"
"$bumpmap" "d3/rubber/rubber_floor_s0088/512_normal" "$bumpmap" "d3/rubber/rubber_floor_s0088/512_normal"
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$surfaceprop" "Rubber"
"%keywords" "d3 rubber floor"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .7 .7 .7]" "$envmaptint" "[.5 .5 .5]"
} }

@ -1,11 +1,13 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "rubber"
"%keywords" "d3 rubber floor"
"$basetexture" "d3/rubber/rubber_floor_s0088/256_diffuse" "$basetexture" "d3/rubber/rubber_floor_s0088/256_diffuse"
"$bumpmap" "d3/rubber/rubber_floor_s0088/256_normal" "$bumpmap" "d3/rubber/rubber_floor_s0088/256_normal"
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$surfaceprop" "Rubber"
"%keywords" "d3 rubber floor"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .7 .7 .7]" "$envmaptint" "[.5 .5 .5]"
} }

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/8_diffuse" "$surfaceprop" "metalpanel"
"$bumpmap" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$envmap" "env_cubemap"
"$surfaceprop" "MetalPanel"
"%keywords" "d3 brushed stainless steel" "%keywords" "d3 brushed stainless steel"
"%tooltexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal" "%tooltexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/1024_diffuse"
"$bumpmap" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .9 .9 .9]" "$envmaptint" "[1 1 1]"
} }

@ -0,0 +1,13 @@
"lightmappedreflective"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 brushed stainless steel"
"%tooltexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$normalmap" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

@ -0,0 +1,14 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 brushed stainless steel"
"%tooltexture" "d3/steel/brushed_stainless_steel_s0065/512_normal"
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/512_diffuse"
"$bumpmap" "d3/steel/brushed_stainless_steel_s0065/512_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

@ -1,12 +0,0 @@
"LightmappedGeneric"
{
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/8_diffuse"
"$bumpmap" "d3/steel/brushed_stainless_steel_s0065/512_normal"
"$envmap" "env_cubemap"
"$surfaceprop" "MetalPanel"
"%keywords" "d3 brushed stainless steel"
"%tooltexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[ .9 .9 .9]"
}

@ -0,0 +1,13 @@
"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 brushed steel"
"$basetexture" "d3/steel/brushed_steel_s0107/1024_diffuse"
"$bumpmap" "d3/steel/brushed_steel_s0107/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

@ -0,0 +1,13 @@
"lightmappedreflective"
{
"$surfaceprop" "metal"
"%keywords" "d3 brushed steel"
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$normalmap" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

@ -0,0 +1,14 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/1024_diffuse"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalplate"
"%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/1024_diffuse"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$translucent" 1
"$additive" 1
}

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalplate"
"%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/1024_diffgloss"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$translucent" 1
"$additive" 0
}

@ -0,0 +1,12 @@
"lightmappedreflective"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$normalmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"%tooltexture" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$normalmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 1
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"%tooltexture" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$normalmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 0
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -0,0 +1,14 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/512_diffuse"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/512_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

@ -0,0 +1,14 @@
"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal painted"
"$basetexture" "d3/steel/scratched_paint_light/1024_diffuse"
"$bumpmap" "d3/steel/scratched_paint_light/1024_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

@ -0,0 +1,14 @@
"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal painted"
"$basetexture" "d3/steel/scratched_paint_light/512_diffuse"
"$bumpmap" "d3/steel/scratched_paint_light/512_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "tile"
"%keywords" "d3 tiles floor"
"$basetexture" "d3/tiles/checkerboard_floor_s0124/1024_diffuse" "$basetexture" "d3/tiles/checkerboard_floor_s0124/1024_diffuse"
"$bumpmap" "d3/tiles/checkerboard_floor_s0124/1024_normal" "$bumpmap" "d3/tiles/checkerboard_floor_s0124/1024_normal"
"$surfaceprop" "Tile"
"%keywords" "d3 marble tiles floor" "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .9 .9 .9]" "$envmaptint" "[.6 .6 .6]"
"$normalmapalphaenvmapmask" 1
} }

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "tile"
"%keywords" "d3 tiles floor"
"$basetexture" "d3/tiles/checkerboard_floor_s0124/1024_diffuse"
"$bumpmap" "d3/tiles/checkerboard_floor_s0124/1024_normal"
"$translucent" 1
"$additive" 1
}

@ -0,0 +1,11 @@
"lightmappedgeneric"
{
"$surfaceprop" "tile"
"%keywords" "d3 tiles floor"
"$basetexture" "d3/tiles/checkerboard_floor_s0124/1024_diffgloss"
"$bumpmap" "d3/tiles/checkerboard_floor_s0124/1024_normal"
"$translucent" 1
"$additive" 0
}

@ -0,0 +1,13 @@
"lightmappedreflective"
{
"$surfaceprop" "tile"
"%keywords" "d3 tiles floor"
"%tooltexture" "d3/marble/tiles_1_s0001/1024_normal"
"$normalmap" "d3/marble/tiles_1_s0001/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "tile"
"%keywords" "d3 tiles floor"
"%tooltexture" "d3/tiles/checkerboard_floor_s0124/1024_normal"
"$normalmap" "d3/tiles/checkerboard_floor_s0124/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 1
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -0,0 +1,29 @@
"water"
{
"$surfaceprop" "tile"
"%keywords" "d3 tiles floor"
"%tooltexture" "d3/tiles/checkerboard_floor_s0124/1024_normal"
"$normalmap" "d3/tiles/checkerboard_floor_s0124/1024_normal"
"$bumpframe" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[.9 .9 .9]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 0
"$fogenable" 0
"$fogcolor" "[0 0 0]"
}

@ -1,12 +1,14 @@
"LightmappedGeneric" "lightmappedgeneric"
{ {
"$surfaceprop" "tile"
"%keywords" "d3 tiles floor"
"$basetexture" "d3/tiles/checkerboard_floor_s0124/512_diffuse" "$basetexture" "d3/tiles/checkerboard_floor_s0124/512_diffuse"
"$bumpmap" "d3/tiles/checkerboard_floor_s0124/512_normal" "$bumpmap" "d3/tiles/checkerboard_floor_s0124/512_normal"
"$surfaceprop" "Tile"
"%keywords" "d3 tiles floor" "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"
"$envmapcontrast" 1 "$envmapcontrast" 1
"$envmapsaturation" 1 "$envmapsaturation" 1
"$envmaptint" "[ .9 .9 .9]" "$envmaptint" "[.6 .6 .6]"
"$normalmapalphaenvmapmask" 1
} }

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