Update mountain model
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"VertexLitGeneric"
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{
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"$baseTexture" "d3/models/nature/mountains/mountain_a_diffuse"
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"$model" 1
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"$bumpmap" "d3/models/nature/mountains/mountain_a_normal"
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}
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d3_lib/models/d3/nature/mountains/mountain_a.dx80.vtx
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d3_lib/models/d3/nature/mountains/mountain_a.dx80.vtx
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d3_lib/models/d3/nature/mountains/mountain_a.dx90.vtx
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d3_lib/models/d3/nature/mountains/mountain_a.dx90.vtx
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d3_lib/models/d3/nature/mountains/mountain_a.mdl
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d3_lib/models/d3/nature/mountains/mountain_a.mdl
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d3_lib/models/d3/nature/mountains/mountain_a.sw.vtx
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d3_lib/models/d3/nature/mountains/mountain_a.sw.vtx
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d3_lib/models/d3/nature/mountains/mountain_a.vvd
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d3_lib/models/d3/nature/mountains/mountain_a.vvd
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$modelname "d3/other/suzanne.mdl"
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$cdmaterials "d3/models/other/suzanne"
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$scale 1
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$surfaceprop "metal"
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$staticprop
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$body studio "export/suzanne.smd"
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$sequence idle "suzanne_idle" fps 1
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version 1
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nodes
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0 "joint0" -1
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end
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skeleton
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time 0
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0 0.000000 0.000000 0.000000 0 0.000000 0.000000
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end
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