Add materials, improve metallic shine

This commit is contained in:
David Vogel 2018-03-22 12:06:19 +01:00
parent 3a24917319
commit 6d0d65ef33
86 changed files with 361 additions and 102 deletions

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/metal/bare_metal_threadplate_floor_s0070/1024_diffuse"
"$bumpmap" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/metal/bare_metal_threadplate_floor_s0070/1024_diffuse"
"$bumpmap" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$translucent" 1
"$additive" 1
}

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/metal/bare_metal_threadplate_floor_s0070/1024_diffgloss"
"$bumpmap" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$translucent" 1
"$additive" 0
}

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"lightmappedreflective"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$normalmap" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

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"water"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"%tooltexture" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$normalmap" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$bumpframe" 0
"$refracttexture" "d3/other/8_black"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 1
"$fogenable" 0
"$fogcolor" "[0 0 0]"
"$abovewater" 1
}

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"water"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"%tooltexture" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$normalmap" "d3/metal/bare_metal_threadplate_floor_s0070/1024_normal"
"$bumpframe" 0
"$refracttexture" "d3/other/8_black"
"$refractamount" 0
"$refracttint" "[0 0 0]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
// Fresnel settings seem to be ignored in gmod :(
"$fresnelpower" 0.0
"$minreflectivity" 1.0
"$maxreflectivity" 1.0
"$nofresnel" 1
"%compilewater" 1
"%compilepassbullets" 1
"$reflectentities" 0
"$fogenable" 0
"$fogcolor" "[0 0 0]"
"$abovewater" 1
}

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/metal/bare_metal_threadplate_floor_s0070/512_diffuse"
"$bumpmap" "d3/metal/bare_metal_threadplate_floor_s0070/512_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal painted red"
"$basetexture" "d3/metal/blistered_paint/1024_diffuse"
"$bumpmap" "d3/metal/blistered_paint/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[.4 .4 .4]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal painted red"
"$basetexture" "d3/metal/blistered_paint/512_diffuse"
"$bumpmap" "d3/metal/blistered_paint/512_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[.4 .4 .4]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal brushed stainless steel"
"%tooltexture" "d3/metal/brushed_stainless_steel_s0065/1024_normal"
"$basetexture" "d3/metal/brushed_stainless_steel_s0065/1024_diffuse"
"$bumpmap" "d3/metal/brushed_stainless_steel_s0065/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedreflective"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal brushed stainless steel"
"%tooltexture" "d3/metal/brushed_stainless_steel_s0065/1024_normal"
"$normalmap" "d3/metal/brushed_stainless_steel_s0065/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal brushed stainless steel"
"%tooltexture" "d3/metal/brushed_stainless_steel_s0065/512_normal"
"$basetexture" "d3/metal/brushed_stainless_steel_s0065/512_diffuse"
"$bumpmap" "d3/metal/brushed_stainless_steel_s0065/512_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal brushed steel"
"$basetexture" "d3/metal/brushed_steel_s0107/1024_diffuse"
"$bumpmap" "d3/metal/brushed_steel_s0107/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedreflective"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal brushed steel"
"$basetexture" "d3/metal/brushed_stainless_steel_s0065/1024_normal"
"$normalmap" "d3/metal/brushed_stainless_steel_s0065/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal brushed steel"
"$basetexture" "d3/metal/brushed_steel_s0107/512_diffuse"
"$bumpmap" "d3/metal/brushed_steel_s0107/512_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal galvanized"
"$basetexture" "d3/metal/galvanized_2_s0110/default/1024_diffuse"
"$bumpmap" "d3/metal/galvanized_2_s0110/default/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal galvanized"
"$basetexture" "d3/metal/galvanized_2_s0110/default/512_diffuse"
"$bumpmap" "d3/metal/galvanized_2_s0110/default/512_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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@ -3,8 +3,8 @@
"$surfaceprop" "metalpanel" "$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor" "%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/1024_diffuse" "$basetexture" "d3/metal/metal_threadplate_floor_s0035/1024_diffuse"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal" "$bumpmap" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/metal/metal_threadplate_floor_s0035/1024_diffuse"
"$bumpmap" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$translucent" 1
"$additive" 1
}

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"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor"
"$basetexture" "d3/metal/metal_threadplate_floor_s0035/1024_diffgloss"
"$bumpmap" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$translucent" 1
"$additive" 0
}

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@ -3,7 +3,7 @@
"$surfaceprop" "metalpanel" "$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor" "%keywords" "d3 metal floor"
"$normalmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal" "$normalmap" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$bumpframe" 0 "$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection" "$reflecttexture" "_rt_WaterReflection"

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@ -3,8 +3,8 @@
"$surfaceprop" "metalpanel" "$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor" "%keywords" "d3 metal floor"
"%tooltexture" "d3/steel/metal_threadplate_floor_s0035/1024_normal" "%tooltexture" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$normalmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal" "$normalmap" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$bumpframe" 0 "$bumpframe" 0
"$refracttexture" "d3/other/8_black" "$refracttexture" "d3/other/8_black"

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@ -3,8 +3,8 @@
"$surfaceprop" "metalpanel" "$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor" "%keywords" "d3 metal floor"
"%tooltexture" "d3/steel/metal_threadplate_floor_s0035/1024_normal" "%tooltexture" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$normalmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal" "$normalmap" "d3/metal/metal_threadplate_floor_s0035/1024_normal"
"$bumpframe" 0 "$bumpframe" 0
"$refracttexture" "d3/other/8_black" "$refracttexture" "d3/other/8_black"

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@ -3,8 +3,8 @@
"$surfaceprop" "metalpanel" "$surfaceprop" "metalpanel"
"%keywords" "d3 metal floor" "%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/512_diffuse" "$basetexture" "d3/metal/metal_threadplate_floor_s0035/512_diffuse"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/512_normal" "$bumpmap" "d3/metal/metal_threadplate_floor_s0035/512_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"

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@ -3,8 +3,8 @@
"$surfaceprop" "metal" "$surfaceprop" "metal"
"%keywords" "d3 metal painted" "%keywords" "d3 metal painted"
"$basetexture" "d3/steel/scratched_paint_light/1024_diffuse" "$basetexture" "d3/metal/scratched_paint/light/1024_diffuse"
"$bumpmap" "d3/steel/scratched_paint_light/1024_normal" "$bumpmap" "d3/metal/scratched_paint/light/1024_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"

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@ -3,8 +3,8 @@
"$surfaceprop" "metal" "$surfaceprop" "metal"
"%keywords" "d3 metal painted" "%keywords" "d3 metal painted"
"$basetexture" "d3/steel/scratched_paint_light/512_diffuse" "$basetexture" "d3/metal/scratched_paint/light/512_diffuse"
"$bumpmap" "d3/steel/scratched_paint_light/512_normal" "$bumpmap" "d3/metal/scratched_paint/light/512_normal"
"$normalmapalphaenvmapmask" 1 "$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap" "$envmap" "env_cubemap"

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal painted yellow"
"$basetexture" "d3/metal/scratched_paint/medium/1024_diffuse"
"$bumpmap" "d3/metal/scratched_paint/medium/1024_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 metal painted yellow"
"$basetexture" "d3/metal/scratched_paint/medium/512_diffuse"
"$bumpmap" "d3/metal/scratched_paint/medium/512_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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@ -1,14 +0,0 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 brushed stainless steel"
"%tooltexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/1024_diffuse"
"$bumpmap" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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@ -1,13 +0,0 @@
"lightmappedreflective"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 brushed stainless steel"
"%tooltexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$normalmap" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

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@ -1,14 +0,0 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalpanel"
"%keywords" "d3 brushed stainless steel"
"%tooltexture" "d3/steel/brushed_stainless_steel_s0065/512_normal"
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/512_diffuse"
"$bumpmap" "d3/steel/brushed_stainless_steel_s0065/512_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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@ -1,13 +0,0 @@
"lightmappedgeneric"
{
"$surfaceprop" "metal"
"%keywords" "d3 brushed steel"
"$basetexture" "d3/steel/brushed_steel_s0107/1024_diffuse"
"$bumpmap" "d3/steel/brushed_steel_s0107/1024_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" 0
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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@ -1,13 +0,0 @@
"lightmappedreflective"
{
"$surfaceprop" "metal"
"%keywords" "d3 brushed steel"
"$basetexture" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$normalmap" "d3/steel/brushed_stainless_steel_s0065/1024_normal"
"$bumpframe" 0
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" 1
"$reflecttint" "[1 1 1]"
}

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@ -1,11 +0,0 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalplate"
"%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/1024_diffuse"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$translucent" 1
"$additive" 1
}

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@ -1,11 +0,0 @@
"lightmappedgeneric"
{
"$surfaceprop" "metalplate"
"%keywords" "d3 metal floor"
"$basetexture" "d3/steel/metal_threadplate_floor_s0035/1024_diffgloss"
"$bumpmap" "d3/steel/metal_threadplate_floor_s0035/1024_normal"
"$translucent" 1
"$additive" 0
}

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"lightmappedgeneric"
{
"$surfaceprop" "rock"
"%keywords" "d3 stone rock cliff"
"$basetexture" "d3/stone/cliff_rock/1024_diffuse"
"$bumpmap" "d3/stone/cliff_rock/1024_normal"
}

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"lightmappedgeneric"
{
"$surfaceprop" "rock"
"%keywords" "d3 stone rock cliff"
"$basetexture" "d3/stone/cliff_rock/512_diffuse"
"$bumpmap" "d3/stone/cliff_rock/512_normal"
}

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"lightmappedgeneric"
{
"$surfaceprop" "wood"
"%keywords" "d3 wood"
"$basetexture" "d3/wood/old_worn_wood_2_s0026/1024_diffuse"
"$bumpmap" "d3/wood/old_worn_wood_2_s0026/1024_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" .5
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}

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"lightmappedgeneric"
{
"$surfaceprop" "wood"
"%keywords" "d3 wood"
"$basetexture" "d3/wood/old_worn_wood_2_s0026/512_diffuse"
"$bumpmap" "d3/wood/old_worn_wood_2_s0026/512_normal"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" .5
"$envmapsaturation" 1
"$envmaptint" "[1 1 1]"
}