GMod-Library/d3_lib/materials/d3/concrete/bunker_concrete/scale_30.vmt

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"lightmappedgeneric"
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{
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"$surfaceprop" "concrete"
"%keywords" "d3 concrete wall"
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"$basetexture" "d3/concrete/bunker_concrete/512_diffuse"
"$bumpmap" "d3/concrete/bunker_concrete/512_normal"
}