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648 lines
27 KiB
Go
648 lines
27 KiB
Go
package main
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// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
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import "fmt"
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import "reflect"
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import "github.com/vugu/vjson"
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import "github.com/vugu/vugu"
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import js "github.com/vugu/vugu/js"
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import (
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"git.d3nexus.de/Dadido3/D3vugu-components/components/input"
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"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
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"git.d3nexus.de/Dadido3/D3vugu-components/components/view"
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"git.d3nexus.de/Dadido3/D3vugu-components/icons"
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)
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type PageHome struct{}
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func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgout = &vugu.BuildOut{}
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var vgiterkey interface{}
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_ = vgiterkey
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var vgn *vugu.VGNode
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
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vgout.Out = append(vgout.Out, vgn) // root for output
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{
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x435938B14B8E310C^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(layout.Container)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h1", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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vgn.SetInnerHTML(vugu.HTML("Home"))
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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vgn.SetInnerHTML(vugu.HTML("Lorem ipsum dolor sit am et"))
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x875AF434A3E9662^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(view.Code)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\tasdfefefeaf afe aef aef aef aef aef"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "br", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\tasdwfaefa efae fae faef ae"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "br", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\tu4iewgooijqoie ioigq oiegq eog qoeg\n\t\t"}
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vgparent.AppendChild(vgn)
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return
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})
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h2", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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vgn.SetInnerHTML(vugu.HTML("Buttons"))
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xEADA9DC4330F01D^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(input.Button)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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{
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vgcompKey := vugu.MakeCompKey(0xD54B6713507AA0AC^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(icons.LGlobe)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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return
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})
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some Button"}
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vgparent.AppendChild(vgn)
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return
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})
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xC48F0E3D229673^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(input.Button)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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{
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vgcompKey := vugu.MakeCompKey(0x81FDAC97933C5B0D^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(icons.LGlobe)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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return
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})
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some Button"}
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vgparent.AppendChild(vgn)
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return
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})
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x841620215F8E6105^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(input.Button)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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{
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vgcompKey := vugu.MakeCompKey(0xDE469BC1A03068CF^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(icons.LGlobe)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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return
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})
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some Button"}
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vgparent.AppendChild(vgn)
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return
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})
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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{
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some "}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x1587EBA0D728FAE9^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(view.CodeInline)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "inlined code"}
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vgparent.AppendChild(vgn)
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return
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})
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " in this line!"}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h2", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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vgn.SetInnerHTML(vugu.HTML("Tags"))
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\tThis is some tag: "}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x362CE7B36EB8D980^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Tag)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(view.Tag)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.AttrMap = make(map[string]interface{}, 8)
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vgcomp.AttrMap["class"] = "d3c-color-attention"
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some Tag"}
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vgparent.AppendChild(vgn)
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return
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})
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " and "}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x4F5566CC43232733^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Tag)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(view.Tag)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
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vgcomp.AttrMap = make(map[string]interface{}, 8)
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vgcomp.AttrMap["class"] = "d3c-color-attention"
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vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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_ = vgparent
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Another Tag"}
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vgparent.AppendChild(vgn)
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return
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})
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vgout.Components = append(vgout.Components, vgcomp)
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vgn = &vugu.VGNode{Component: vgcomp}
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vgparent.AppendChild(vgn)
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}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h2", Attr: []vugu.VGAttribute(nil)}
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vgparent.AppendChild(vgn)
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vgn.SetInnerHTML(vugu.HTML("List Container"))
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xE6A0226320DC917A^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.ListContainer)
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if vgcomp == nil {
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// create new one if needed
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vgcomp = new(layout.ListContainer)
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vgin.BuildEnv.WireComponent(vgcomp)
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}
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vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
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vgout = &vugu.BuildOut{}
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|
vgout.Out = append(vgout.Out, vgn)
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vgparent := vgn
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|
_ = vgparent
|
|
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
for i := 0; i < 5; i++ {
|
|
var vgiterkey interface{} = i
|
|
_ = vgiterkey
|
|
i := i
|
|
_ = i
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0x1382D8236BF86A92^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.LayerContainer)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(layout.LayerContainer)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
|
vgcomp.AttrMap["class"] = "list-item d3c-color-layer-1"
|
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
|
vgout = &vugu.BuildOut{}
|
|
vgout.Out = append(vgout.Out, vgn)
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0xD7971A9ED4FD5DE7^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(icons.LInfoCircle)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
|
|
vgparent.AppendChild(vgn)
|
|
vgn.SetInnerHTML(i)
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
|
|
vgparent.AppendChild(vgn)
|
|
vgn.SetInnerHTML(vugu.HTML("Some Content!"))
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
return
|
|
})
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
return
|
|
})
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h2", Attr: []vugu.VGAttribute(nil)}
|
|
vgparent.AppendChild(vgn)
|
|
vgn.SetInnerHTML(vugu.HTML("Navigation buttons"))
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "display: flex; flex-wrap: wrap; gap: 0.5em; margin: 0.5em 0;"}}}
|
|
vgparent.AppendChild(vgn)
|
|
{
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0x78A1467A7FD40CCF^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(input.Button)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
|
vgcomp.AttrMap["class"] = "d3c-button-vertical"
|
|
vgcomp.AttrMap["style"] = "margin: 0;"
|
|
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
|
vgout = &vugu.BuildOut{}
|
|
vgout.Out = append(vgout.Out, vgn)
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0x566F49F6122950F8^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(icons.LGlobe)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
|
vgcomp.AttrMap["style"] = "font-size: 2em;"
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
return
|
|
})
|
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
|
vgout = &vugu.BuildOut{}
|
|
vgout.Out = append(vgout.Out, vgn)
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Navigation 1"}
|
|
vgparent.AppendChild(vgn)
|
|
return
|
|
})
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0xB0734939EBECE71D^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(input.Button)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
|
vgcomp.AttrMap["class"] = "d3c-button-vertical"
|
|
vgcomp.AttrMap["style"] = "margin: 0;"
|
|
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
|
vgout = &vugu.BuildOut{}
|
|
vgout.Out = append(vgout.Out, vgn)
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0xC6F9CFE1BF982DB8^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(icons.LGlobe)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
|
vgcomp.AttrMap["style"] = "font-size: 2em;"
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
return
|
|
})
|
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
|
vgout = &vugu.BuildOut{}
|
|
vgout.Out = append(vgout.Out, vgn)
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Navigation 2"}
|
|
vgparent.AppendChild(vgn)
|
|
return
|
|
})
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0xC242558A255C407E^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(input.Button)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
|
vgcomp.AttrMap["class"] = "d3c-button-vertical"
|
|
vgcomp.AttrMap["style"] = "margin: 0;"
|
|
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
|
vgout = &vugu.BuildOut{}
|
|
vgout.Out = append(vgout.Out, vgn)
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
|
|
{
|
|
vgcompKey := vugu.MakeCompKey(0xC6FC69E810ACE861^vgin.CurrentPositionHash(), vgiterkey)
|
|
// ask BuildEnv for prior instance of this specific component
|
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
|
|
if vgcomp == nil {
|
|
// create new one if needed
|
|
vgcomp = new(icons.LGlobe)
|
|
vgin.BuildEnv.WireComponent(vgcomp)
|
|
}
|
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
|
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
|
vgcomp.AttrMap["style"] = "font-size: 2em;"
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
return
|
|
})
|
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
|
vgout = &vugu.BuildOut{}
|
|
vgout.Out = append(vgout.Out, vgn)
|
|
vgparent := vgn
|
|
_ = vgparent
|
|
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Navigation 3"}
|
|
vgparent.AppendChild(vgn)
|
|
return
|
|
})
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
|
vgparent.AppendChild(vgn)
|
|
return
|
|
})
|
|
vgout.Components = append(vgout.Components, vgcomp)
|
|
vgn = &vugu.VGNode{Component: vgcomp}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
|
|
vgparent.AppendChild(vgn)
|
|
}
|
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
|
|
{
|
|
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.list-item {\n\t\tdisplay: flex;\n\t\tflex-wrap: wrap;\n\t\tgap: 1em;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
|
|
}
|
|
vgout.AppendCSS(vgn)
|
|
return vgout
|
|
}
|
|
|
|
// 'fix' unused imports
|
|
var _ fmt.Stringer
|
|
var _ reflect.Type
|
|
var _ vjson.RawMessage
|
|
var _ js.Value
|