D3vugu-components/root_vgen.go
David Vogel 114044ba2c Update and add icons
- Add LBell
- Add LBellDisabled
- Add LClock
- Add LEllipsis
- Add LInputField
- Add LQuestionMark
- Update LDelete
- Update LDeliver
- Update LLockClosed
- Update LLockDisabled
- Update LMail
- Update LMailOpened
- Update LWarning
2023-05-25 19:02:25 +02:00

618 lines
24 KiB
Go

package main
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/navigation"
"git.d3nexus.de/Dadido3/D3vugu-components/icons"
)
func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "html", Attr: []vugu.VGAttribute(nil)}
vgout.Out = append(vgout.Out, vgn) // root for output
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "head", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "body", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "width: 100vw; height: 100wh;"}}}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
vgparent.AppendChild(vgn)
{
var vgcomp vugu.Builder = c.OverlayContainer
if vgcomp != nil {
vgin.BuildEnv.WireComponent(vgcomp)
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xAD62F304EB2DAB6A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.Sidebar)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.Sidebar)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.MenuEntries = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x27BEADA0EF23E0DB^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.ButtonFullscreen)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.ButtonFullscreen)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
vgparent.AppendChild(vgn)
return
})
vgcomp.Entries = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x59B4305C53599FFE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xA6B1D6FC1F173F03^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHome)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LHome)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Home"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x55F544EF64035649^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/input/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x72C2329245E36F09^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInputField)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LInputField)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Input"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7FD54032CB164F1A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/icons/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xC2648183041DBCC7^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStar)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LStar)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Icons"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x27D987D3575981A1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/layout/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x25EC8A72E5F23E22^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LInfoCircle)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Typography & Layout"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE0167B5691A79C61^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/colors/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x1368C7BB1662D83E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCustomize)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LCustomize)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Colors"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x2340C2FB052C206B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/overlays/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xB7C96826DE86E076^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LDocument)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Overlays"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
vgparent.AppendChild(vgn)
return
})
vgcomp.BottomEntries = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x22FEBDF7F6249BDB^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/user/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xB1ED3C89DEB27115^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LGlobe)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "John Doe"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x2BD4098836A28ACC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.SidebarEntry)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/settings/"
vgcomp.IconSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xEC85BE96FE20D567^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSettings)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LSettings)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Settings"}
vgparent.AppendChild(vgn)
}
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
vgparent.AppendChild(vgn)
return
})
vgcomp.Body = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
var vgcomp vugu.Builder = c.Body
if vgcomp != nil {
vgin.BuildEnv.WireComponent(vgcomp)
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\thtml {\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t}\n\n\tbody {\n\t\tmargin: 0;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
}
}
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value