Add pagination component

- Add and update example pages
- Add example address component
- Add vugu data tags to struct fields
- Fix some button padding values
- Remove debug log line
- Fix background color of the sidebar menu
master
David Vogel 1 year ago
parent c0f61b57ce
commit e722ae1d2b

@ -0,0 +1,18 @@
<div vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap}'>
<span vg-content="c.Name"></span><br>
<span vg-content="c.Street">Musterstraße 123</span><br>
<span vg-content="c.PostalCode">12345</span> <span vg-content="c.City">Musterstadt</span><br>
<span vg-content="c.Country">Deutschland</span>
</div>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type ComponentAddress struct {
AttrMap vugu.AttrMap
Name, Street, PostalCode, City, Country string `vugu:"data"`
}
</script>

@ -0,0 +1,102 @@
package main
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type ComponentAddress struct {
AttrMap vugu.AttrMap
Name, Street, PostalCode, City, Country string `vugu:"data"`
}
func (c *ComponentAddress) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(c.Name)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "br", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML(""))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(c.Street)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Musterstraße 123"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "br", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML(""))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(c.PostalCode)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "12345"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " "}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(c.City)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Musterstadt"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "br", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML(""))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(c.Country)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Deutschland"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

@ -33,7 +33,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x58D794D641E57CD2^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9438F75C78D24ED8^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowDown)
if vgcomp == nil {
@ -49,7 +49,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x41DF52A8FC37B800^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE6BD78B1BCC622E5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowLeft)
if vgcomp == nil {
@ -65,7 +65,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xAB7EEE83A7B2DC15^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xFD3C1A5B140A5E76^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowRight)
if vgcomp == nil {
@ -81,7 +81,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD66197765ED47052^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x4B29BC7996489131^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowUp)
if vgcomp == nil {
@ -97,7 +97,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xDE384292D44D4A5^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x17B112C26B2445CA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBackToWindow)
if vgcomp == nil {
@ -113,7 +113,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x206C8B334728574C^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x7E3CF84027A3D3AE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCancel)
if vgcomp == nil {
@ -129,7 +129,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x5EE3E71239A8D105^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x8FCC814C63B7C310^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronDown)
if vgcomp == nil {
@ -145,7 +145,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD70B5BCDFAF2C987^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xBBF77E6587B71F40^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft)
if vgcomp == nil {
@ -161,7 +161,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x9742BAB54B336795^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3AD9ABE01502F0BD^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight)
if vgcomp == nil {
@ -177,7 +177,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xF90A14B1696B512E^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD21C15D73D292F77^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronUp)
if vgcomp == nil {
@ -193,7 +193,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x92532DA153EDC4F7^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x8C009B5044A138BC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCircleMinus)
if vgcomp == nil {
@ -209,7 +209,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x4B98B37A94BE89B7^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x30324ABB45853A8C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCirclePlus)
if vgcomp == nil {
@ -225,7 +225,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xDF9261844ECE1EFB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x64B586E9A8B586F0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCopy)
if vgcomp == nil {
@ -241,7 +241,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA7A7C477D68C9B00^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x2B861C83917732E9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCustomize)
if vgcomp == nil {
@ -257,7 +257,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xAE03C53B1D296767^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xDF9281266D8B64F8^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCut)
if vgcomp == nil {
@ -273,7 +273,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x3B9A402E727E0565^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3122C2C7C35EA6B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDelete)
if vgcomp == nil {
@ -289,7 +289,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xB65AD4E6E16BA8E6^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x1AC721B1A1CD31C0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDeliver)
if vgcomp == nil {
@ -305,7 +305,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xEFD1A42351B4A1CD^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x6A0EDAF035928407^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument)
if vgcomp == nil {
@ -321,7 +321,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7A5F7E87E6C93D09^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9EDDA5787E90935B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentBulletList)
if vgcomp == nil {
@ -337,7 +337,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x85C2CFA7EC99598^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9835DE6A78B523AB^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentCheckboxes)
if vgcomp == nil {
@ -353,7 +353,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6B0BA0B6CE84195F^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xFCD160D0D24D29FB^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentRichText)
if vgcomp == nil {
@ -369,7 +369,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x24CE62CADB0BD73B^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xA40449B6960B9B6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentText)
if vgcomp == nil {
@ -385,7 +385,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x79E6DDCC4161521C^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3BAAB9381B6ED5A4^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDownload)
if vgcomp == nil {
@ -401,7 +401,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x5232529EE508ABB6^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9FB09EA4E2AD3CC4^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEdit)
if vgcomp == nil {
@ -417,7 +417,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x5151A93967303204^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x68CBC0E5B1E92852^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LErrorCircle)
if vgcomp == nil {
@ -433,7 +433,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x497FCC77351C4765^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3AB2BE8D56208663^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFilter)
if vgcomp == nil {
@ -449,7 +449,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xAD5E112D3E228F50^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x8756282CAD8D83DD^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFullScreen)
if vgcomp == nil {
@ -465,7 +465,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA60F178B807333BD^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x766650BEE363533E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobalNav)
if vgcomp == nil {
@ -481,7 +481,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x925519A5B8E2241F^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x4F318C05109C205C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -497,7 +497,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6586DC3038C00A15^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE687EB9976D3F9A6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHome)
if vgcomp == nil {
@ -513,7 +513,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA8768A3C0253DCC7^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xEDD71509C00A571D^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHourglass)
if vgcomp == nil {
@ -529,7 +529,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xBD3B4B5D5203C06A^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x48C740E6CDE6F8B9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle)
if vgcomp == nil {
@ -545,7 +545,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xED3A37C64FE43FFF^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE366194EAEC34F0A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockClosed)
if vgcomp == nil {
@ -561,7 +561,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA20F9AA790D61AFC^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x465BC0A8B2CADC5D^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockDisabled)
if vgcomp == nil {
@ -577,7 +577,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x807EB402E1F60F88^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xCDF8262BFAE48A04^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockOpened)
if vgcomp == nil {
@ -593,7 +593,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xF693500EDCDEF484^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3DA6D364C3233648^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMail)
if vgcomp == nil {
@ -609,7 +609,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE982138FBBE0CACA^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x57C97FD36478FC14^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMailOpened)
if vgcomp == nil {
@ -625,7 +625,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x3918E061A32908BB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x52404D79731A13C9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMinus)
if vgcomp == nil {
@ -641,7 +641,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x8E7A14F9A8770998^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xB6AB5D5131D58E5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMore)
if vgcomp == nil {
@ -657,7 +657,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xDD3FC5E70F633677^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x58FCF9B862AC6C9C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPaste)
if vgcomp == nil {
@ -673,7 +673,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6EC7E7A9C4C9085E^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x33F79C3CED7F71C4^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPause)
if vgcomp == nil {
@ -689,7 +689,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xF1E9FAD56167691A^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xB51AC158EF595303^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPlus)
if vgcomp == nil {
@ -705,7 +705,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xA08B4C1BBDA7D675^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE4BDCD9C916C1C84^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPowerButton)
if vgcomp == nil {
@ -721,7 +721,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x35CC3310635F248E^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x157E0167DA09AE72^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LRedo)
if vgcomp == nil {
@ -737,7 +737,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6E2EAFDF139EBCB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE36F2918A38543B9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LReload)
if vgcomp == nil {
@ -753,7 +753,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xB93441789502EA54^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x42FEB1345251B5E5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSave)
if vgcomp == nil {
@ -769,7 +769,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x2B67E1230817599F^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xB6091DA249CF071E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSearch)
if vgcomp == nil {
@ -785,7 +785,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x835EE7DF7976C56F^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x258E0AAF87490CF0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSettings)
if vgcomp == nil {
@ -801,7 +801,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x735026584FD79AE1^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x6130B6871E00A659^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSort)
if vgcomp == nil {
@ -817,7 +817,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7555D31B04B1FCF4^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xBECF9F616B09742F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStar)
if vgcomp == nil {
@ -833,7 +833,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x9282E58F6E7FBA94^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xFA159059290CE045^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStart)
if vgcomp == nil {
@ -849,7 +849,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x12D0B051ECA3CDBE^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC21DCB8361F0ADBA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStop)
if vgcomp == nil {
@ -865,7 +865,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE56AF8C569D9DDCE^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xB1CBCCF7534B4B9B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStopWatch)
if vgcomp == nil {
@ -881,7 +881,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xEC358FA3642CE836^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD451254226168F52^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUndo)
if vgcomp == nil {
@ -897,7 +897,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x47907396E4C2A015^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x2761B314139A79BA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUpload)
if vgcomp == nil {
@ -913,7 +913,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6F530108D85768AB^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x251871CFD88D3926^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarehouse)
if vgcomp == nil {
@ -929,7 +929,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x36E99BD727481151^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD4FA755EAE481427^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarning)
if vgcomp == nil {
@ -945,7 +945,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6F31FB992B90AAA7^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x6FDD0D5049F49070^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoom)
if vgcomp == nil {
@ -961,7 +961,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x9ED3884DD90A232F^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x64715497F45D8BD^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomIn)
if vgcomp == nil {
@ -977,7 +977,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xBCD66B3BE6D23985^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3845071F59FA0D12^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomOut)
if vgcomp == nil {

@ -5,8 +5,8 @@ import "github.com/vugu/vugu"
type Button struct {
AttrMap vugu.AttrMap
SymbolSlot vugu.Builder // Slot for the symbol.
DefaultSlot vugu.Builder
SymbolSlot vugu.Builder `vugu:"data"` // Slot for the symbol.
DefaultSlot vugu.Builder `vugu:"data"`
Click ClickHandler // External handler that is called upon an event.
}

@ -8,7 +8,7 @@
align-items: center;
gap: 0.75em;
text-decoration: none;
padding: 0.5em;
padding: 0.3em 0.5em;
margin: 0.5em 0;
border-radius: 4px;
border: 1px solid RGBA(127, 127, 127, 0.2);

@ -55,7 +55,7 @@ func (c *Button) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1633424238 {\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tgap: 0.75em;\n\t\ttext-decoration: none;\n\t\tpadding: 0.5em;\n\t\tmargin: 0.5em 0;\n\t\tborder-radius: 4px;\n\t\tborder: 1px solid RGBA(127, 127, 127, 0.2);\n\t\tbackground-color: white;\n\t\twhite-space: nowrap;\n\t\toverflow: hidden;\n\t\ttext-overflow: ellipsis;\n\t\tfont-size: 1em;\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t\theight: 2em;\n\t\tuser-select: none;\n\t}\n\n\t.d3c-1633357633-sidebar .d3c-1633424238, .d3c-1633357633-menu .d3c-1633424238 {\n\t\tborder: none;\n\t\tbackground-color: transparent;\n\t}\n\n\t.d3c-1633424238:hover {\n\t\tbackground-color: RGBA(127, 127, 127, 0.1);\n\t}\n\n\t.d3c-1633424238:active {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2);\n\t}\n\n\t.d3c-1633424238-selected {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2) !important;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1633424238 {\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tgap: 0.75em;\n\t\ttext-decoration: none;\n\t\tpadding: 0.3em 0.5em;\n\t\tmargin: 0.5em 0;\n\t\tborder-radius: 4px;\n\t\tborder: 1px solid RGBA(127, 127, 127, 0.2);\n\t\tbackground-color: white;\n\t\twhite-space: nowrap;\n\t\toverflow: hidden;\n\t\ttext-overflow: ellipsis;\n\t\tfont-size: 1em;\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t\theight: 2em;\n\t\tuser-select: none;\n\t}\n\n\t.d3c-1633357633-sidebar .d3c-1633424238, .d3c-1633357633-menu .d3c-1633424238 {\n\t\tborder: none;\n\t\tbackground-color: transparent;\n\t}\n\n\t.d3c-1633424238:hover {\n\t\tbackground-color: RGBA(127, 127, 127, 0.1);\n\t}\n\n\t.d3c-1633424238:active {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2);\n\t}\n\n\t.d3c-1633424238-selected {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2) !important;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout

@ -7,5 +7,5 @@ import (
type Container struct {
AttrMap vugu.AttrMap
DefaultSlot vugu.Builder
DefaultSlot vugu.Builder `vugu:"data"`
}

@ -0,0 +1,23 @@
package navigation
import "github.com/vugu/vugu"
type PaginationEvent struct {
vugu.DOMEvent
Page int
}
// PaginationHandler is the interface for things that can handle PaginationEvent.
type PaginationHandler interface {
PaginationHandle(event PaginationEvent)
}
// PaginationFunc implements PaginationHandler as a function.
type PaginationFunc func(event PaginationEvent)
// PaginationHandle implements the PaginationHandler interface.
func (f PaginationFunc) PaginationHandle(event PaginationEvent) { f(event) }
// assert PaginationFunc implements PaginationHandler.
var _ PaginationHandler = PaginationFunc(nil)

@ -0,0 +1,90 @@
package navigation
import "github.com/vugu/vugu"
type Pagination struct {
AttrMap vugu.AttrMap
buttons []paginationButtonInfo
Page int `vugu:"data"`
Pages int `vugu:"data"`
Pagination PaginationHandler // External handler that is called upon an event.
}
type paginationButtonInfo struct {
Page int
Class string
}
func (c *Pagination) handleClickPrev(event vugu.DOMEvent) {
c.handleClickPage(event, c.Page-1)
}
func (c *Pagination) handleClickNext(event vugu.DOMEvent) {
c.handleClickPage(event, c.Page+1)
}
func (c *Pagination) handleClickPage(event vugu.DOMEvent, page int) {
if page <= 0 || page > c.Pages {
return
}
if c.Pagination != nil {
c.Pagination.PaginationHandle(PaginationEvent{
DOMEvent: event,
Page: page,
})
}
}
func (c *Pagination) Init(ctx vugu.InitCtx) {
c.Pages = 10
}
func (c *Pagination) Compute(ctx vugu.ComputeCtx) {
// Number of buttons around the current page.
// Excluding first and last page.
const AroundButtons = 2
// Number of buttons that can change, so excluding first and last page.
const DynamicButtons = AroundButtons + 1 + AroundButtons
// Number of buttons with page numbers, so excluding "previous" and "next".
const TotalButtons = 1 + DynamicButtons + 1
// Prepare buttons.
buttons := [TotalButtons]paginationButtonInfo{
0: {Page: 1},
TotalButtons - 1: {Page: c.Pages},
}
startPage := 2
if startPage < c.Page-AroundButtons {
startPage = c.Page - AroundButtons
}
if startPage > c.Pages-DynamicButtons {
startPage = c.Pages - DynamicButtons
}
for i := 0; i < DynamicButtons; i++ {
buttons[i+1] = paginationButtonInfo{Page: i + startPage}
}
// Remove duplicates and set class accordingly.
// pageCounter is used to check if pages are strictly monotonically increasing.
buttonsFiltered := make([]paginationButtonInfo, 0, len(buttons))
pageCounter := 0
for _, page := range buttons {
if pageCounter < page.Page && page.Page <= c.Pages {
pageCounter = page.Page
if page.Page == c.Page {
page.Class = "d3c-1684167638-selected"
}
buttonsFiltered = append(buttonsFiltered, page)
}
}
c.buttons = buttonsFiltered
}

@ -0,0 +1,52 @@
<div vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-1684167638"}'>
<button @click="c.handleClickPrev(event)"><icons:LChevronLeft></icons:LChevronLeft></button>
<button @click="c.handleClickNext(event)"><icons:LChevronRight></icons:LChevronRight></button>
<button vg-for='_, button := range c.buttons' :class="button.Class" vg-content="button.Page" @click="c.handleClickPage(event, button.Page)"></button>
</div>
<style>
.d3c-1684167638 {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
margin: 0.5em 0;
/*border-radius: 4px;
border: 1px solid RGBA(127, 127, 127, 0.2);*/
/*width: min-content;*/
overflow: hidden;
}
.d3c-1684167638 button {
padding: 0;
background-color: white;
white-space: nowrap;
font-size: 1em;
font-family: "Segoe UI", sans-serif;
border-radius: 4px;
border: 1px solid RGBA(127, 127, 127, 0.2);
background-color: white;
user-select: none;
min-width: 2em;
height: 2em;
}
.d3c-1684167638 button:hover {
background-color: RGBA(127, 127, 127, 0.1);
}
.d3c-1684167638 button:active {
background-color: RGBA(127, 127, 127, 0.2);
}
.d3c-1684167638-selected {
background-color: RGBA(64, 100, 188, 1) !important;
color: white;
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/icons"
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
</script>

@ -0,0 +1,115 @@
package navigation
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/icons"
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
func (c *Pagination) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-1684167638"})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "button", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "click",
Func: func(event vugu.DOMEvent) { c.handleClickPrev(event) },
// TODO: implement capture, etc. mostly need to decide syntax
})
{
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xF62B4822E48B6AD9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LChevronLeft)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "button", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "click",
Func: func(event vugu.DOMEvent) { c.handleClickNext(event) },
// TODO: implement capture, etc. mostly need to decide syntax
})
{
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x22B6AD2D204E908^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LChevronRight)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
for vgiterkeyt, button := range c.buttons {
var vgiterkey interface{} = vgiterkeyt
_ = vgiterkey
button := button
_ = button
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "button", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.AddAttrInterface("class", button.Class)
vgn.SetInnerHTML(button.Page)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "click",
Func: func(event vugu.DOMEvent) { c.handleClickPage(event, button.Page) },
// TODO: implement capture, etc. mostly need to decide syntax
})
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1684167638 {\n\t\tdisplay: flex;\n\t\tflex-wrap: wrap;\n\t\tgap: 0.5em;\n\t\tmargin: 0.5em 0;\n\t\t/*border-radius: 4px;\n\t\tborder: 1px solid RGBA(127, 127, 127, 0.2);*/\n\t\t/*width: min-content;*/\n\t\toverflow: hidden;\n\t}\n\n\t.d3c-1684167638 button {\n\t\tpadding: 0;\n\t\tbackground-color: white;\n\t\twhite-space: nowrap;\n\t\tfont-size: 1em;\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t\tborder-radius: 4px;\n\t\tborder: 1px solid RGBA(127, 127, 127, 0.2);\n\t\tbackground-color: white;\n\t\tuser-select: none;\n\t\tmin-width: 2em;\n\t\theight: 2em;\n\t}\n\n\t.d3c-1684167638 button:hover {\n\t\tbackground-color: RGBA(127, 127, 127, 0.1);\n\t}\n\n\t.d3c-1684167638 button:active {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2);\n\t}\n\n\t.d3c-1684167638-selected {\n\t\tbackground-color: RGBA(64, 100, 188, 1) !important;\n\t\tcolor: white;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

@ -1,8 +1,6 @@
package navigation
import (
"log"
"github.com/vugu/vgrouter"
"github.com/vugu/vugu"
)
@ -12,12 +10,12 @@ type SidebarEntry struct {
PageInfoRef
AttrMap vugu.AttrMap
classes string // TODO: Use AttrMap to handle classes or something else
classes string `vugu:"data"` // TODO: Use AttrMap to handle classes or something else
SymbolSlot vugu.Builder // Slot for the symbol.
DefaultSlot vugu.Builder // Slot for the text and other stuff. Should be a div element!
SymbolSlot vugu.Builder `vugu:"data"` // Slot for the symbol.
DefaultSlot vugu.Builder `vugu:"data"` // Slot for the text and other stuff. Should be a div element!
URL string
URL string `vugu:"data"`
}
func (c *SidebarEntry) handleClick(event vugu.DOMEvent) {
@ -25,7 +23,6 @@ func (c *SidebarEntry) handleClick(event vugu.DOMEvent) {
}
func (c *SidebarEntry) Compute(ctx vugu.ComputeCtx) {
log.Printf("%v", c.PageInfo)
if c.PageInfo != nil && c.PageInfo.Path == c.URL {
c.classes = "d3c-1683622560-selected"
} else {

@ -8,7 +8,7 @@
align-items: center;
gap: 0.75em;
text-decoration: none;
padding: 0.5em;
padding: 0.3em 0.5em;
margin: 0.5em 0;
border-radius: 4px;
border: 1px solid RGBA(127, 127, 127, 0.3);

@ -55,7 +55,7 @@ func (c *SidebarEntry) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1683622560 {\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tgap: 0.75em;\n\t\ttext-decoration: none;\n\t\tpadding: 0.5em;\n\t\tmargin: 0.5em 0;\n\t\tborder-radius: 4px;\n\t\tborder: 1px solid RGBA(127, 127, 127, 0.3);\n\t\tbackground-color: white;\n\t\twhite-space: nowrap;\n\t\toverflow: hidden;\n\t\ttext-overflow: ellipsis;\n\t\tfont-size: 1em;\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t\theight: 2em;\n\t\tuser-select: none;\n\t}\n\n\t.d3c-1633357633-sidebar .d3c-1683622560, .d3c-1633357633-menu .d3c-1683622560 {\n\t\tborder: none;\n\t\tbackground-color: transparent;\n\t}\n\n\t.d3c-1683622560:hover {\n\t\tbackground-color: RGBA(127, 127, 127, 0.1);\n\t}\n\n\t.d3c-1683622560:active {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2);\n\t}\n\n\t.d3c-1683622560-selected {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2) !important;\n\t}\n\n\t.d3c-1633357633-sidebar-minimized .d3c-1683622560 > *:not(:first-child) {\n\t\tdisplay: none;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1683622560 {\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tgap: 0.75em;\n\t\ttext-decoration: none;\n\t\tpadding: 0.3em 0.5em;\n\t\tmargin: 0.5em 0;\n\t\tborder-radius: 4px;\n\t\tborder: 1px solid RGBA(127, 127, 127, 0.3);\n\t\tbackground-color: white;\n\t\twhite-space: nowrap;\n\t\toverflow: hidden;\n\t\ttext-overflow: ellipsis;\n\t\tfont-size: 1em;\n\t\tfont-family: \"Segoe UI\", sans-serif;\n\t\theight: 2em;\n\t\tuser-select: none;\n\t}\n\n\t.d3c-1633357633-sidebar .d3c-1683622560, .d3c-1633357633-menu .d3c-1683622560 {\n\t\tborder: none;\n\t\tbackground-color: transparent;\n\t}\n\n\t.d3c-1683622560:hover {\n\t\tbackground-color: RGBA(127, 127, 127, 0.1);\n\t}\n\n\t.d3c-1683622560:active {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2);\n\t}\n\n\t.d3c-1683622560-selected {\n\t\tbackground-color: RGBA(127, 127, 127, 0.2) !important;\n\t}\n\n\t.d3c-1633357633-sidebar-minimized .d3c-1683622560 > *:not(:first-child) {\n\t\tdisplay: none;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout

@ -5,13 +5,13 @@ import "github.com/vugu/vugu"
type Sidebar struct {
AttrMap vugu.AttrMap
MenuEntries vugu.Builder // Menu content at the top. Either embedded into the sidebar or at the top edge.
Entries vugu.Builder // Main content of the sidebar.
BottomEntries vugu.Builder // Static bottom part of the sidebar.
Body vugu.Builder // The body contains the content that is right to or behind the sidebar.
MenuEntries vugu.Builder `vugu:"data"` // Menu content at the top. Either embedded into the sidebar or at the top edge.
Entries vugu.Builder `vugu:"data"` // Main content of the sidebar.
BottomEntries vugu.Builder `vugu:"data"` // Static bottom part of the sidebar.
Body vugu.Builder `vugu:"data"` // The body contains the content that is right to or behind the sidebar.
Minimized bool // If true, the sidebar is reduced to icons.
sidebarClasses string
Minimized bool `vugu:"data"` // If true, the sidebar is reduced to icons.
sidebarClasses string `vugu:"data"`
}
func (c *Sidebar) Init(ctx vugu.InitCtx) {

@ -41,6 +41,7 @@
position: relative;
padding: 0 0.5em;
box-sizing: border-box;
background-color: RGB(240, 240, 240);
}
.d3c-1633357633-sidebar {

@ -233,7 +233,7 @@ func (c *Sidebar) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1633357633 {\n\t\twidth: 100%;\n\t\theight: 100%;\n\t\tposition: absolute;\n\t\tdisplay: flex;\n\t}\n\n\t.d3c-1633357633-menu {\n\t\twidth: 100%;\n\t\tborder-bottom: 1px solid RGBA(127, 127, 127, 0.2);\n\t\tdisplay: flex;\n\t\tposition: relative;\n\t\tpadding: 0 0.5em;\n\t\tbox-sizing: border-box;\n\t}\n\n\t.d3c-1633357633-sidebar {\n\t\theight: 100%;\n\t\tborder-right: 1px solid RGBA(127, 127, 127, 0.2);\n\t\tpadding: 0 0.5em;\n\t\tdisplay: flex;\n\t\tflex-direction: column;\n\t\tbackground-color: RGB(240, 240, 240);\n\t\tz-index: 1;\n\t}\n\n\t.d3c-1633357633-sidebar-menu {\n\t\t/*display: flex;\n\t\tflex-direction: column;*/\n\t}\n\n\t@media (min-aspect-ratio: 1/1) {\n\t\t.d3c-1633357633-menu {\n\t\t\tdisplay: none;\n\t\t}\n\t}\n\t@media not all and (min-aspect-ratio: 1/1) {\n\t\t.d3c-1633357633-sidebar-minimized {\n\t\t\tdisplay: none;\n\t\t}\n\t\t.d3c-1633357633-sidebar {\n\t\t\tposition: absolute;\n\t\t}\n\t}\n\n\t.d3c-1633357633-sidebar-entries {\n\t\toverflow-y: scroll;\n\t}\n\n\t.d3c-1633357633-sidebar-entries > * {\n\t\twidth: 100%;\n\t}\n\n\t.d3c-1633357633-bottom-entries > * {\n\t\twidth: 100%;\n\t}\n\n\t.d3c-1633357633-spacer {\n\t\tflex-grow: 1;\n\t}\n\n\t.d3c-1633357633-body {\n\t\toverflow: auto;\n\t\tflex-grow: 1;\n\t\tflex-shrink: 1;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1633357633 {\n\t\twidth: 100%;\n\t\theight: 100%;\n\t\tposition: absolute;\n\t\tdisplay: flex;\n\t}\n\n\t.d3c-1633357633-menu {\n\t\twidth: 100%;\n\t\tborder-bottom: 1px solid RGBA(127, 127, 127, 0.2);\n\t\tdisplay: flex;\n\t\tposition: relative;\n\t\tpadding: 0 0.5em;\n\t\tbox-sizing: border-box;\n\t\tbackground-color: RGB(240, 240, 240);\n\t}\n\n\t.d3c-1633357633-sidebar {\n\t\theight: 100%;\n\t\tborder-right: 1px solid RGBA(127, 127, 127, 0.2);\n\t\tpadding: 0 0.5em;\n\t\tdisplay: flex;\n\t\tflex-direction: column;\n\t\tbackground-color: RGB(240, 240, 240);\n\t\tz-index: 1;\n\t}\n\n\t.d3c-1633357633-sidebar-menu {\n\t\t/*display: flex;\n\t\tflex-direction: column;*/\n\t}\n\n\t@media (min-aspect-ratio: 1/1) {\n\t\t.d3c-1633357633-menu {\n\t\t\tdisplay: none;\n\t\t}\n\t}\n\t@media not all and (min-aspect-ratio: 1/1) {\n\t\t.d3c-1633357633-sidebar-minimized {\n\t\t\tdisplay: none;\n\t\t}\n\t\t.d3c-1633357633-sidebar {\n\t\t\tposition: absolute;\n\t\t}\n\t}\n\n\t.d3c-1633357633-sidebar-entries {\n\t\toverflow-y: scroll;\n\t}\n\n\t.d3c-1633357633-sidebar-entries > * {\n\t\twidth: 100%;\n\t}\n\n\t.d3c-1633357633-bottom-entries > * {\n\t\twidth: 100%;\n\t}\n\n\t.d3c-1633357633-spacer {\n\t\tflex-grow: 1;\n\t}\n\n\t.d3c-1633357633-body {\n\t\toverflow: auto;\n\t\tflex-grow: 1;\n\t\tflex-shrink: 1;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout

@ -32,7 +32,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x37EEB0D274E409A1^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x5F71B9ABD826567E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
if vgcomp == nil {
@ -61,7 +61,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x4FF53CAAA41CCE90^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x840DE6F27E5651C1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
@ -96,7 +96,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xF3175C6AA6FF0B20^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xCF622D4F5531742E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -113,7 +113,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xAB00A3E475771C36^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x6902979E7D922EC8^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -146,7 +146,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xB8856D57FA85267D^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x49DFC080EE3BE85A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -163,7 +163,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x30CC61BA1E5579FC^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC44DE42497C48CC2^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -196,7 +196,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x54DF1AEFA358E73^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x582F7A8389959C14^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -213,7 +213,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x6E40BE26D99AF2BC^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9D3DF4D2F66660E0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -253,7 +253,7 @@ func (c *PageHome) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xAF71C53E5D5B2249^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x383A049A281751A6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {

@ -1,27 +1,8 @@
<div>
<layout:Container>
<h1>Icons</h1>
<p>Lorem ipsum dolor sit am et</p>
<view:Code>
asdfefefeaf afe aef aef aef aef aef<br>
asdwfaefa efae fae faef ae<br>
u4iewgooijqoie ioigq oiegq eog qoeg
</view:Code>
<input:Button>
<vg-slot name="SymbolSlot"><icons:LGlobe></icons:LGlobe></vg-slot>
<vg-slot name="DefaultSlot">Some Button</vg-slot>
</input:Button>
<input:Button>
<vg-slot name="SymbolSlot"><icons:LGlobe></icons:LGlobe></vg-slot>
<vg-slot name="DefaultSlot">Some Button</vg-slot>
</input:Button>
<input:Button>
<vg-slot name="SymbolSlot"><icons:LGlobe></icons:LGlobe></vg-slot>
<vg-slot name="DefaultSlot">Some Button</vg-slot>
</input:Button>
<p>Some <view:CodeInline>inlined code</view:CodeInline> in this line!</p>
<p>An overview of all available icons:</p>
<main:ComponentIcons style="font-size: 2em;"></main:ComponentIcons>
<main:ComponentIcons></main:ComponentIcons>
</layout:Container>
</div>
@ -31,9 +12,6 @@
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
"git.d3nexus.de/Dadido3/D3vugu-components/components/view"
"git.d3nexus.de/Dadido3/D3vugu-components/components/input"
"git.d3nexus.de/Dadido3/D3vugu-components/icons"
)
type PageIcons struct {}

@ -9,10 +9,7 @@ import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/input"
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
"git.d3nexus.de/Dadido3/D3vugu-components/components/view"
"git.d3nexus.de/Dadido3/D3vugu-components/icons"
)
type PageIcons struct{}
@ -32,7 +29,7 @@ func (c *PageIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7C8143BCAEBF62C9^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x92921F6406731DDA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
if vgcomp == nil {
@ -57,233 +54,11 @@ func (c *PageIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML("Lorem ipsum dolor sit am et"))
vgn.SetInnerHTML(vugu.HTML("An overview of all available icons:"))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xBBB44D48279F533B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
// create new one if needed
vgcomp = new(view.Code)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\tasdfefefeaf afe aef aef aef aef aef"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "br", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\tasdwfaefa efae fae faef ae"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "br", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\tu4iewgooijqoie ioigq oiegq eog qoeg\n\t\t"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x1AE97CD56C5A22B5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
// create new one if needed
vgcomp = new(input.Button)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.SymbolSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xF70DCABD1526A9C0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LGlobe)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some Button"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE215623679F61000^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
// create new one if needed
vgcomp = new(input.Button)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.SymbolSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xFE3DE7A98B02A18B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LGlobe)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some Button"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xB3C612481B563CE6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
// create new one if needed
vgcomp = new(input.Button)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.SymbolSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xF6067319E6633EBC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LGlobe)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
return
})
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some Button"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Some "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x646ABECB6F1C8892^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {
// create new one if needed
vgcomp = new(view.CodeInline)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "inlined code"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " in this line!"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6C422D0A26E1FE54^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xA860B033620F8055^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*ComponentIcons)
if vgcomp == nil {
@ -298,22 +73,6 @@ func (c *PageIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x4DA8BA272895B30F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*ComponentIcons)
if vgcomp == nil {
// create new one if needed
vgcomp = new(ComponentIcons)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
return

@ -0,0 +1,22 @@
package main
import (
"log"
"git.d3nexus.de/Dadido3/D3vugu-components/components/navigation"
"github.com/vugu/vugu"
)
type PageLayout struct {
Page int `vugu:"data"`
Pages int `vugu:"data"`
}
func (c *PageLayout) Init(ctx vugu.InitCtx) {
c.Pages = 10
}
func (c *PageLayout) handlePagination(event navigation.PaginationEvent) {
log.Printf("Some page %v", event.Page)
c.Page = event.Page
}

@ -0,0 +1,19 @@
<div>
<layout:Container>
<h1>Layout</h1>
<p>Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.</p>
<h2>Items</h2>
<navigation:Pagination :Page="c.Page" :Pages="c.Pages" @Pagination="c.handlePagination(event)"></navigation:Pagination>
<main:ComponentAddress Name="Max Mustermann" Street="Musterstraße 45" PostalCode="12345" City="Musterstadt" Country="Germany"></main:ComponentAddress>
</layout:Container>
</div>
<style>
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
"git.d3nexus.de/Dadido3/D3vugu-components/components/navigation"
)
</script>

@ -0,0 +1,125 @@
package main
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
"git.d3nexus.de/Dadido3/D3vugu-components/components/navigation"
)
func (c *PageLayout) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgout.Out = append(vgout.Out, vgn) // root for output
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x5E9BF6BD69E37F6C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
if vgcomp == nil {
// create new one if needed
vgcomp = new(layout.Container)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h1", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML("Layout"))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML("Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet."))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h2", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML("Items"))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x2AF59FFA62988C9E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.Pagination)
if vgcomp == nil {
// create new one if needed
vgcomp = new(navigation.Pagination)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Page = c.Page
vgcomp.Pages = c.Pages
vgcomp.Pagination = navigation.PaginationFunc(func(event navigation.PaginationEvent) { c.handlePagination(event) })
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x1D71DD201203D796^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*ComponentAddress)
if vgcomp == nil {
// create new one if needed
vgcomp = new(ComponentAddress)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Name = "Max Mustermann"
vgcomp.Street = "Musterstraße 45"
vgcomp.PostalCode = "12345"
vgcomp.City = "Musterstadt"
vgcomp.Country = "Germany"
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

@ -0,0 +1,16 @@
<div>
<layout:Container>
<h1>Settings</h1>
</layout:Container>
</div>
<style>
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
)
type PageSettings struct {}
</script>

@ -0,0 +1,81 @@
package main
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
)
type PageSettings struct{}
func (c *PageSettings) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgout.Out = append(vgout.Out, vgn) // root for output
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xBB3D0E3ECB4E8F75^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
if vgcomp == nil {
// create new one if needed
vgcomp = new(layout.Container)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h1", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Settings"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

@ -0,0 +1,16 @@
<div>
<layout:Container>
<h1>John Doe</h1>
</layout:Container>
</div>
<style>
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
)
type PageUser struct {}
</script>

@ -0,0 +1,81 @@
package main
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/components/layout"
)
type PageUser struct{}
func (c *PageUser) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgout.Out = append(vgout.Out, vgn) // root for output
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7DE351058A65419^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
if vgcomp == nil {
// create new one if needed
vgcomp = new(layout.Container)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h1", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "John Doe"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

@ -3,30 +3,30 @@
</head>
<body>
<div style="width: 100vw; height: 100wh;">
<navigation:Sidebar vg-var="ParentSidebar">
<navigation:Sidebar>
<vg-slot name="MenuEntries">
<navigation:ButtonFullscreen></navigation:ButtonFullscreen>
</vg-slot>
<vg-slot name="Entries">
<navigation:SidebarEntry URL="/">
<vg-slot name="SymbolSlot"><icons:LHome></icons:LHome></vg-slot>
<vg-slot name="DefaultSlot"><div>Entry 1</div></vg-slot>
<vg-slot name="DefaultSlot"><div>Home</div></vg-slot>
</navigation:SidebarEntry>
<navigation:SidebarEntry URL="/icons/">
<vg-slot name="SymbolSlot"><icons:LStar></icons:LStar></vg-slot>
<vg-slot name="DefaultSlot"><div>Icons</div></vg-slot>
</navigation:SidebarEntry>
<navigation:SidebarEntry URL="/">
<navigation:SidebarEntry URL="/layout/">
<vg-slot name="SymbolSlot"><icons:LInfoCircle></icons:LInfoCircle></vg-slot>
<vg-slot name="DefaultSlot"><div>Entry 3</div></vg-slot>
<vg-slot name="DefaultSlot"><div>Typography & Layout</div></vg-slot>
</navigation:SidebarEntry>
</vg-slot>
<vg-slot name="BottomEntries">
<navigation:SidebarEntry URL="/">
<navigation:SidebarEntry URL="/user/">
<vg-slot name="SymbolSlot"><icons:LGlobe></icons:LGlobe></vg-slot>
<vg-slot name="DefaultSlot"><div>John Doe</div></vg-slot>
</navigation:SidebarEntry>
<navigation:SidebarEntry URL="/">
<navigation:SidebarEntry URL="/settings/">
<vg-slot name="SymbolSlot"><icons:LSettings></icons:LSettings></vg-slot>
<vg-slot name="DefaultSlot"><div>Settings</div></vg-slot>
</navigation:SidebarEntry>

@ -46,7 +46,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xEC8BC4BC6C6D2D4^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9389E02F7272C1F3^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.Sidebar)
if vgcomp == nil {
@ -55,8 +55,6 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
var ParentSidebar = vgcomp // vg-var
_ = ParentSidebar
vgcomp.MenuEntries = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
@ -67,7 +65,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xC4DEA2E3E877B5D4^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x406C9D16409C208F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.ButtonFullscreen)
if vgcomp == nil {
@ -94,7 +92,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x8CAF212AA689BF46^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x4CF4A39AE7FC4D87^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
@ -112,7 +110,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x5117549436F68347^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x1893E32862C1DE48^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHome)
if vgcomp == nil {
@ -139,7 +137,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Entry 1"}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Home"}
vgparent.AppendChild(vgn)
}
return
@ -151,7 +149,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x55370F5CA9240FBC^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x1F68265C4886B4F1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
@ -169,7 +167,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xA2E89D39E52B840B^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x5A05F3F4C202915E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStar)
if vgcomp == nil {
@ -208,7 +206,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xE4A1F274C9DCB8E6^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x716BF1FC09A7FE10^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
@ -217,7 +215,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/"
vgcomp.URL = "/layout/"
vgcomp.SymbolSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
@ -226,7 +224,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xEA48902C90791935^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xCFADB12F738D0D33^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle)
if vgcomp == nil {
@ -253,7 +251,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Entry 3"}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Typography & Layout"}
vgparent.AppendChild(vgn)
}
return
@ -276,7 +274,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xFC2C86B8FE4D18D3^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x7ACD878C06B71DF1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
@ -285,7 +283,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/"
vgcomp.URL = "/user/"
vgcomp.SymbolSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
@ -294,7 +292,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0xF5DF95C65F778EF0^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC2B5B026C19972F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -333,7 +331,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x636A017AD0286F4D^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xCFB9EDE54ADC3BF0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*navigation.SidebarEntry)
if vgcomp == nil {
@ -342,7 +340,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.URL = "/"
vgcomp.URL = "/settings/"
vgcomp.SymbolSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
@ -351,7 +349,7 @@ func (c *Root) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x1CC14FE55A881125^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x2F7E8899CBFE1B59^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSettings)
if vgcomp == nil {

@ -47,10 +47,22 @@ func vuguSetup(buildEnv *vugu.BuildEnv, eventEnv vugu.EventEnv) vugu.Builder {
root.Body = &PageHome{}
}))
router.MustAddRouteExact("/icons", vgrouter.RouteHandlerFunc(func(rm *vgrouter.RouteMatch) {
router.MustAddRouteExact("/icons/", vgrouter.RouteHandlerFunc(func(rm *vgrouter.RouteMatch) {
root.Body = &PageIcons{}
}))
router.MustAddRouteExact("/layout/", vgrouter.RouteHandlerFunc(func(rm *vgrouter.RouteMatch) {
root.Body = &PageLayout{}
}))
router.MustAddRouteExact("/user/", vgrouter.RouteHandlerFunc(func(rm *vgrouter.RouteMatch) {
root.Body = &PageUser{}
}))
router.MustAddRouteExact("/settings/", vgrouter.RouteHandlerFunc(func(rm *vgrouter.RouteMatch) {
root.Body = &PageSettings{}
}))
router.SetNotFound(vgrouter.RouteHandlerFunc(func(rm *vgrouter.RouteMatch) {
root.Body = nil
}))

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